Myrmidon
Card Text
After you cast a spell on this minion, draw a card.
Flavor Text
He didn't have time to Myrmidon the other half of his armor before combat started.
Additional Information
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Avenge the Fallen | Ability | Paladin | 1 | 0 | 0 |
Cariel Roame | Minion | Paladin | 4 | 4 | 3 |
Lightforged Cariel | Playable Hero | Paladin | 8 | 0 | 30 |
Pave the Way | Ability | Paladin | 1 | 0 | 0 |
Rise to the Occasion | Ability | Paladin | 1 | 0 | 0 |
Barrens Blacksmith | Minion | 5 | 6 | 10 | |
Barrens Blacksmith | Minion | 5 | 3 | 5 | |
Conviction (Rank 1) | Ability | Paladin | 1 | 0 | 0 |
Conviction (Rank 2) | Ability | Paladin | 1 | 0 | 0 |
Conviction (Rank 3) | Ability | Paladin | 1 | 0 | 0 |
Grand Archivist | Minion | 8 | 4 | 7 | |
Greyheart Sage | Minion | Rogue | 3 | 3 | 3 |
Playmaker | Minion | Warrior | 3 | 4 | 3 |
Reliquary Researcher | Minion | Mage | 4 | 3 | 5 |
Repackage | Ability | Priest | 7 | 0 | 0 |
Warmaul Challenger | Minion | Warrior | 3 | 1 | 10 |
Arcane Flakmage | Minion | Mage | 2 | 3 | 2 |
Bumper Car | Minion | Warrior | 2 | 1 | 3 |
Cosmic Keyboard | Weapon | Mage | 2 | 0 | 3 |
Embers of Strength | Ability | Warrior | 2 | 0 | 0 |
Frozen Over | Ability | Death Knight | 2 | 0 | 0 |
Noble Mount | Ability | Paladin | 2 | 0 | 0 |
Silvermoon Farstrider | Minion | Hunter | 2 | 2 | 3 |
Silvermoon Farstrider | Minion | Hunter | 2 | 2 | 3 |
Star Power | Ability | Hunter | 5 | 0 | 0 |
Witchwood Piper | Minion | 4 | 3 | 3 | |
Audio Medic | Minion | 2 | 2 | 3 | |
Boisterous Bard | Minion | 3 | 3 | 2 | |
Bronze Gatekeeper | Minion | 3 | 2 | 5 | |
Bronze Gatekeeper | Minion | 3 | 2 | 5 | |
Clownfish | Minion | 0 | 10 | 20 | |
Clownfish | Minion | Shaman | 3 | 3 | 2 |
Disciple of Argus | Minion | Demon Hunter | 3 | 2 | 2 |
Disciple of Golganneth | Minion | Shaman | 2 | 2 | 3 |
Hold the Bridge | Ability | Paladin | 3 | 0 | 0 |
Intrepid Initiate | Minion | 1 | 1 | 2 | |
Judgment of Justice | Ability | Paladin | 1 | 0 | 0 |
Myrmidon | Minion | Paladin | 3 | 3 | 4 |
Pendant of Earth | Ability | Druid | 3 | 0 | 0 |
Razorfen Rockstar | Minion | Warrior | 1 | 1 | 3 |
Mistermath's Card Ratings for Voyage to the Sunken City:
6/10
The synergy with Holy Maki Roll and The Garden's Grace is off the charts with this one, though notably both require large setup. That's really it in the current meta, so this cards' success is reliant on either more buff synergy being printed or holy control paladin being good.
I wonder if enemies can take advantage with their own spells...
No, they can't, it clearly says 'you'
Librams would have been great.....
Can we just take a moment to appreciate the title and artwork of this card?
I mean it's great for Libram Paladin in wild
This with maki rolls is draw 7 . Dont know why would you need that though. Paladin has enough draw
its good replacement for the other draw
So you can cut some draws for something better. And you can tutor this when you need draws e.g. the naga that draws naga.