Marshspawn
Card Text
Battlecry: If you cast
a spell last turn,
Discover a spell.
Flavor Text
Hopes to someday promote to Marshsqueen.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Sesselie of the Fae Court | Minion | Druid | 8 | 8 | 8 |
Sesselie of the Fae Court | Minion | Druid | 8 | 8 | 8 |
Batterhead | Minion | 8 | 3 | 12 | |
Batterhead | Minion | 8 | 3 | 12 | |
Cenarion Ward | Ability | Druid | 8 | 0 | 0 |
Ceremonial Maul | Weapon | Paladin | 3 | 2 | 2 |
Dragon's Pack | Ability | Shaman | 5 | 0 | 0 |
Libram of Hope | Ability | Paladin | 9 | 0 | 0 |
Nagrand Slam | Ability | Hunter | 10 | 0 | 0 |
Totem Goliath | Minion | Shaman | 5 | 5 | 5 |
Arcane Breath | Ability | Mage | 1 | 0 | 0 |
Bite | Ability | Druid | 4 | 0 | 0 |
Bite | Ability | Druid | 4 | 0 | 0 |
Chronobreaker | Minion | Priest | 5 | 4 | 5 |
Cobalt Spellkin | Minion | 5 | 3 | 5 | |
Dragon Breeder | Minion | 2 | 2 | 3 | |
Khartut Defender | Minion | 6 | 3 | 4 | |
Moontouched Amulet | Ability | Druid | 3 | 0 | 0 |
Moontouched Amulet | Ability | Druid | 3 | 0 | 0 |
Winged Guardian | Minion | Druid | 7 | 6 | 8 |
Leader of the Pack | Ability | Druid | 2 | 0 | 0 |
Summon a Panther | Ability | Druid | 2 | 0 | 0 |
Ancestral Guardian | Minion | Paladin | 4 | 4 | 2 |
Body Bagger | Minion | Death Knight | 1 | 1 | 3 |
Body Bagger | Minion | Death Knight | 1 | 1 | 3 |
Bola Shot | Ability | Hunter | 2 | 0 | 0 |
Faire Arborist | Minion | Druid | 3 | 2 | 2 |
Faire Arborist | Minion | Druid | 3 | 2 | 2 |
Illidari Studies | Ability | Demon Hunter | 1 | 0 | 0 |
Illidari Studies | Ability | Demon Hunter | 1 | 0 | 0 |
Illidari Studies | Ability | Demon Hunter | 1 | 0 | 0 |
Illidari Studies | Ability | Demon Hunter | 1 | 0 | 0 |
Marshspawn | Minion | Shaman | 3 | 3 | 4 |
Nightshade Matron | Minion | Warlock | 4 | 5 | 5 |
Nightshade Matron | Minion | Warlock | 4 | 5 | 5 |
Oasis Surger | Minion | Druid | 5 | 3 | 3 |
Surging Tempest | Minion | Shaman | 1 | 1 | 3 |
Alonsus Faol | Hero | Priest | 0 | 0 | 30 |
Alterac Thrall | Hero | Shaman | 0 | 0 | 30 |
Ancient Guardian | Minion | 1 | 1 | 1 |
3/4 body and quest advancement. Even if you didn't play a spell it is a good card on turn 3.
Took the words right out of my mouth! It's impressive how you pointed that out.
Chaining elementals worked so well for shaman that now they are traying to chain spells with minions in the class with the worst card draw.....and with overload....
Looks like shaman only gets to be good once every 2 years, and the only way the know how to make this it's by being pure cancer, and then he has to pay for it the rest of the time by being unplayable.
If Elemental Shaman sees play in the next two years, this will be a strong card in it.
You read it here first.