Mothership
Card Text
Rush
Deathrattle: Summon two random Mechs that cost (3) or less.
Flavor Text
Has been known to abduct sea cows and leave kelp circles.
Additional Information
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Archdruid Naralex | Minion | 3 | 3 | 3 | |
Cannonmaster Smythe | Minion | Paladin | 5 | 4 | 4 |
Chameleos | Minion | Priest | 1 | 1 | 1 |
Ci'Cigi | Minion | Demon Hunter | 4 | 4 | 3 |
Darius Crowley | Minion | Warrior | 5 | 4 | 5 |
Darius Crowley | Minion | Warrior | 5 | 4 | 5 |
Defense Attorney Nathanos | Minion | Hunter | 6 | 4 | 4 |
Floop's Glorious Gloop | Ability | Druid | 1 | 0 | 0 |
Game Master Nemsy | Minion | Warlock | 5 | 3 | 6 |
Halazzi, the Lynx | Minion | Hunter | 5 | 3 | 2 |
Ini Stormcoil | Minion | 5 | 4 | 4 | |
Joymancer Jepetto | Minion | 8 | 6 | 6 | |
Kor'vas Bloodthorn | Minion | Demon Hunter | 2 | 2 | 2 |
Kor'vas Bloodthorn | Minion | Demon Hunter | 2 | 2 | 2 |
Magister Dawngrasp | Playable Hero | Mage | 7 | 0 | 30 |
Prince Valanar | Minion | 4 | 4 | 4 | |
Prince Valanar | Minion | 4 | 4 | 4 | |
Raid the Docks | Ability | Warrior | 1 | 0 | 0 |
Reach the Portal Room | Ability | Mage | 1 | 0 | 0 |
Sorcerer's Gambit | Ability | Mage | 1 | 0 | 0 |
Stall for Time | Ability | Mage | 1 | 0 | 0 |
The Soularium | Ability | Warlock | 1 | 0 | 0 |
The Soularium | Ability | Warlock | 1 | 0 | 0 |
Theotar, the Mad Duke | Minion | 6 | 4 | 4 | |
Tram Conductor Gerry | Minion | Warlock | 7 | 4 | 4 |
Varden Dawngrasp | Minion | Mage | 4 | 3 | 3 |
Body Wrapper | Minion | 4 | 4 | 4 | |
Cannon Barrage | Ability | Rogue | 6 | 0 | 0 |
Chum Bucket | Ability | Warlock | 2 | 0 | 0 |
Crystalsong Portal | Ability | Druid | 2 | 0 | 0 |
Dinomancy | Ability | Hunter | 2 | 0 | 0 |
Dragon Speaker | Minion | Paladin | 5 | 3 | 5 |
Fel Orc Soulfiend | Minion | 3 | 3 | 7 | |
Ignite | Ability | Mage | 2 | 0 | 0 |
Lunar Visions | Ability | Druid | 5 | 0 | 0 |
Mogu Cultist | Minion | 1 | 1 | 1 | |
Mysterious Visitor | Minion | Priest | 2 | 2 | 3 |
Rune of the Archmage | Ability | Mage | 9 | 0 | 0 |
Spectral Delinquent | Minion | 2 | 3 | 1 | |
Tomb Lurker | Minion | 5 | 5 | 3 |
Mistermath's Card Ratings for Voyage to the Sunken City:
6/10
I'm actually just going to give this the same rating I would a Savannah Highmane. It's got a relevant tag, makes up for the loss of initial stats with rush, and has some solid highroll potential as well as a few fail states (Explosive Sheep is the most irritating one).
This card will be meta in Paladin there is only 13 possible outcomes:
Low Roll - Click-Clocker Trench Surveyor Seafloor Savior Efficient Octo-bot and Security Automaton
Medium Roll - Annoy-o-Tron Explosive Sheep Naval Mine Gorillabot A-3 and Azsharan Sweeper
You are happy with all of these mid tier mechs
High Roll - Azsharan Mooncatcher Mecha-Shark and Popsicooler
Your lowest possible roll woild be two Seafloor Saviors. In this outcome the card still boasts 9/8 in stats for 6 mana on 3 bodies, with 5/4 being rush.
Alot of the summons are quite high in utility and the card honestly might be included in mid-range decks in a few other classes as well.
Tldr : Paladin buff cards go burr
Wow that golden animation is amazing!
Probably an arena card. It simply trades too poorly with a lot of stuff on turn 6.
This card is pretty good! Possibility for some serious low rolls though.