Generates
Clarifications
- Summoned Ambush cards are 'summon a 4/4 Nerubian for your opponent. Draw a card'. (Source)
Shuffle 3 Ambushes into your opponent's deck. When drawn, you summon a 4/4 Nerubian.
Can you hold these eggs for just a second? I promise they're not full of giant enraged undead spider things.
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What are you saying? Filling your opponent's deck doesn't help to mill him at all.
Sorry I read that wrong.. I thought it was putting 3xAmbush in your deck, not opponent's.
DUDE HOLY FUCKING SHIT! Mill Rogue might be a thing now! Wow this card is insane! You can easily get your opponent to around out of cards around ten mana. This is one of the first cards I'll get. I don't care if there is a lot of better options than Mill Rogue, this makes the most fun deck to play actually viable.
Exactly! I am on the same opinion!
BWAAAAAAAAAAAAAAGH
On a related note I will be crafting both golden copies immediately
Dude second that! Mill Rogue players unite!
I don't play Mill decks, but I whole hardily support you guys! They are my favorite decks to beat! Keep it up! :D
Yet another Trolden source.
Summoned Ambush cards are 'summon a 4/4 Nerubian for your opponent. Draw a card'.
seems more for millrogue I guess ?
Yup, precisely. Makes it so mill can have some board presence
I'm guessing it works like bomb where they still get to draw another card after the ambush
Your opponent has 33 cards but those extra cards draw cards so it basically doesn't change anything. Consider those extra 3 cards as nothing but draw a card and do nothing for your opponent.
This is not a mill rogue card. But it is a nice control / midrange rogue card. You deny your opponent a card while getting a free 4/4. 3 times. Pretty amazing.
I dont understand how people still havn't caught on, it doesnt deny opponent a card draw.
The card disappears when they draw it and they draw another, not 33 card deck
Glad rouge got something at least
Seems pretty staple to me.
:3 bliz you listened to me. ive wanted control rogue archetype since forever.
hahaha i love it. mill gets small buffs every expansion, maybe this is the card it needed to push it into viability
Turn Two : The Coin + Beneath the Grounds
Turn Three: 3 Nerubians
...of course in my dreams