Summons
Clarifications
- Mimiron's Head itself counts towards the 3 required mechs on the field. (Source)
Summoning Animation
Hearthstone Patch 7835 brought us a new summoning animation for V-07-TR-0N!
Hearthstone Patch 7835 brought us a new summoning animation for V-07-TR-0N!
At the start of your turn, if you have at least 3 Mechs, destroy them all and form V-07-TR-0N.
Do not push the big red button!
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Vaporize Straight up destroys your entire game if you don't have a non mech out.
Ice Block prolongs it
Flamestrike will wipe almost all mechs before they even come out. Blizzard would probably work also.
Fireball or Polymorph wrecks the head.
Mage will absolutely destroy any deck relying on this or mech swarm.
Just a thought.
Out of those 6 options, Flamestrike/Blizzard are 7/6 mana, meaning that you may not be able to clear the board before this happens. Fireball/Polymorph DOES work on the head, but theres a large number of more dangerous minions out there.
There are 6 turns prior to that where if needed, mage has several other removal spells. And ya know, other minions.
so... miracle aggro mech rogue that uses spare parts to draw and has a ful board of mechs, conceal + head on turn 5/6 and double cold blood for OTK?
In theory that sounds extreme, still so far non of the other low cost mechs have have a lot of hp... But far from impossible...
So lets say you pull it off, a turn 6 concealed Mimiron's Head, what do you do on turn 7? play your other conceal?
As the card says "At the start of your turn", meaning you wont be able to attack with it until turn 8.
it has charge, so it will attack on the turn it's built.
Yes, yes he does. I found myself contemplating uses for Target Dummy, and I think Mimiron's Head is the answer. Something along the lines of this on turn 6 (or conceivably 5 with Prep): double Target Dummy, Mimiron's Head, Conceal. Next turn: Prep, double Cold Blood. Of course, all of this is theoretical and pretty unlikely. But this could possibly be the next Miracle Rouge.
Which is the turn AFTER you play the head. Head and 2 mechs have to survive. Of course you might coin it out turn 4, but chances are enormous that one of your mechs get axed.
This will indeed only work when you have conceal. OR a spare part that conceals at least the played head.
A rogue mech deck even without the head is pretty fast, so it should be feasilble with all taunting mechs and all the spare part mechs to pull it off. Sap for a taunter if one is in play on other side. I can see it happen midgame, sure.
on the other hand looking at the mechs they with the exeption of this card and harvest golem, it seems pretty hard to keep 3 of them up for a whole enemy turn at turn 5....
then agen this +2 harvest golems + whatever is trown at turn 1 and 2 seems hard to deal with, Another question though is if V-07-TR-0N will start with ressurcetion sickness or not... If so It might pay off to have him summoned (But you better be darn shure the opponent havent picked up a stelthy spare part)
What im trying to say though is, if you got a 3 card advantage at turn 6, chances are your allready winning. Then agen I wont deny that this is a great card. (A bit risky if you cant stealth him though, as if you get it to trigger your opponent have to deal with 1 card instread of 3)
On a final note, this card will really be a priests worst nightmare And best Friend?
EDIT:
Final Final note, I see everyone trying to fit this into a Rogue build, IMHO Rogues havent exactly been known for keeping their minions alive?, Ofc I see the damage potential... (Like 16 damage isent enugh allready, Hey, why not put in a cuple of Crazed Alchemists to, and you can kill 3 players in one game)
Pretty sure they all will explode, after all it does say "At least 3 mechs, destroy them all."
Wait but the Head counts as a mech as well right? So technically you would only need TWO other mechs right??? Or is it three other mechs?
"3 mechs" so technically this would count, otherwise it would say Other.
Wowww, gonna see a ton of conceal plays and a possible introduction to Mass Dispel then.
This with Conceal (and of course 2 other Mechs)...next Turn V-07-TR-0N and Cold Blood = OTK?....some of the cards will be nerfed :D
We yugioh now
new rogue meta incoming because of concealing mimirons head + the others
Throw this li'l babe with 2 Boom Bot and a Explosive Sheep on the field and enjoy the mayhem
I know, but mainly the opponent will think of get rid of the Dr. Boom before taking the potential 2-8 damage to his minions.
I actually just tried Explosive Sheepwith Mimiron's Head in a real game. Sheep, Sheep, Mimiron, Conceal = 10 mana. The bad news is that Voltron gets nuked by the sheeps along with everything else :(
Could be a decent strat if you were able to snipe through taunts somehow.