Clockwork Knight
Card Text
Battlecry: Give a friendly Mech +1/+1.
Flavor Text
It takes a lot to wind him up.
Card Sounds
Battlecry: Give a friendly Mech +1/+1.
It takes a lot to wind him up.
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amen to that! Muck Fechs!
Could work in a higher curve mech deck. But I find a hard time justifying this over Loaetheb.
5/4 Piloted Shredder to kill your opponent's Loatheb. Found your justification.
Not too great when you consider that most mech decks are played relatively fast. At the most this might be a one of since loatheb is usually in the 5 slot if they have one.
So we got bad card for pirates and solid for mechs. Gj Blizzards.
Really liked the card! The artwrok is amazing!
But what I really liked is the opportunity to make more midrange mech decks :)
If it would be 1 or 3 it could of been more flexible.Still, it is a solid card.
Enough mechs already!!!
I like it, more mech is good. 5 slot is so filled though in constructed..
it might work for mech shamans, but i dunno
Seems ok, 5 drop at the moment is pretty important, idk if this will be good enough.
I really wish they added a "trogg devourer" which was like a 2 4 for 3 with Battlecry: destroy a mech with 3 or less attack and gain a spare part. I don't care if it's too good. So sick of going against idiots playing mech with no punishment
And everyone thought it was shit because it had 2 less health than Yeti....
The fact that it's a common might mean it'll get to see play in budget Shaman Mech decks instead of Fel Reaver. A solid and fair Mech!
I like the artwork as well! :)
Nice 5 drop for mech decks.
Fits the 5 drop slot in mech decks if you don't need Antique Healbot. There's not that many 5 mana mechs that are used
first biatches~
Great follow up to Mech Yeti in arena and possibly piloted with board control, probably a high tier pick for arena 5 drops. However 5/5 for 5 with the possibility of being a 6/6 for 5 in constructed isn't unfair enough and is additionally way to slow, something at 5 mana better massively impact the game as every play you make must be tempo orientated with the addition of needing mechs to stick on the board, playing this without board control doesn't add much, shattered sun comes out early enough and works on any creature to utilize the first trades of the game, this card with the same battle cry but mech only on a scaled up card doesn't offer enough utility.
Maybe it might see play in mech shaman, if mech shaman as we know it is still a thing over Fel reaver only to dodge BGH and freeze, however the new shaman cards are so strong tempo wise mech likely will shift out of shaman if the other shaman cards have similar quality.That said I love the art.
"Needing mechs to stick on the board." All you need is one Mech, and there just happens to be one that is perhaps the strongest turn 4 play in the game which fits perfectly on curve (with this new card) and usually sticks to the board for one turn. Piloted Shredder. I don't know if Clockwork Knight is unfair enough for constructed but don't underestimate it.
i like it!
nice stats, good effect