Coliseum Manager
Card Text
Inspire: Return this minion to your hand.
Flavor Text
Meets monthly with the gladiators to discuss career goals.
Card Sounds
Additional Information
Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Earth Elemental | Minion | Shaman | 5 | 7 | 8 |
Frost Elemental | Minion | 6 | 5 | 5 | |
Priestess of Elune | Minion | 6 | 5 | 4 | |
Captain Greenskin | Minion | 5 | 5 | 4 | |
Lava Burst | Ability | Shaman | 3 | 0 | 0 |
Murloc Raider | Minion | 1 | 2 | 1 | |
Aviator Bob | Hero | Paladin | 0 | 0 | 40 |
Reincarnate | Ability | Shaman | 1 | 0 | 0 |
Shadowboxer | Minion | Priest | 2 | 2 | 3 |
Piloted Shredder | Minion | 4 | 4 | 3 | |
Clockwork Giant | Minion | 12 | 8 | 8 | |
Ancestor's Call | Ability | Shaman | 4 | 0 | 0 |
Dalaran Aspirant | Minion | Mage | 4 | 3 | 5 |
Coliseum Manager | Minion | 3 | 2 | 5 | |
Evil Heckler | Minion | 4 | 5 | 4 | |
Mulch | Ability | Druid | 3 | 0 | 0 |
Disciple of C'Thun | Minion | 3 | 2 | 2 | |
Eater of Secrets | Minion | 4 | 2 | 4 | |
Master of Evolution | Minion | Shaman | 4 | 4 | 5 |
Renounce Darkness | Ability | Warlock | 2 | 0 | 0 |
Arcane Giant | Minion | 12 | 8 | 8 | |
Shadow Volley | Ability | 6 | 0 | 0 | |
Gallery Protection | Hero Power | 0 | 0 | 0 | |
Burgly Bully | Minion | 5 | 4 | 6 | |
Hidden Cache | Ability | Hunter | 2 | 0 | 0 |
Fire Plume Phoenix | Minion | 4 | 3 | 3 | |
Lightfused Stegodon | Minion | Paladin | 3 | 3 | 3 |
Fatespinner | Minion | Druid | 5 | 5 | 3 |
Obliterate | Ability | Death Knight | 2 | 0 | 0 |
Death and Decay | Ability | Death Knight | 3 | 0 | 0 |
Bink the Burglar | Hero | Rogue | 0 | 0 | 10 |
Unidentified Elixir | Ability | Priest | 3 | 0 | 0 |
Unidentified Shield | Ability | Warrior | 6 | 0 | 0 |
Bag of Stuffing | Ability | 1 | 0 | 0 | |
Glyph of Warding | Ability | 0 | 0 | 0 | |
Unidentified Maul | Weapon | Paladin | 3 | 2 | 2 |
Gattling Gunner | Minion | 4 | 5 | 3 | |
Dark Possession | Ability | Warlock | 1 | 0 | 0 |
Blazing Invocation | Ability | Shaman | 1 | 0 | 0 |
Entrenchment | Ability | 0 | 0 | 0 |
It's a neutral Druid of the Flame that can be healed. 2/5 will spell trouble for Aggro decks as it's the Only 3 mana drop with 5 Hp that doesn't have a draw back like Deathlord. I like it. Can't wait to see what midrange decks will do with it!
It might work with Warsong Commander but that's pretty much it. I dont see the logic behind this one.
Maybe they are gonna release a new card that gives Inspire minions Charge or something. Or if the card was for free when you take it back it would be much better.
I have a feeling priest will be quite fond of this card
free dust, yay!!
This card should be a dragon
Warsong Commander
But we'll need a patron nerf before that could be a competitive deck, since patron's mechanic just dominates this card's potential.
Probably won't work in meta... But still it is pretty interesting. You might trade with something and then hide card back to the hand. REALLY slow, but maybe will work?
being a charge card or taunt can make is useful.
Interesting effect, but i think that for it, it needs to have higher attack, maybe a 4 mana 3/5, or 3/6. Like this, it can be an ok couter to some aggro cards, like to kill of a Leper Gnome then you get to play him again but i don't know if this guy's gonna be played.
This card is so good! All you need is a board with Coldarra Drake, Warsong Commander, Maiden of the Lake, and Summoning Portal. So OP.
The most commented nonlegendary card so far. Good job developers!
Following all the complaints people have about Rogues not getting a fair benefit from Inspire, this should be a top pick for Rogues. Let us all rejoice!
But seriously, this looks interesting. Perhaps there will be some other cards that interact with your hand or the board state in some way - Mountain Giant, Sea Giant - I'm always sceptical of all this scepticism (oh the irony) surrounding cards. Remember that there are 132 new cards being released alongside a whole new mechanic. Watch this space!
Also - top arena pick in the 3 slot.
unless there is something else in the expansion that combo with this, it look pretty weak
I didnt get this card point.
Cuz it inspired him to do it.
A much worse Druid of the Flame imo.
Which, I suppose, is completely fine for a neutral card to be
The screw yourself over 3 drop, how nice.
Only constructed purpose for this would be trolling, and in most arena scenarios it will hurt you more then it benefits.
It needs a battlecry or charge.
Shadowmadness plus hero ability steals this minion without needing a brewmaster. Not that Priest really wants to have one of these... heal it by habit and concede out of shame. At least it's a terrible card to Cabal.
So I realize people want to be positive, and this is one amazing arena card. You use it to trade against the slightly aggro arena format nowadays (don't know how it'll change in the expansion)and make it to the late game. Of course you'll only make it to late game in arena, this card is slightly above fair at best and sadly that's not enough for constructed. Other cards are just far better, like shade of naxx, harvest golem and deathlord (Deathlord is up for debate). In priest they need a good 2 drop and have many things competing for the 3 drop area (my main class) so this won't see play sadly. Good for new players wanting to play control maybe?