Piranha Poacher


Card Text
At the end of your turn,
add a 1/1 Piranha Swarmer to your hand.
Flavor Text
This snack certainly isn’t smiling back…
Additional Information
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Rampant Growth | Ability | Druid | 5 | 0 | 0 |
Enrich | Ability | Druid | 5 | 0 | 0 |
Warsong Rexxar | Hero | Hunter | 0 | 0 | 30 |
Celeste | Hero | Mage | 0 | 0 | 30 |
Board with a Nail in It | Weapon | 1 | 4 | 2 | |
Whizzing Buzzer | Weapon | 4 | 3 | 4 | |
Augmented Auto-Mace | Weapon | 4 | 3 | 4 | |
Felfire Flamberge | Weapon | 3 | 3 | 3 | |
Improvised Flamethrower | Weapon | 2 | 3 | 2 | |
Scrapmetal Battleaxe | Weapon | 2 | 3 | 2 | |
Electrified Spear | Weapon | 3 | 3 | 2 | |
Snake on a Stick | Weapon | 1 | 2 | 4 | |
Deadly Fork | Minion | Rogue | 3 | 3 | 2 |
Sharp Fork | Weapon | Rogue | 3 | 3 | 2 |
Be Our Guest | Hero Power | 0 | 0 | 0 | |
Jade Golem | Minion | 1 | 1 | 1 | |
Jade Golem | Minion | 2 | 2 | 2 | |
Jade Golem | Minion | 3 | 3 | 3 | |
Jade Golem | Minion | 4 | 4 | 4 | |
Jade Golem | Minion | 5 | 5 | 5 | |
Jade Golem | Minion | 6 | 6 | 6 | |
Jade Golem | Minion | 7 | 7 | 7 | |
Jade Golem | Minion | 8 | 8 | 8 | |
Jade Golem | Minion | 9 | 9 | 9 | |
Jade Golem | Minion | 10 | 10 | 10 | |
Jade Golem | Minion | 10 | 11 | 11 | |
Jade Golem | Minion | 10 | 12 | 12 | |
Jade Golem | Minion | 10 | 13 | 13 | |
Jade Golem | Minion | 10 | 14 | 14 | |
Jade Golem | Minion | 10 | 15 | 15 | |
Jade Golem | Minion | 10 | 16 | 16 | |
Jade Golem | Minion | 10 | 17 | 17 | |
Jade Golem | Minion | 10 | 18 | 18 | |
Jade Golem | Minion | 10 | 19 | 19 | |
Jade Golem | Minion | 10 | 20 | 20 | |
Jade Golem | Minion | 10 | 21 | 21 | |
Jade Golem | Minion | 10 | 22 | 22 | |
Jade Golem | Minion | 10 | 23 | 23 | |
Jade Golem | Minion | 10 | 24 | 24 | |
Jade Golem | Minion | 10 | 25 | 25 |
Mistermath's Card Ratings for Voyage to the Sunken City:
6/10
This can be played in one of two worlds. Either it is used alongside murlocs and Anchored Totem or Schooling in an aggro deck, or it is used to generate enough tokens to make Bioluminescence work. The card itself is fine, and the stats are exactly what you want for this type of effect, but the synergies need to be there for the card to see play.
Murlocs going value huh? :)
If it's a 1/1 with rush, this is mediocre. If it's just a 1/1 this is bad.
It's a 1/1 with rush and "after you summon another piranha swarmer gain +1 attack"
So...it's mediocre.