The Witchwood Guide
Give your Taunt minions +2/+2.
The best offense is a good defense.
Great synergy with Emperor Thaurissan and cheap taunt units like Public Defender
ez 500 gold brawl
Best Arena Card Ever! Kappa.
Great card. Give +2 +2 to taunts in the early game it´s so insane. Hello, Hello, Hello!
Giving your minions +2/+2 for 2 mana is kinda broken. There are plenty of starts with this card that are solid. Here are two examples:
Going first: Turn 1 Goldshire Footman into Target Dummy (maybe even two). Turn two bolster. You now have a 3/4 taunt and one, maybe two 2/4 taunts.
Going second (not against a Mage, Druid, or Rogue): Turn 1 Wisp into Coin into Sparring Partner. Turn two Bolster. You now have a 5/4 taunt and a 3/3 taunt turn 2, assuming no Target Dummy is played.Shoutouts to cheap taunts like Goldshire Footman or Target Dummy now actually having a place in decks.
But you'd have to run all those cards. Like a third of your deck would rely on getting a very specific opening hand.
Even if you get that hand, hardly gamebreaking.
I can't imagine the horror of a turn 10 whisp draw.
This has to be in the top 3 best looking golden animations in the game 0.0
The golden version of this card looks awesome. Can't wait to try taunt warrior!
oh my god the golden version looks amazing. im making a taunt warrior deck. and im going to make it work. just because how amazing it looks
That is the coolest gold card I've seen
I agree. It's bootyful
I think this could be a really cool addition in a new "Taunt Warrior" variant. We have a lot of ways to enable taunt now, Argus/Sparring Partner and maybe even Sunfury's could see play in a new deck type. I'll give it a try, could be fun.
The interesting thing about this and other cards is that it shows that each class is going for a different direction.
Warriors are going more "deffensive", Mages more "borad control-ish", Paladin got cards related to control games, Rogues more "combo-ish", druids and hunters have more cards related to beats etc.
It's true, I DID want more Annoyatron in my life.
Hogger would need to generate at least 2 taunts to get value from this card. If its 1 taunt, this is no different than Mark of the Wild, which hasn't been played competitively in a long time.
Coin, 2 Target Dummy, Bolster
GG Well Played
Turn 1: Skip
Turn 2: Play 7 target dummies and bolster GG WP VALUERRRR
Arena GOD Draft EleGiggle