Anyfin Can Happen
Card Text
Summon 7 Murlocs that died this game.
Flavor Text
Theme song by Ellie Goldfin and Blagghghlrlrl Harris.
Summon 7 Murlocs that died this game.
Theme song by Ellie Goldfin and Blagghghlrlrl Harris.
Click on the buttons to change the PopCard background.
Click on the button to hide or unhide popcard elements.
and i disvote your comment.
Nerf to Grand Crusader. Kappa.
It is actually a nerf.
It is a nerf, because you and your opponent might not be playing murlocs if you got this card from Grand Crusader.
I dont blame you.
It could interpreted that way.
If you only one murloc died that game does it summon 7 copies of that? If it does, its broken.
A few clarifications on this I got from personal testing :
If less than 7 murloc deaths have occured, less than 7 murlocs will be summoned accordingly.
If one murloc dies multiple times - multiple copies of this murloc COULD be summoned.
Example scenario :
I played Old Murk-Eye followed by Redemption. Murk-Eye dies, but Redemption brings him back. He later dies again.
I play Everyfin is Possible - I will have a chance to get 2 Murk-Eyes. If those two Murk-Eye deaths were the ONLY Murloc deaths I've had, I will 100% get just 2 Murk-Eyes.
Another example:
I play Old Murk-Eye and copy it with Faceless Manipulator. They both die. If I play Everyfin is Possible, I will once again be able to summon 2 Murk-Eyes.
And, another example just for the sake of it :
I play Old Murk-Eye. Enemy plays Polymorph targeting my Murk-Eye. Murk-Sheep dies. I play Everyfin is Possible - I will now have 0 chance to get Murk-Eye back.
TL: : DR : this counts Murloc DEATHS, not murlocs played.
P.S : This will re-summon murlocs who died even if your enemy was the one who played them.
Why does this exist? Furthermore why is it a paladin card? Why is murloc paladin even a thing? What knucklehead at Blizzard looked at PALADINS and thought 'you know what fits the theme of holy warriors? EVIL FISH PEOPLE!' ?!
Shaman has Neptulon and Siltfin Spiritwalker...
Come on guys, its not that bad. I mean, you can.... Polymorph and.... Hex.... and even Tinkmaster Overspark the murlocs to avoid having them comeback!
Totally!
All right, all right.....
This card is INSANE.
Its anywhere between 0 to 28 charge damage out of nowhere, and once you play it, the only thing that'll save them is Twisting Nether.
I will say one thing against this card though, it is NOT Savage Roar+Force of Nature. You can stick Savage Force in EVERY SINGLE druid deck, if you have just 2 open spots. This card? You actually have to build around it. You need atleast 10-15 murlocs in your deck to make it viable.
Or, you can just run Old Murk-Eye and 2 Redemption.... for 3 5/4 charge minions out of nowhere :P
Supa good card for come back
so if i run just Old Murk-Eye, Anyfin Can Happen will summon 7 copies of Old Murk-Eye???
No.
i know the feeling mate, this card is just ridiculous
but its different to savage + force of nature, because the combo only uses 2 cards in your deck anything can happen takes your whole deck
Anyfin Can Happen created a strategy that revolved around trying to defeat your opponent in one turn without requiring any cards on the board. Fighting for board control and battles between minions make an overall game of Hearthstone more fun and compelling, but taking 20+ damage in one turn is not particularly fun or interactive.
this thing is like in every paladin deck, and everyone is playing murloc paladin now, f****** annoying, even disgusting to say at least