Post Nerfs Meta Decks - With Decklists!




Post Nerfs Meta Decks

The meta is a nebulous, ever changing thing, that differs from region to region and from rank to rank. Despite that, we still know generally speaking what are good decks and what are the less good decks.

We tried to round up the best ladder decks for you in this post, though obviously these are not the only good decks, nor are they the best at every point in the ladder. It all depends on what you play against as well.

Here's what we have:


Murloc Paladin

Murloc Paladin was already rivaling Control Warrior in importance in the meta and with Control Warrior's status being up in the air, it's all murlocs now.

The idea of this deck is to simply draw Prismatic Lens, play it to discount Tip the Scales and then create havoc with a board full of Murlocs.

Murloc Paladin
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Minion (24) Ability (4) Weapon (2)
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Highlander Secret Hunter

Hunter has multiple strong decks right now, but the Highlander version with secrets seems to be the consensus "best", even if win rates on normal Secret Hunter and even the old Mech Hunter are still very good too.

The deck shown below has had quite a few votes from the community already and a nice guide about mulligans and some general strategy. Check it out!

83% WR Highlander Hunter
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Minion (16) Ability (11) Weapon (2) Playable Hero (1)
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Aggro Warrior

There's something honest about Aggro decks. You know exactly what you are going to get and beating Aggro decks is a matter of survival and board control and doesn't require drawn out 90 minute matches to decide a winner.

Survival and board control is easier said than done here however, because this Aggro Warrior deck has the tools to control the board while still going face. And damaged minions only make it stronger and more dangerous.

Aggro Warrior
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Minion (22) Ability (4) Weapon (4)
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Token Druid

At the start of the expansion there hadn't been too much experimenting with new Token Druid decks yet. They were the same old lists, but gradually that has changed.

Current decks incorporate some big spells and some efficient cards that you can play when you have big spells in your hand or have played them, like Garden Gnome and Anubisath Defender. And with them the win rate of Token decks has risen.

Token Druid
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Minion (11) Ability (19)
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Murloc Shaman

Widely loved and hated, Murloc Shaman is not for everyone. It's cheap, it relies on getting good starts, but when it rolls, it ROLLS. The fact the deck continues to be highly rated shows that it's not just people being lucky either. The deck works.

Unfortunately the deck also has little in the way of recovery or deck clears when it gets behind. Live by the Mrggll, die by the Mrggll.

Mrrggll Shaman
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Minion (26) Ability (4)
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Quest Decks

Out of the myriad of Quest decks that were tried at the start of the expansion, it seems like only Quest Paladin and to a lesser degree Quest Druid and Quest Shaman made the jump into being solid decks.

Quest Paladin was well known in the meta as a Control Warrior killer, but that's not the only deck they did well against. We will see if their place in the meta will shift at all and if any of the other Quest decks will start to really push through.

Quest Paladin
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Minion (22) Ability (6) Weapon (2)
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[#43 Legend] Quest Token Druid (firebat)
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Minion (14) Ability (16)
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Quest Shaman
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Minion (27) Ability (3)
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Control Warrior

Even after the nerfs Control Warrior is still hanging around. Even nerfs couldn't kill Control Warrior, because it just had too many cards that are good on their own and build together are even better.

But the nerfs did knock it down a peg as it now doesn't have the ultimate card to start recovering early enough to help it against certain more aggressive decks. At least they are not Mages who have gone from the top of the mountain to not having really any viable decks.

Control Taunt - [Rdu] - GM
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Minion (18) Ability (11) Playable Hero (1)
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That's it for this Meta Deck spotlight, hope you enjoy these decks.

Cheers and have fun!

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