Season Journey Rewards, Whirlwind Raekor 2.3 Barbarian
Rotation for July 28, 2015; Upcoming Shop Sales
I Found Pepe! Achievement Not Possible, July 27 Hotfixes, Blue Tweets, WowCraft #23
Update 12:43 PM EDT: The TGT pre-order patch is now live on the Bnet launcher.
Update 11:25 AM EDT: This week's Tavern Brawl is currently set to the Showdown at BRM. This looks like it is an error though.
Update 5:40 AM EDT: Couple of new cards via IGN have been added below
Update 11:45 PM EDT: The card vote has reached 100% via Twitter participation. Hopefully we'll see a couple of Legendaries shortly. Stay tuned.
New Card Reveal: Flame Juggler, Clockwork Knight, Savage Combatant
A new common neutral has been revealed during MardukTV's Hearthstone podcast.
A rare druid minion and common neutral have also been revealed via an IGN blog.
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Card Corrections
A few corrections have been made to our database due to official English translations of the cards from the Taiwan event being released.
- Holy Champion is the correct name for the card originally known as Sacred Warrior. No text changes.
- King's Defender has had a description update - it doesn't give you durability for every taunt minion you have, it only gives you +1 durability if you have a minion with taunt.
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The Angry Chicken Podcast #95
This week on The Angry Chicken Podcast, the crew discussed The Grand Tournament, and reviewed all the currently revealed cards.
The Angry Chicken is a Hearthstone podcast featuring Garrett, Dills, and Jocelyn who discuss the latest Hearthstone happenings, strategy, and stories. You can find previous episodes of TAC over on their YouTube channel.
The Grand Tournament
Check out more details on The Grand Tournament, including a list of all the currently released cards!
Piloted Sky Golem value....
loving Flame Juggler.
Will be able to counter hard counter some Zoo and a lot of Hunter cards pretty much out of the gate.
Might even see play in constructed.
I think that was really that made this card reasonable to average.
Might see an update tbh...
Is Flame Juggler being translated from another language? I only ask because it seems really bad as a battlecry, and makes much more sense as an Inspire mechanic. Rarity aside, if you compare this card to Knife Juggler when would it ever have value? With all of the great 3/2 for 2, I'm not sure I even know when I would take this in arena. Does anyone agree?
Flame Juggler is a fine card. It's a good play on turn 2, can get value out of an opposing 1-drop or random ally with 1 health left later in the game. Knife Juggler has more upside if you can get it to combo with multiple ally plays all at once, but that isn't always possible (and it certainly isn't likely on turn 2). I actually think the card is pretty good.
"new" brawl is bug https://twitter.com/yuvalaziza/status/626407466025103360
I think the mech is great its more midrange controlish which is good considering right now the only viable mech option is aggro really. Also the druid card is great as well... 3 damage hero power is really good.
I think someone was talking about Druid and Inspire a few blog/articles back?
Here's one answer, I suppose. Though the body isn't the best.
Tallstrider plus Deadly Poison? Is that the way to look at it?
Love these as arena cards, though.
where i found the pre order? i don't want to buy amazon coins.
Fuck tavern brawl
As well as Blizz have low on imagination.
Why didn't they pay any attention to community card design competitions? Common players proposing much more funnier stuff. New card interactions, new abilities. Even if they don't like player's design or naming - at least they can consider other propositions!
No love for palies. As usual.
Or priest :(
Face Druid here we go
All of these three new cards will be viable on arena, I would even tell Savage Combatant will be instant pick in most of choices, maybe even viable in constructed, but I'm not sure there is space enough to use it.
Two solid new cards and they'll reveal the two legendaries later today... Ahh, it's a good day for us Hearthstone addicts! :D
Also: I wonder what the Clockwork Knight says when he comes into battle!
He says "And you thought this set would reduce aggro decks? AHAHAHAHAHAHAHAHAHAHA!"
May me have a guess on how Clockwork Knight was designed:
First of all, they said that they'll give us knights of all kinds - pirate knights, murloc knights,
dragon knight, and of course there should be a mech knight. But we all know that GVG meck decks are already competitive and once you have a Mechwarper on board you become unstoppable. So they'll have to make a mech knight that does not fit current mech decks. So now we've got Clockwork Knight.Man. Druid looking good already. 3 attack and 1 armor and you don't need to use a card (Other then the minion itself)? You innervate this, and you can start trading heavily.
3 damage isn't super helpful late game, and even then it's 3 mana for a 3/3... it's a bad card.