Eerie Statue
Card Text
Can’t attack unless it’s the only minion on the battlefield.
Flavor Text
Don't blink! Don't turn your back, don't look away, and DON'T BLINK.
Card Sounds
Additional Information
Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Scavenging Hyena | Minion | Hunter | 2 | 2 | 2 |
Loot Hoarder | Minion | 2 | 2 | 1 | |
Scavenging Hyena | Minion | Hunter | 2 | 2 | 2 |
Bloodsail Raider | Minion | 2 | 2 | 3 | |
Millhouse Manastorm | Minion | 2 | 4 | 4 | |
Tavish Stormpike | Hero | Hunter | 0 | 0 | 30 |
Tavish for Hire | Hero | Hunter | 0 | 0 | 30 |
Lootmaster Tavish | Hero | Hunter | 0 | 0 | 30 |
Plot: Pirates!!! | Ability | 0 | 0 | 0 | |
Death's Bite | Weapon | Warrior | 4 | 4 | 2 |
Shrinkmeister | Minion | Priest | 2 | 3 | 2 |
Whirling Zap-o-matic | Minion | Shaman | 2 | 3 | 2 |
Cobalt Guardian | Minion | Paladin | 5 | 6 | 3 |
Illuminator | Minion | 3 | 2 | 4 | |
Lil' Exorcist | Minion | 3 | 2 | 3 | |
Gang Up | Ability | Rogue | 2 | 0 | 0 |
Sparring Partner | Minion | Warrior | 2 | 3 | 2 |
Recruiter | Minion | 5 | 5 | 4 | |
Sparring Partner | Minion | Warrior | 2 | 3 | 2 |
Sparring Partner | Minion | Warrior | 2 | 6 | 4 |
Competitive Spirit | Ability | Paladin | 1 | 0 | 0 |
Eerie Statue | Minion | 4 | 7 | 7 | |
Cursed! | Ability | Warlock | 2 | 0 | 0 |
Aberrant Berserker | Minion | 4 | 3 | 5 | |
Grotesque Dragonhawk | Minion | 7 | 5 | 5 | |
Twilight Summoner | Minion | 4 | 1 | 1 | |
Blood To Ichor | Ability | Warrior | 1 | 0 | 0 |
Broom | Minion | Warlock | 2 | 2 | 2 |
Avian Watcher | Minion | 5 | 3 | 6 | |
Orc Warrior | Minion | Warrior | 2 | 3 | 2 |
Protect the King! | Ability | Warrior | 3 | 0 | 0 |
The Horde | Hero Power | Warrior | 2 | 0 | 0 |
Wind-up Burglebot | Minion | 6 | 5 | 5 | |
Tar Lurker | Minion | Warlock | 5 | 1 | 7 |
Stegodon | Minion | 4 | 2 | 6 | |
Tar Lord | Minion | Warrior | 6 | 1 | 11 |
Tar Creeper | Minion | 3 | 1 | 5 | |
Spikeridged Steed | Ability | Paladin | 6 | 0 | 0 |
Cobalt Scalebane | Minion | 5 | 5 | 5 | |
Vryghoul | Minion | 3 | 3 | 1 |
i would love to coin enervate this turn 1
The ONLY playable card in constructed that I could see being a counter to the rush meta
They should have added more of these types of cards to slow the meta a tiny bit
Umm isn't this usually better than twilight drake in handlock?
www.hearthpwn.com/decks/360704-full-silence-druid
FEAR THIS, FEAR THIS NOW!!!
NOW 2 owl in every deck!
Blizzard tried to nerf aggro in TGT with Joust, good heals, and taunt synergy cards.
That didn't work.
Now it seems they're trying to take archetypes that are vulnerable to aggro and throw them tools to make the general decks better even in an unfavorable meta. Handlock gets this and Mill Rogue gets Brann Bronzebeard, for instance.
they would've succeeded in slowing down the meta but then they added in mysterious challenger and wyrmrest agent at the very last minute. I was so pissed when they did because they were in the last 10 released cards from TgT almost like they knew they were both total cancer and they knew it, but they added them anyway and they felt guilty about it. Those 2 cards created the 2 most limiting decks ever in hearthstone because they hard counter and crush anything that isn't a tempo oriented net deck. That's why everyone plays these stupid tempo decks. I used to be able to play whatever I wanted as long as I teched like 1 or 2 cards in to counter patron warrior, but you can no longer just tech cards into your decks to counter the 1 cancer net deck because theres more than 1 and they all have different strengths and weaknesses. I actually played shadowform priest and control hunter in BRM and had an amazing winrate and made it to rank 5 without trouble because my decks countered patron warrior. Tried both of those decks the first week of TgT and lost to like 10 dragon priests and secret pallys in a row, because like I said, they both hard counter any deck that isn't a boring tempo net deck.
Sooo good in Handlock.
Because TAUNTa
Because, to set up the 4/9 takes time, and that 4/9 is weaker to silences. You basically have to use heropower every turn. This gives you more options. Specifically, you can darkbomb their 2-drop.
No, I said it's better. It's better than twilight drake.
It can attack if it's the only minion. The only minion you would play before turn 4 for handlock would be the very rare ancient watcher, which you wouldn't play if you had this in your hand unless you had taunt. Read the card. And mostly on turn 2, you will be: Hero power pass or Darkbomb their whatever drop. Turn 3 you can coin hellfire if your opp over extends or coin this. It's almost a giant. You don't need to taunt it, but, if you do it can kill pretty much everything. The one thing it is weak to is a early game BGH, and if they do that, you know your other giants are safe.