Command of Neptulon
Card Text
Summon two 5/4 Elementals with Rush.
Overload: (1)
Flavor Text
"REVENANT TO F6. CHECKMATE, OZUMAT!"
Additional Information
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Vile Library | Location | Warlock | 2 | 0 | 2 |
Great Hall | Location | Paladin | 2 | 0 | 3 |
Vile Library | Location | Warlock | 2 | 0 | 2 |
Great Hall | Location | Paladin | 2 | 0 | 3 |
Mosh Pit | Location | Death Knight | 2 | 0 | 2 |
Dance Floor | Location | Paladin | 2 | 0 | 2 |
Ogrefist Boulder | Location | 3 | 0 | 2 | |
Fairy Tale Forest | Location | Shaman | 3 | 0 | 2 |
Finicky Hourglass | Battlegrounds Anomaly | 0 | 0 | 0 | |
The Golden Arena | Battlegrounds Anomaly | 0 | 0 | 0 | |
Might of Menethil | Weapon | Death Knight | 4 | 4 | 2 |
Might of Menethil | Weapon | Death Knight | 4 | 4 | 2 |
Might of Menethil | Weapon | Death Knight | 4 | 4 | 2 |
Bless | Ability | Priest | 2 | 0 | 0 |
Eyes of the Moon | Ability | Druid | 5 | 0 | 0 |
Heart of the Sun | Ability | Druid | 5 | 0 | 0 |
Scale of Onyxia | Ability | Druid | 7 | 0 | 0 |
Smokescreen | Ability | Rogue | 8 | 0 | 0 |
Grain Crate | Ability | Death Knight | 1 | 0 | 0 |
Aquatic Form | Ability | Druid | 0 | 0 | 0 |
Scalding Geyser | Ability | Shaman | 1 | 0 | 0 |
Command of Neptulon | Ability | Shaman | 5 | 0 | 0 |
Immortalized in Stone | Ability | Paladin | 7 | 0 | 0 |
Abyssal Depths | Ability | Demon Hunter | 3 | 0 | 0 |
Scalding Geyser | Ability | Shaman | 1 | 0 | 0 |
Aquatic Form | Ability | Druid | 0 | 0 | 0 |
Urchin Spines | Ability | Hunter | 1 | 0 | 0 |
Vast Wisdom | Ability | Mage | 2 | 0 | 0 |
Light of the Phoenix | Ability | Warrior | 4 | 0 | 0 |
Arcane Quiver | Ability | Hunter | 2 | 0 | 0 |
Arcane Quiver | Ability | Hunter | 2 | 0 | 0 |
Pack the House | Ability | Shaman | 7 | 0 | 0 |
Drum Circle | Ability | Druid | 7 | 0 | 0 |
Flower Power | Ability | Druid | 7 | 0 | 0 |
Good Vibrations | Ability | Druid | 7 | 0 | 0 |
Funnel Cake | Ability | Druid | 1 | 0 | 0 |
Cultivation | Ability | Druid | 8 | 0 | 0 |
Lifebinder's Gift | Ability | Druid | 2 | 0 | 0 |
Lifebinder's Bloom | Ability | Druid | 2 | 0 | 0 |
Lifebinder's Growth | Ability | Druid | 2 | 0 | 0 |
Mistermath's Card Ratings for Voyage to the Sunken City:
7/10
This card is not as crazy as it looks, as it's comparable to stuff like Blood in the Water and Faceless Corruptor. As for the former comparison, one can argue that the face damage that this card lacks matters, and as for the latter, overload also is important. However, there's no doubt that the flexibility and raw stats on this card do make it strong, and solid filler as an all-around good card in shaman.
It's strong. It's real strong with quest Shaman.
This card feels insane. 10/8 with rush for 5 is just nuts. Also so many synergies
Very good since Shaman currently lacks both 5-drops and good removal against mid-size minions, but it does overload you going into turn 6, which is a big deal since it affects Snowfall Guardian. Is this enough to make the quest viable again?
This is also a great nature spell for Wrathspine Enchanter.
Big True ^^ since the meta did get way slower and more control heavy (which I hope will be continued with the mini set) I'm convinced that this will be enough for the quest. The quest needs as it is right now 14 viable overloads (doomhammer isnt playable nor viable) + it is a win con aswell as it will get doubled by the quest reward.