Dew Process
Card Text
For the rest of the game,
players draw an extra card
at the start of their turn.
Flavor Text
All part of dewing your dew diligence.
Additional Information
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Awaken the Makers | Ability | Priest | 1 | 0 | 0 |
Elder Nadox | Minion | Druid | 5 | 5 | 4 |
Galakrond, the Nightmare | Playable Hero | Rogue | 7 | 0 | 30 |
Galakrond, the Tempest | Playable Hero | Shaman | 7 | 0 | 30 |
Galakrond, the Unbreakable | Playable Hero | Warrior | 7 | 0 | 30 |
Galakrond, the Unspeakable | Playable Hero | Priest | 7 | 0 | 30 |
Galakrond, the Wretched | Playable Hero | Warlock | 7 | 0 | 30 |
Harbinger Celestia | Minion | 4 | 5 | 6 | |
Jungle Giants | Ability | Druid | 1 | 0 | 0 |
King Togwaggle | Minion | 8 | 5 | 5 | |
Krag'wa, the Frog | Minion | Shaman | 6 | 4 | 6 |
Krag'wa, the Frog | Minion | Shaman | 6 | 4 | 6 |
Lady in White | Minion | Priest | 6 | 5 | 5 |
Lakkari Sacrifice | Ability | Warlock | 1 | 0 | 0 |
Radiance of Azshara | Minion | Shaman | 3 | 3 | 4 |
The Amazing Reno | Playable Hero | Mage | 10 | 0 | 30 |
Academic Espionage | Ability | Rogue | 4 | 0 | 0 |
Call to Arms | Ability | Paladin | 4 | 0 | 0 |
Crazed Conductor | Minion | Warlock | 4 | 3 | 4 |
Crossroads Watch Post | Minion | 4 | 4 | 6 | |
Deathweb Spider | Minion | Warlock | 5 | 4 | 6 |
Deathweb Spider | Minion | Warlock | 5 | 4 | 6 |
Duel! | Ability | Paladin | 5 | 0 | 0 |
Enthusiastic Banker | Minion | 3 | 2 | 3 | |
Entitled Customer | Minion | Warlock | 6 | 3 | 2 |
Frozen Buckler | Ability | Warrior | 2 | 0 | 0 |
Grimtotem Bounty Hunter | Minion | 3 | 4 | 2 | |
Jade Display | Minion | Druid | 1 | 1 | 1 |
Mor'shan Elite | Minion | Warrior | 5 | 4 | 4 |
Mythical Terror | Minion | Demon Hunter | 7 | 4 | 10 |
Nobleman | Minion | 3 | 2 | 3 | |
Primordial Protector | Minion | 8 | 6 | 6 | |
Primordial Protector | Minion | 8 | 6 | 6 | |
Remote-Controlled Golem | Minion | Warrior | 4 | 3 | 6 |
Remote-Controlled Golem | Minion | Warrior | 4 | 3 | 6 |
Runic Carvings | Ability | Druid | 6 | 0 | 0 |
Screaming Banshee | Minion | Death Knight | 5 | 3 | 6 |
Shadowy Figure | Minion | Priest | 2 | 2 | 2 |
Shattered Rumbler | Minion | Shaman | 5 | 5 | 6 |
Skeletal Dragon | Minion | Priest | 7 | 4 | 9 |
Jan/24 has mana changed from 2 to 4. End of this card. I'm sorry, even though I had a success rate of just over 60%, it was fun. No chance against Dead King, very effective against Warrior (end of 2023).
Being forced to burn half of your deck just because you don't play hand-dump is complete bullshit. It feels like shit whether you end up winning or not.
There should be a way to counter these forced draw effects outside of having to change your deck to aggro.
effect shouldnt stack
Just went against a fully committed mill druid. They played a solitaire with one and only objective to burn their opponent's deck. Absolute cancer considering that this can be cast multiple times using Moonlit Guidance and Solar Eclipse.
With a 40 card deck, it's absolutely evil.
This would be good if there was a Druid burn deck. This may not help the Druid model of aggro decks.
But I will definitely use it in evil MIll druid decks.