Clarifications
- The new hero power persists for the rest of the match due to it being a Battlecry effect. (Source)
- Only base hero powers will change. Modifying your Hero Power in any way won't let the Battlecry go off. (Source)
- Shamans can summon duplicate totems through their new hero power. (Source)
- Shamans can only summon their basic totems. (Source)
Hero Power Upgrades
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Ah, i think you are right. "Only base hero powers will change. Modifying your Hero Power in any way won't let the Battlecry go off."
There goes my theorycrafting.
I think this card will see play only if meta shifts to control. Because against aggro you want to provide strong bodies on board with immediate effects.
And by the way control decks alread have sylvanas and thaurissan for turn 6 (priest has cabal, warrior has shieldmaiden), so it will be pretty hard to play this on curve.
I don't see hunters using this cause highmanes are still far better tempo play.
Cool concept, but I think it will be mediocore at best.
This will be a day one craft for me,just for the cool effects ;)
Will the new hero powers have different (stronger) animation?
now this is a NICE card
love the interaction, and the body isn't that OP, seems balanced
Wanna test it with Shadowform
it will not affect changed hero powers (Jaraxxus either)
Anyone else have an orgasm as they read the new hero powers?
Cannot wait to try this one.
Pretty sure a Shaman deck will never get to play this one however; maybe for Warlock also.
Unless you can choose from the collectible totems as well :) If so, it'll be OP.
Need draw? Check
Need to gain some life?
Need to taunt? Check
Need a vanilla 3/4? Check
Need a savage roar?
Sadly, this isn't going to happen
I can see control decks play this alot since the effect persists throughout the game
Aggro paladin summoning 2 dudes every turn or hunter with that 3 damage to the face - they wouldn't mind playing this on turn 6 I suppose.
6 mana is just right for even aggro deck using this card, ofc unless we are talking about something like aggro warrior or priest.
cool card
gr8 as if control warrior had problem with armour...
If that would be a spell I would still play it.
be a druid you get mana crystal+ 2xinnervate = play 1 use
This card is unplayable
INSTANT CRAFT !!!!!4444!!!!!
I can not wait to get this card. I can't think of any deck that wouldn't be able to use it.
It takes a while before you can play it but the ability is insane.
Turn 7 would suck if this was on the field. You can spend your cards to destroy it but her ability is a battlecry....UNSTOPPABLE. So guaranteed to change your hero ability for the rest of the game and depending on your hero ability, this could be lethal.
I think a lot you are forgetting the fact that while her ability is powerful, she dies to a Flame Imp....