Marshspawn
Card Text
Battlecry: If you cast
a spell last turn,
Discover a spell.
Flavor Text
Hopes to someday promote to Marshsqueen.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Body Bagger | Minion | Death Knight | 1 | 1 | 3 |
Body Bagger | Minion | Death Knight | 1 | 1 | 3 |
Body Bagger | Minion | Death Knight | 1 | 1 | 3 |
Bite | Ability | Druid | 4 | 0 | 0 |
Leader of the Pack | Ability | Druid | 2 | 0 | 0 |
Summon a Panther | Ability | Druid | 2 | 0 | 0 |
Druid of the Flame Malfurion | Hero | Druid | 0 | 0 | 30 |
Divide and Conquer | Ability | Druid | 5 | 0 | 0 |
Focused Burst | Ability | Druid | 5 | 0 | 0 |
Oasis Surger | Minion | Druid | 5 | 3 | 3 |
Faire Arborist | Minion | Druid | 3 | 2 | 2 |
Dig It Up | Ability | Druid | 3 | 0 | 0 |
Prune the Fruit | Ability | Druid | 3 | 0 | 0 |
Faire Arborist | Minion | Druid | 3 | 2 | 2 |
Treant | Minion | Druid | 1 | 2 | 2 |
Moontouched Amulet | Ability | Druid | 3 | 0 | 0 |
Moontouched Amulet | Ability | Druid | 3 | 0 | 0 |
Cenarion Ward | Ability | Druid | 8 | 0 | 0 |
Summon a Panther | Ability | Druid | 2 | 0 | 0 |
Winged Guardian | Minion | Druid | 7 | 6 | 8 |
Sesselie of the Fae Court | Minion | Druid | 8 | 8 | 8 |
Sesselie of the Fae Court | Minion | Druid | 8 | 8 | 8 |
Leader of the Pack | Ability | Druid | 2 | 0 | 0 |
Bite | Ability | Druid | 4 | 0 | 0 |
Clefthoof | Minion | Hunter | 4 | 3 | 5 |
Nagrand Slam | Ability | Hunter | 10 | 0 | 0 |
Flamewalker Rexxar | Hero | Hunter | 0 | 0 | 30 |
Clefthoof | Minion | Hunter | 4 | 3 | 5 |
Bola Shot | Ability | Hunter | 2 | 0 | 0 |
Festival Jaina | Hero | Mage | 0 | 0 | 30 |
Arcane Breath | Ability | Mage | 1 | 0 | 0 |
Ancestral Guardian | Minion | Paladin | 4 | 4 | 2 |
Ancient Guardian | Minion | Paladin | 8 | 8 | 8 |
Libram of Hope | Ability | Paladin | 9 | 0 | 0 |
Ceremonial Maul | Weapon | Paladin | 3 | 2 | 2 |
Honor Student | Minion | Paladin | 1 | 1 | 1 |
Chronobreaker | Minion | Priest | 5 | 4 | 5 |
Ice Lady Tyrande | Hero | Priest | 0 | 0 | 30 |
Alonsus Faol | Hero | Priest | 0 | 0 | 30 |
Marshspawn | Minion | Shaman | 3 | 3 | 4 |
3/4 body and quest advancement. Even if you didn't play a spell it is a good card on turn 3.
Took the words right out of my mouth! It's impressive how you pointed that out.
Chaining elementals worked so well for shaman that now they are traying to chain spells with minions in the class with the worst card draw.....and with overload....
Looks like shaman only gets to be good once every 2 years, and the only way the know how to make this it's by being pure cancer, and then he has to pay for it the rest of the time by being unplayable.
If Elemental Shaman sees play in the next two years, this will be a strong card in it.
You read it here first.