Nozdormu the Timeless
Card Text
Battlecry: Set each player to 10 Mana Crystals.
Flavor Text
Time is mana!
Additional Information
Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Headcrack | Ability | Rogue | 3 | 0 | 0 |
Dark Flight Malygos | Minion | Mage | 5 | 2 | 8 |
Scarab | Minion | 1 | 1 | 1 | |
Infested Goblin | Minion | 3 | 2 | 3 | |
Blatant Decoy | Minion | 6 | 5 | 5 | |
Bazaar Burglary | Ability | Rogue | 1 | 0 | 0 |
Raid the Sky Temple | Ability | Mage | 1 | 0 | 0 |
Plague of Wrath | Ability | Warrior | 5 | 0 | 0 |
Deathwing | Hero | 0 | 0 | 30 | |
Sprightly Scarab | Minion | 4 | 2 | 1 | |
Sprightly Scarab | Minion | 4 | 4 | 2 | |
Deathwing, Mad Aspect | Minion | Warrior | 8 | 12 | 12 |
Waxadred | Minion | Rogue | 5 | 7 | 5 |
Dragonqueen Alexstrasza | Minion | 9 | 8 | 8 | |
Murozond the Infinite | Minion | Priest | 8 | 8 | 8 |
Indomitable Champion | Minion | Paladin | 4 | 3 | 6 |
Malygos, Aspect of Magic | Minion | Mage | 5 | 2 | 8 |
Nozdormu the Timeless | Minion | Paladin | 4 | 8 | 8 |
Ysera, Unleashed | Minion | Druid | 9 | 4 | 12 |
Invocation of Frost | Ability | Shaman | 1 | 0 | 0 |
Sanctuary | Ability | Paladin | 2 | 0 | 0 |
Animated Avalanche | Minion | Mage | 7 | 7 | 6 |
Skyvateer | Minion | Rogue | 2 | 1 | 3 |
Pit Commander | Minion | Demon Hunter | 9 | 7 | 9 |
Corsair Cache | Ability | Warrior | 2 | 0 | 0 |
Scavenger's Ingenuity | Ability | Hunter | 2 | 0 | 0 |
Consume Magic | Ability | Demon Hunter | 1 | 0 | 0 |
Deathwing, Mad Aspect | Minion | Warrior | 8 | 12 | 12 |
Gelbin Mekkatorque | Minion | 6 | 6 | 6 | |
Gelbin Mekkatorque | Minion | 6 | 6 | 6 | |
Headcrack | Ability | Rogue | 3 | 0 | 0 |
Murozond the Infinite | Minion | Priest | 8 | 8 | 8 |
Plague of Wrath | Ability | Warrior | 5 | 0 | 0 |
Perjury | Ability | Rogue | 2 | 0 | 0 |
Depends, if it's already turn 10, you'll have 6 mana. If it is turn 4, you'll have 0 mana but 10 empty crystals for your next turn (your opponent will be at 10 mana too, but the immediate turn after you play Nozdormu).
you'll have 10 mana. the card says gain 10 mana crystals, not gain 10 empty mana crystals
Go home Nozdormu, u'r nozright
This is a Druid card! Joking. This card is kind of awful. You play it on turn 4 and you have an 8/8. Your opponent has 10 mana and everything in their hand the next turn. Weird ramp card, won't see play, unless maybe a "big" highlander paladin? Nah.
So you know guys!
THIS CARD DOES NOT REFRESH THE CRYSTALS, IT ONLY GIVES THE EMPTY ONES, your opponent gets to use the 10 mana first!!!
"1 out of 5 design, mana ramp should only be in druid." - Probably Trump
This is a Time Warp with an 8/8 body? On 10mana, Leeroy+Might, Noz, Blessed Champion+Faceless = 36.
It does not refresh the mana
Hearthstone: We're worried Mind Blast is going against priest class identity
Hearthstone two months later at 2 am drunk out of their mind: YEAAAAH WOOOOO RAMP PALADIN TURN 4 8/8 AND GO TO TEN MANA WOOOOOOOO
Whose idea was it to reprint Kun but made it even stronger and cheaper
Pretty strong addition to Duel Paladin. Turn 3 Call to Adventure into this is potentially a meta breaker.
After I play this, do I have 6 mana or 10 mana?
10 Mana
after you play this, you click End Turn and then your opponent will be using 10 mana next turn.
From where do you know this?
It’s hard to say without the other cards revealed, but this looks like a card that could have a big influence on the meta; yet very little support for paladins to actually win the game.
Yes, but why