GvG Launch Updates, Deck Spotlight: Miracle Mech Mage

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Update 8:00 AM EST: EU Arena bug with Classic packs being rewarded has been fixed. Blue post below.

GvG Launch Updates

Goblins vs Gnomes is now live in North America and Europe, but there's been some issues during both launches. The European launch was delayed due to many stability issues in North America, but both realms are now doing well, if you don't include the Classic Pack issue in Arena, but we'll update you if we hear otherwise. Below is a recap on the resolution of issues.

Times cited below are in EST (GMT  -5) and from December 9th.

  • North America
    • The store opened back up around 2 AM. Pack purchasing has been working since.
    • Realm stability / login issues were resolved just before Noon.
    • No current known issues.
  • Europe 
Quote from Eric Del Priore

Hey folks, arena should now properly be giving out Goblins vs. Gnomes packs.

Sorry for the mix-up and thank you for your patience. We'll be following up tomorrow (our local time, it's about 11pm here right now) with some more information for those who received a Classic pack when they should have gotten a Goblins vs. Gnomes pack.


Deck Spotlight: Miracle Mech Mage

It's time for a Goblins vs Gnomes Deck Spotlight, and we're taking a look at MrThreePik's Miracle Mech Mage! The deck is new, and is still being play tested, but it's quite a bit of fun and makes use of a handful of the new Mech cards to get you introduced into the new ways of the expansion. You're going to be making use of Archmage Antonidas along with all those Spare Parts you generate through minions such as Clockwork Gnome and everyone's favourite Tinkertown Technician.

The deck clocks in at 2520 dust, and contains plenty of neutral GvG minions so if you don't get them while opening packs, they're worth crafting! Check out the deck below, and the full deck guide for more details on how to play Miracle Mech Mage!

[WILD] MiracleMechMage (v.3.0)
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