(4) Now that all repercussions of the first trigger are done, the second trigger goes off and kills the Ashbringer. Brann triggers second battlecry immediately
Regarding The Black Knight (or any targeted battlecry) ... Both battlecries will use the same data so if you have to pick a target (like do 1 damage) it will do one damage to the target you picked, then run the text again - and do one damage again to the target you already picked. But if the Text says 'do 1 damage to a random minion' then it will pick a random minion and do one damage, then it will run the text again and pick a new random minion to damage.
brann makes targeted battlecry abilities target the same thing. however randoms will still be random. aoe is aoe it kills stuff. in the case of harrison jones this is why it doesn't work: to draw he needs to destroy a second weapon but sine the destructions happen twice in a row the only way would to be in the weapon had a deathrattle to summon another weapon in its stead (which does not exist currently). unfortunately blademaster kills himself but luckily i don't think your gonna use him in that deck anyway due to it will most likely not be utilized it anyway. as for enhance-o mechano it gives the bonus ability to every other thing you have so yes it could be one thing or you could have mini al'akirs running about your field.
this will not happen beacuse it is the same case as harrison jones. the card will come off as a 15/15 because it can only gain the +3/+3 from popped shields but since it pops them once the divine shield is not back up and as such must be popped again for it to reach higher power. still 15/15 is nothing to laugh at by turn 4.
Does anyone know why Brann Bronzebeard doesn't work with Echoing Ooze? By the description it should produce 3 of them however it doesn't seem to work. (my guess is since the battle cry occurs at the end of the turn it doesn't activate. however if its not intended should we expect a patch on a later date.)
The way in which Echoing Ooze activates is likely coded more similarly to cards like Ragnaros, without his effect's recurrence. So, it's probably not similar enough to other battlecries for Brann to recognize it and therefore do it twice. That could be an oversight, though, since the Ooze clearly says "battlecry".
Edit: Actually, the battlecry itself probably applies a buff to the ooze with the aforementioned effect. I assume then that the buff does not effectively stack since applying it twice still results in a single outcome. In this case, it actually may be intended (or it may be something Blizz will let by), kinda like Cabal Shadow Priest. Still, it is frustrating that it is the only minion-summoning battlecry that does not seem to work twice.
Theres a link in the gamepedia website stating that it was intended.... I think thats another word for "we dont know and we are not gonna bother." By all means its must create more oozes.
The first part of what you said wasn't correct, however the second part is exactly what would happen so your steps would turn into:
(1) Ooze kills weapon (first battlecry resolution)
(4)
Now that all repercussions of the first trigger are done, the second trigger goes off and kills the Ashbringer.Brann triggers second battlecry immediately(2) Weapon death rattle triggers
(3) Tirion dies, creates Ashbringer
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Sorry but Acidic Swamp Ooze jumps the gun and there's nothing you can do about it at that point... Brann is amazing, but not that perfect lol
http://www.youtube.com/watch?v=c6aja40HL9s
This is the video of all possible battlecry synergies. Thanks to CapnKrunch for making it.
Maybe it was mentioned, but there's 18 pages of comments... so sorry at all. I'm curious what happens when you drop cards like:
The Black Knight - You can't aim for other one, like with dealing damage battlecries?
Harrison Jones - You don't draw double amount of cards?
Stampeding Kodo - Destroys 2 minions?
Injured Blademaster - kills himself?
and my potential favourite Enhance-o Mechano - It could give for example windfury and taunt to 1 minion?
Regarding The Black Knight (or any targeted battlecry) ... Both battlecries will use the same data so if you have to pick a target (like do 1 damage) it will do one damage to the target you picked, then run the text again - and do one damage again to the target you already picked. But if the Text says 'do 1 damage to a random minion' then it will pick a random minion and do one damage, then it will run the text again and pick a new random minion to damage.
brann makes targeted battlecry abilities target the same thing. however randoms will still be random. aoe is aoe it kills stuff. in the case of harrison jones this is why it doesn't work: to draw he needs to destroy a second weapon but sine the destructions happen twice in a row the only way would to be in the weapon had a deathrattle to summon another weapon in its stead (which does not exist currently). unfortunately blademaster kills himself but luckily i don't think your gonna use him in that deck anyway due to it will most likely not be utilized it anyway. as for enhance-o mechano it gives the bonus ability to every other thing you have so yes it could be one thing or you could have mini al'akirs running about your field.
Doesn't work with Echoing Ooze and God knows what else... FIX YOUR GAME!
Chill...
Best combo ever:
Turn 1: Argent Squire, Coin, Argent Squire. Turn 2: Shielded Minibot. Turn 3: Brann Bronzebeard. Turn 4: Hand of Protection on Brann and then make a 27/27 Blood Knight.
Who wanna try?
Probably will not happen, cuz at second time it will trigger no minion will have divine shield =(
(the moment you read the card text again hahahaha)
this will not happen beacuse it is the same case as harrison jones. the card will come off as a 15/15 because it can only gain the +3/+3 from popped shields but since it pops them once the divine shield is not back up and as such must be popped again for it to reach higher power. still 15/15 is nothing to laugh at by turn 4.
As expected, he has an interaction with his warrior brother, Magni Bronzebeard
What is the interaction?
Does anyone know why Brann Bronzebeard doesn't work with Echoing Ooze? By the description it should produce 3 of them however it doesn't seem to work. (my guess is since the battle cry occurs at the end of the turn it doesn't activate. however if its not intended should we expect a patch on a later date.)
The way in which Echoing Ooze activates is likely coded more similarly to cards like Ragnaros, without his effect's recurrence. So, it's probably not similar enough to other battlecries for Brann to recognize it and therefore do it twice. That could be an oversight, though, since the Ooze clearly says "battlecry".
Edit: Actually, the battlecry itself probably applies a buff to the ooze with the aforementioned effect. I assume then that the buff does not effectively stack since applying it twice still results in a single outcome. In this case, it actually may be intended (or it may be something Blizz will let by), kinda like Cabal Shadow Priest. Still, it is frustrating that it is the only minion-summoning battlecry that does not seem to work twice.
Theres a link in the gamepedia website stating that it was intended.... I think thats another word for "we dont know and we are not gonna bother."
By all means its must create more oozes.
Somebody had used this card against me today in a druid mill deck, with damn two Coldlight Oracle s... :(