Habeas Corpses


Card Text
Discover a friendly minion to resurrect and give it Rush.
It dies at the end of turn.
Flavor Text
Whoops, typo!
Additional Information
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Felbloom | Ability | 5 | 0 | 0 | |
Icecap | Ability | 5 | 0 | 0 | |
Netherbloom | Ability | 5 | 0 | 0 | |
Mystic Wool | Ability | 5 | 0 | 0 | |
Kingsblood | Ability | 5 | 0 | 0 | |
Shadow Oil | Ability | 5 | 0 | 0 | |
Goldthorn | Ability | 5 | 0 | 0 | |
Amara, Warden of Hope | Minion | Priest | 5 | 8 | 8 |
Rampant Growth | Ability | Druid | 5 | 0 | 0 |
Enrich | Ability | Druid | 5 | 0 | 0 |
Whizzing Buzzer | Weapon | 4 | 3 | 4 | |
Augmented Auto-Mace | Weapon | 4 | 3 | 4 | |
Jade Golem | Minion | 4 | 4 | 4 | |
WANTED! | Ability | Rogue | 4 | 0 | 0 |
Harbinger Celestia | Minion | 4 | 5 | 6 | |
Cosmic Anomaly | Minion | Mage | 4 | 4 | 3 |
Academic Espionage | Ability | Rogue | 4 | 0 | 0 |
Dr. Boom's Scheme | Ability | Warrior | 4 | 0 | 0 |
Glyph Guardian | Minion | Mage | 4 | 4 | 6 |
Obsidian Shard | Weapon | Rogue | 4 | 3 | 3 |
Felhunter | Minion | Warlock | 4 | 4 | 4 |
Call to Arms | Ability | Paladin | 4 | 0 | 0 |
Oaken Summons | Ability | Druid | 4 | 0 | 0 |
Crossroads Watch Post | Minion | 4 | 4 | 6 | |
Warsong Outrider | Minion | Warrior | 4 | 5 | 4 |
Warsong Outrider | Minion | Warrior | 4 | 5 | 4 |
Remote-Controlled Golem | Minion | Warrior | 4 | 3 | 6 |
Granite Forgeborn | Minion | Shaman | 4 | 4 | 5 |
Remote-Controlled Golem | Minion | Warrior | 4 | 3 | 6 |
Eversong Portal | Ability | Hunter | 4 | 0 | 0 |
Crazed Conductor | Minion | Warlock | 4 | 3 | 4 |
Life Sentence | Ability | Mage | 4 | 0 | 0 |
Jury Duty | Ability | Paladin | 3 | 0 | 0 |
Party Favor Totem | Minion | Shaman | 3 | 0 | 3 |
Party Favor Totem | Minion | Shaman | 3 | 0 | 3 |
Habeas Corpses | Ability | Warlock | 3 | 0 | 0 |
Plague Eruption | Ability | Warlock | 3 | 0 | 0 |
Wild Spirits | Ability | Hunter | 3 | 0 | 0 |
Glacial Advance | Ability | Death Knight | 3 | 0 | 0 |
Glacial Advance | Ability | Death Knight | 3 | 0 | 0 |
Pretty insane interaction with Ozumat... But that's about it, I guess... Not playable in any foreseeable standard deck.
Unless you get three tentacles as the choices.
Is this really going to help standard warlock?
This is so strong. It’s a 3 mana removal spell most of the time, with obvious huge deathrattle synergy.
dang this is going to become staple, especially in Wild
People are defiantly going to find very good yews for this card.