Clarifications from Twitter, The Waypoint
Valla Hero Spotlight & Guide, Into the Nexus #28
Warlords of Draenor Launch Updates, Nov 15 Hotfixes
Update 1:20 PM EST: Ancestor's Call has been revealed!
Goblins vs Gnome Card Reveal: Foe Reaper 4000 & Ancestor's Call
A new card was revealed on IGN, and it's Foe Reaper 4000, a Legendary! Additionally, Ancestor's Call, one of the two voting cards from last week, has been revealed.
Discuss this Card
Discuss this Card
New Vote: Paladin Spell vs Priest Spell
Who do you align with? Uther Lightbringer the Paladin or Anduin the Priest?
Goblins vs Gnomes: New Cards
We've got all the cards previewed at BlizzCon available in our card database.
Love the artwork on Foe Reaper 4000. Titanic Harvest Golem coming through!
I really hope the Paladin card is a good one.
Would've rather seen the druid card than this piece of junk.
Looking forward to a nice paladin card. It's Uther's time to shine.
"Maybe we should give a staple epic card for Shaman players?"
"No, this card is SO strategic and fun"
P A L A D I N B O Y S
That Priest card, It looks like Raise. Could it be?
I think this one Leg is a bit over-estimated ::) However it is a fun new thing to deal with :) Removals INC!
I hadn't actually looked at it this way, that's an interesting thought. I'm still hesitant to call this a good card, but I can at least see why Blizz decided to make it an epic, and why there is a lot of potential to the card.
The problem that I see with this is that it essentially gives whatever card you are summoning your opponent "charge" because it's happening on your turn. Therefore, your opponent gets to act first with his/her minion that was summoned, not you. That seems like a big draw back. For example, in your BGH example, if you can't deal with killing the BGH with your remaining mana after you played Ancestor's Call, you now have a 4 damage spell hitting whatever your opponent wants (including the minion you summoned or your face).
Also, this card is sort of dead if you have any small minions or if you have a minion-less hand.
I think that this card might see some play from very specific decks that are trying to counter something going on in the meta, but I can't see this being a widely used card.
Make him 4/9 with charge and he'll actually be playable.
So this guy will clear out a taunt wall that's blocking your finisher. Interesting. Also a good reason to try and keep your taunters separated when possible.
Yes, he's situational but he's also interesting because he introduces tactical considerations to the board.
Actually, I have a deck I made when I was experimenting with the possibilities of a "denial" deck. It featured Mana Wraiths and Nerub'ar Weblords to mess with my opponent's minion game while Pint-sized Summoners helped maintain my own mana curve and my own minions made minimal use of battlecries, and also, as much as possible, included spells that summoned minions and so were not subject to the Mana Wraith penalty. It packed in Alarm-o-bots and a bunch of legendaries as the solution for speeding up my side of the board while my opponent was slowed.
Of course, it wasn't a particularly viable deck though it did throw many opponents for a loop at first. With all the focus on deathrattle, the number of battlecry minions is much smaller than it used to be. A year ago, Nerub'ar Weblords would have been meta-changing. Now, not so much. If there was a reliable way to keep the Alarm-o-bots in play, it might have some potential.
Anyway, I could see playing this legendary in a deck like that, where the point is not so much to establish early board control as it is to prevent early board control by the opponent, and then drop a big threat on a mostly empty board; one that can clean up several minions at once.
I'd experiment with this guy if I had him. I sure would hate to have my opponent steal or copy him, though...
It would be better if it wasn't so expensive, but I guess that's why it's a situational card ;)
Awesome, another 8 mana legendary to recombobulate my useless Ironbark Protectors into.
That is it. I am doing a freeze mage + alarm o bot deck!
I really hope the entire expansion changes the meta, this way we can actually play this guy.
Too slow.
Wow, looks like this could be pretty powerful in certain situations but overall I feel like it wont have a huge impact because for 8 mana you want to have an immediate impact on the board and this does not do anything right away. So overall probably meh.
-nttArc
Harvest Golem + Arnold = Pump it up
6/9 Stats for twitch chat lol
I would have preferred just a bigger harvest golem (given the art). Maybe a 4/3 for 4 that spawns a 3/2 or some such.