Arch-Villain Rafaam and his band of misguided miscreants have navigated the capital city of Dalaran across the world and have arrived in the land of magical mummies, treacherous tombs, and sand-swept horizons – Uldum! While their ultimate goals are still shrouded in mystery, their disastrous doings in the dunes have unleashed devastating plagues on the land. Now it’s up to the League of Explorers (and you!) to stop the League of E.V.I.L. from reaching their nefarious goals.
Read on for details on everything that’s new in the tavern, and what’s included in the Saviors of Uldum expansion!
Just when you think you’ve got one of the mummies of Uldum under wraps, they’re back in action and ready to fight! Minions with the Reborn Keyword will return to life the first time they’re destroyed, but with 1 remaining Health.
Plagues
Plagues are spells of ancient power wielded by the 5 League of E.V.I.L. classes (Priest, Shaman, Warrior, Warlock, and Rogue.) Affecting both friend and foe alike, plagues have a devastating impact when played, so time them wisely!
Quests
Every adventurer worth their sand needs a Quest! In Saviors of Uldum, all 9 classes will have new Legendary Quests that grant game-changing Hero Powers once completed. As with existing Quest cards, these Legendary 1-Mana cards start in your hand and, once played, their progress will track above your Hero portrait.
Legendary Login Bonuses
Start your adventure with a bang - Log into Hearthstone any time within the first 90 days of the launch of Saviors of Uldum to receive a random Legendary Quest Card and set off on a quest to earn Saviors of Uldum card packs!
Pre-Purchase Saviors of Uldum
Pre-purchase one or both Saviors of Uldum Bundles before the expansion launches on August 6 to unlock bonuses of heroic proportions!
Saviors of Uldum Mega Bundle:
This bundle includes 80 Saviors of Uldum card packs, the Elise Starseeker Druid Hero, the Elise Starseeker card back, and a random Saviors of Uldum Golden Legendary card!
Saviors of Uldum Bundle:
This bundle includes 50 Saviors of Uldum card packs, the Elise Starseeker card back, and a random Saviors of Uldum Golden Legendary card!
Upcoming Events
The dunes may be mostly devoid of life, but the taverns of Uldum are lively this time of year!
Onward to Uldum! – Leading up to the launch of the Saviors of Uldum solo adventure, join Elise Starseeker as she reunites the League of Explorers in a set of action-packed of Tavern Brawls. You’ll also earn incredible rewards along the way!
Tombs of Terror! – It’s time to put a stop to the League of E.V.I.L.’s pernicious plague-riddled plans. Hearthstone’s newest solo adventure is launching this September!
Card Changes
New Crystal Core Implementation
We have updated the functionality of the Rogue quest reward Crystal Core in order to address some inconsistencies. This new functionality also applies to Dark Pharaoh Tekahn’s Battlecry effect.
After Crystal Core is played, the base copies of your minions will now have 4/4 stats. The stat numbers will appear as white, instead of the green text indicating a buff. This means that if your opponent steals or silences your minion, it will remain as a 4/4.
Additionally, minions currently in play will receive a onetime effect that sets their stats to 4/4, overriding current enchantments and clearing damage.
Some interactions will change under this new functionality. Cards that create a copy of a minion with specifically stated stats (Sonya Shadowdancer, Prince Taldaram, Barnes, etc) will now work as written on the card text. For example, the minion summoned by Barnes will be a 1/1, instead of a 4/4.
Arena rotation
With the launch of Saviors of Uldum on August 6, the active Arena sets will be updated to the following:
Basic
Classic
Saviors of Uldum
Rastakhan's Rumble
Journey to Un'Goro
Kobolds & Catacombs
League of Explorers
Card Backs
The following Card Backs have been added to the game:
Year of the Raven: Acquired by winning 5 games in ranked mode during the August 2019 season.
League of Explorers: Acquired by pre-purchasing an upcoming Saviors of Uldum solo adventure bundle.
Sea of Dunes: Acquired by winning 5 games in ranked mode during the September 2019 season.
Game Improvements and Bug Fixes
Streaming Improvements:
In order to improve the experience for players who are playing Hearthstone while streaming additional data, spell sounds have been moved into the initial download.
The border for Quest icons above your Hero portrait has been updated to better match the quest’s Legendary rarity.
The appearance of low-resolution art has been improved. This should be most noticeable on mobile clients.
Onyx Bishop will now summon Minions directly to the right of the card, instead of the far right of the board.
Fixed an issue that could occasionally cause freezes and disconnects after Psychic Scream was played.
Fixed an issue with weapon destruction animations when a card’s power creates a new weapon on top of an existing weapon.
Fixed an issue where the animation for Plot Twist would show the front of a card if it was revealed, such as Aranasi Broodmother.
Fixed an issue causing Aranasi Broodmother to reveal itself after it was transformed into another card.
Twinspell cards should now be more responsive when playing multiple cards from hand quickly. Also fixed a number of issues where Twinspell visual effects would remain on screen.
Fixed a rare issue causing some desktop clients to crash when playing in the Chinese locale.
Fixed an issue which could cause the client to freeze if you completed a friendly challenge, deleted your friend, re-added them, then challenged them again.
Fixed a number of issues with the new Seamless Reconnect feature.
Fixed a visual issue where the no results popup would show at the same time as Card Backs if you searched for missing on the Card Back screen.
Fixed an issue preventing the Legendary Quests from the Knights of the Frozen Throne from being rerolled.
Fixed some visual issues in the Fireside Gathering menu.
Fixed some inconsistencies when selecting and moving missing cards from a decklist.
Fixed bug where smoke and spark effects were slightly misaligned when deleting a deck list.
I am wondering...If we start an arena round now we will recieve a free ticket and the reward of the previous one in the next arena rotation?
