Summoning Stone
Card Text
Whenever you cast a spell, summon a random minion of the same Cost.
Flavor Text
Sometimes it feels like it's always the same slackers that are waiting for a summon.
Card Sounds
Additional Information
Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Summoning Stone | Minion | 5 | 0 | 6 | |
Lesser Sapphire Spellstone | Ability | Shaman | 7 | 0 | 0 |
Sapphire Spellstone | Ability | Shaman | 7 | 0 | 0 |
Greater Sapphire Spellstone | Ability | Shaman | 7 | 0 | 0 |
Blackhowl Gunspire | Minion | Warrior | 7 | 3 | 8 |
Ghost Light Angler | Minion | Shaman | 2 | 2 | 2 |
Zap! | Ability | Shaman | 0 | 0 | 0 |
Old Militia Horn | Ability | 2 | 0 | 0 | |
Militia Horn | Ability | 2 | 0 | 0 | |
Veteran's Militia Horn | Ability | 2 | 0 | 0 | |
Juicy Psychmelon | Ability | Druid | 4 | 0 | 0 |
Gearblade | Weapon | Warrior | 2 | 2 | 3 |
Supercollider | Weapon | Warrior | 5 | 1 | 3 |
Bottled Terror | Minion | Rogue | 0 | 0 | 2 |
Hir'eek's Hunger | Minion | Warlock | 0 | 0 | 8 |
Sul'thraze | Weapon | Warrior | 6 | 4 | 4 |
Soul of the Murloc | Ability | Shaman | 2 | 0 | 0 |
Waggle Pick | Weapon | Rogue | 4 | 4 | 2 |
Desert Spear | Weapon | Hunter | 3 | 1 | 3 |
Livewire Lance | Weapon | Warrior | 3 | 2 | 2 |
Ossirian Tear | Hero Power | Druid | 0 | 0 | 0 |
Chromatic Egg | Minion | 5 | 0 | 3 | |
Stormhammer | Weapon | Hunter | 3 | 3 | 2 |
Dragon Claw | Weapon | 5 | 5 | 2 | |
Burrowing Scorpid | Minion | 4 | 5 | 2 | |
Font of Power | Ability | Mage | 1 | 0 | 0 |
Font of Power | Ability | Mage | 1 | 0 | 0 |
Underlight Angling Rod | Weapon | Paladin | 3 | 3 | 2 |
Whack-A-Gnoll Hammer | Weapon | Shaman | 3 | 3 | 2 |
Libram of Judgment | Weapon | Paladin | 7 | 5 | 3 |
Libram of Judgment | Weapon | Paladin | 7 | 5 | 3 |
Far Watch Post | Minion | 2 | 2 | 3 | |
Sword of the Fallen | Weapon | Paladin | 2 | 1 | 2 |
Venomstrike Bow | Weapon | Hunter | 4 | 1 | 2 |
War Cache | Ability | Warrior | 3 | 0 | 0 |
Blackwater Cutlass | Weapon | Rogue | 1 | 2 | 2 |
Celestial Ink Set | Weapon | Mage | 2 | 0 | 2 |
Lion's Frenzy | Weapon | Demon Hunter | 3 | 0 | 2 |
Whispers of the Deep | Ability | Priest | 1 | 0 | 0 |
Dragged Below | Ability | Warlock | 3 | 0 | 0 |
You must be joking
A very high potential card in control decks.
How I think it can be used: It opens up the potential to run more heavy removal spells and less minions. This card can fill the extra space with the minion spawn when you use your removal.
on turn 5 play Summoning Stone, then Preparation then any discounted 4 mana spell. Would it summon two 0 mana minions or one 0-mana and one 4-mana?
Wait, how would you use a 4 mana cost card... if.. Prep reduced it by 3... and.. you used all your mana on the stone?
Probably something like "Haha! I live!"
So this seems very strong, but you have to control the board to play it, or at least have a taunt.
But it might be an amazing combo card for mages. This + frost nova.
I wish Hearthstone had artifacts.
Like; enemy minions could not attack it, so there would be other ways of dealing with artifact cards.
Not as easy as just running 6 dps into something.
Play two of them. Pyroblast and... wait... It's to slow.
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Straight Outta Tavern Brawl
Miracle Rogue 2.0?
I could see this in mage decks easily. Sort of an Antonidas-lite.
Might be interesting in priest
I believe they created this card thinking of a tavern brawl based around it. Because it's definitely not constructed material.
What is the best mana cost to get a random minion? I suspect 8, if only for Tirion and KT
Not many spells cost 8 though