The Garden's Grace
Card Text
Give a minion +4/+4 and
Divine Shield. Costs (1) less
for each Mana you've spent
on Holy spells this game.
Flavor Text
The perfect place to hold Conchella.
Additional Information
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Imposing Percussionist | Minion | 5 | 12 | 12 | |
Radio Star | Minion | 4 | 8 | 4 | |
Imposing Percussionist | Minion | 5 | 6 | 6 | |
Sky Mother Aviana | Minion | Druid | 5 | 5 | 5 |
Clumsy Courier | Minion | Mage | 7 | 4 | 5 |
Boggspine Knuckles | Weapon | Shaman | 5 | 4 | 2 |
Starving Crab | Minion | 3 | 4 | 1 | |
Radio Star | Minion | 4 | 4 | 2 | |
Starlight Whelp | Minion | 3 | 4 | 3 | |
Messenger Raven | Minion | Mage | 3 | 3 | 2 |
Lotus Agents | Minion | Druid, Rogue, Shaman | 3 | 3 | 3 |
Forensic Duster | Minion | 3 | 3 | 4 | |
Lotus Agents | Minion | Druid, Rogue, Shaman | 3 | 3 | 3 |
Toad of the Wilds | Minion | 2 | 2 | 2 | |
Hooked Scimitar | Weapon | Rogue | 3 | 2 | 2 |
Darkmire Moonkin | Minion | 7 | 2 | 8 | |
Ancharrr | Weapon | Warrior | 3 | 2 | 2 |
Oozeling Gladiator | Minion | 0 | 2 | 4 | |
Treant | Minion | Druid | 1 | 2 | 2 |
Rusty Hook | Weapon | Warrior | 1 | 1 | 3 |
Forbidden Ancient | Minion | Druid | 1 | 1 | 1 |
Serrated Tooth | Weapon | Rogue | 1 | 1 | 3 |
Oozeling Gladiator | Minion | 0 | 1 | 2 | |
Rusty Hook | Weapon | Warrior | 1 | 1 | 3 |
Holy Maki Roll | Ability | Paladin | 1 | 0 | 0 |
Bioluminescence | Ability | Shaman | 4 | 0 | 0 |
The Garden's Grace | Ability | Paladin | 10 | 0 | 0 |
Prismatic Jewel Kit | Weapon | Paladin | 1 | 0 | 3 |
Sketchy Information | Ability | Rogue | 4 | 0 | 0 |
Savage Roar | Ability | Druid | 3 | 0 | 0 |
Savage Roar | Ability | Druid | 3 | 0 | 0 |
Savory Deviate Delight | Ability | Rogue | 1 | 0 | 0 |
Might of Khaz'goroth | Battlegrounds Anomaly | 0 | 0 | 0 | |
Soulciologist Malicia | Hero | 0 | 0 | 60 | |
Coach Eudora | Hero | 0 | 0 | 30 | |
Yogg-Ramen | Hero | 0 | 0 | 30 | |
Nutcracker King | Hero | 0 | 0 | 30 | |
Vanndar Stormpipes | Hero | 0 | 0 | 30 | |
Akali's Champion | Minion | Warrior | 0 | 0 | 8 |
Radiant Laser | Hero Power | 0 | 0 | 0 |
Mistermath's Card Ratings for Voyage to the Sunken City:
6/10
This one's a tough one to rate, as its power is dependent entirely on the strength and number of holy spells. I'll just plop it alongside Kotori Lightblade, as I think they share a lot of the same strengths and weaknesses, and live and die together in the same theme of deck.
If it was discounted by how many holy spells played it would have been op... Like this its still ok but not game breaking. (in sinergy with librams)
Can't be used turn 2 like most of the other Paladin buffs. But it can combo with the two 2-drop legendaries for a lot of buff.