I think the rotation already started. Atleast yesterday I finished Arena with an old deck then drafted a new deck and the cards I got offered were from the new cycle. I guess I played with my old deck against other decks who had an old deck. I assume after some time they will disable old decks and reward you with a ticket
Ye same happened with me i was 7 win last time then when i came back i found my oppements playing a complete different decks then lost 3 time in row cause my deck compared with the other broken previous expension is weak. Especially KAC , KOFT and Journey to Un'goro expens and sure none of us will get a free ticket thanks blizzard!
Might just be me, but these early access streamer events really reduced my hype. By the time I actually get to play, I’ll have seen all the main stuff (not optimised of course). The discovery of a new expansion is lost.
I think you are totally correct. Another downside is that since they are already testing decks/cards, when the game come out they will post some decks that worked and a lot of ppl will netdeck them on day one.
I mean sure that's an option. The main issue for me, though, is that period of about a week where everyone tries out crazy stuff changes because people start net decking the decks from the pre-release streams on day 1.
Fixed an issue which could cause the client to freeze if you completed a friendly challenge, deleted your friend, re-added them, then challenged them again.
We have updated the functionality of the Rogue quest reward Crystal Core in order to address some inconsistencies. This new functionality also applies to Dark Pharaoh Tekahn’s Battlecry effect.
Sounds like they tried to make it clear for new (or returning) players that it's not possible to dispel the buff with a silence. From that standpoint, it's pretty reasonable because some players might not understand that the thing that makes lackeys 4/4 was a hero aura, not a buff. And they would waste a silence trying to dispel it, AND they would think they silence didn't work because of a bug.
But, speaking of inconsistencies, they introduced quite a fwe with this change. First of all, cards don't do what their text says any more (contrary to what they say). So, the first card says that it adds or summons a 1/1 copy. Ok, that's it! When the minion is summoned, it is (and was) 1/1. Now the aura should take effect, which is 'your minions are 4/4', so the summoned 1/1 tokens should become 4/4s. Which they don't do anymore.
To put that into perspective, consider the interaction of Sonya Shadowdancer and Stonetusk Boar. The boar is already 1/1 that costs 1. So, Sonya basically gives you the copy of the original card. But it won't be affected be the Crystal Core aura. Which is pretty inconsistent because the first boar you summon becomes 4/4 but not any subsequent ones. But if you bounce and replay the boar, it will become 4/4. Weird, isn't it?
Also, the change is definitely a nerf to the rogue quest because the interaction with Charge minions is broken AND stolen minions remain 4/4 now. But it doesn't sound like they will be giving refunds.
From lackey generation cards that already exists in the game ?
Yep, won me a game by keeping my edwin alive. While my opponent spamming wow emote.
I think the rotation already started. Atleast yesterday I finished Arena with an old deck then drafted a new deck and the cards I got offered were from the new cycle. I guess I played with my old deck against other decks who had an old deck. I assume after some time they will disable old decks and reward you with a ticket
Ye same happened with me i was 7 win last time then when i came back i found my oppements playing a complete different decks then lost 3 time in row cause my deck compared with the other broken previous expension is weak. Especially KAC , KOFT and Journey to Un'goro expens and sure none of us will get a free ticket thanks blizzard!
Might just be me, but these early access streamer events really reduced my hype. By the time I actually get to play, I’ll have seen all the main stuff (not optimised of course). The discovery of a new expansion is lost.
Maybe don't watch them? I felt the same way last expansion when they did it so I didn't bother watching this time around. Problem solved!
I think you are totally correct. Another downside is that since they are already testing decks/cards, when the game come out they will post some decks that worked and a lot of ppl will netdeck them on day one.
I mean sure that's an option. The main issue for me, though, is that period of about a week where everyone tries out crazy stuff changes because people start net decking the decks from the pre-release streams on day 1.
I am wondering...If we start an arena round now we will recieve a free ticket and the reward of the previous one in the next arena rotation?
yes of course
Lol How did they find this bug xD
Blizzard broke Arena
dogshit patch with childish card arts... SJW bullshit ruined it all
Um, what? As a self-proclaimed "SJW", I can assure you none of us want these card changes. They're for China's gaming laws.
Lmao tf does this have to do with SJW in any way
Sounds like they tried to make it clear for new (or returning) players that it's not possible to dispel the buff with a silence. From that standpoint, it's pretty reasonable because some players might not understand that the thing that makes lackeys 4/4 was a hero aura, not a buff. And they would waste a silence trying to dispel it, AND they would think they silence didn't work because of a bug.
But, speaking of inconsistencies, they introduced quite a fwe with this change. First of all, cards don't do what their text says any more (contrary to what they say). So, the first card says that it adds or summons a 1/1 copy. Ok, that's it! When the minion is summoned, it is (and was) 1/1. Now the aura should take effect, which is 'your minions are 4/4', so the summoned 1/1 tokens should become 4/4s. Which they don't do anymore.
To put that into perspective, consider the interaction of Sonya Shadowdancer and Stonetusk Boar. The boar is already 1/1 that costs 1. So, Sonya basically gives you the copy of the original card. But it won't be affected be the Crystal Core aura. Which is pretty inconsistent because the first boar you summon becomes 4/4 but not any subsequent ones. But if you bounce and replay the boar, it will become 4/4. Weird, isn't it?
Also, the change is definitely a nerf to the rogue quest because the interaction with Charge minions is broken AND stolen minions remain 4/4 now. But it doesn't sound like they will be giving refunds.
It should have been done long time ago! I posted on the forum that silence isn't working FFS
They don't refund for things not in Standard, why would they?
I think this coming Arena rotation will be MUCH more FUN than this one we have now.
Mages will have all of their board clears, and arena will be full of mages and rogues. Pretty boring. And not FUN at all.