Paladin Card Revealed - Salhet's Pride
The PlayHearthstone Twitch channel just revealed a new Saviors of Uldum card for Paladin: Salhet's Pride
Saviors of Uldum Expansion Guide
Learn more and see all the cards in our dedicated expansion guide.
The PlayHearthstone Twitch channel just revealed a new Saviors of Uldum card for Paladin: Salhet's Pride
Learn more and see all the cards in our dedicated expansion guide.
Click on the buttons to change the PopCard background.
Click on the button to hide or unhide popcard elements.
Pegi 3 arts.
Seems like a big possibility in hand buff pally.... Which uses draw greatly and could always use more minions in hand. My hand buff currently has a 60% win rate. This definitely has possibilities of increasing that. Draw galore gets to silver sword and powerful hand buff turns. Definitely has big potential as just a draw card with a body as well. Probably will be underrated
More like Savannah LOWmane, amirite?
is this the "class identity" the devs were talking about? lol
Paladin seems to have a set gameplay for Uldum -
1) Queue into ladder
2) Get Rogue/Druid/Mage/Warrior - Concede
3) Get any other class - play the game.
Either that, or they're planning a reprint of Steward of Darkshire, and even then it's questionable.
DK Jaina
Again if this is right - Faceless Rager might suddenly become very powerful, that would still count as a 1 health minion to retain shield I believe (?)
Nice target for earth shock
The power creep is starting to get off the damn chart. Apparently every new round of cards always has to be a little better than the one before or they won't see play.
Salhet's Pride into Brazen Zealot into Sandwasp Queen + Sandwasp + Sandwasp
All that drawn from a single card. Will there ever be a 'ceiling' to how good cards can be? Many decks are already so good that wild can be summed up with "crush your opponent or get crushed by turn 4". Shit ain't fun anymore.
Anything to get players.
into any 2-4 mana board clear into concede
time to get some use of good old Blood Knight if you guys are right with the Quest reward
They clearly have no idea what the "class identity" for paladin is... Lets take us through the history: secret paladin, silver hand paladin, murloc paladin, dragon paladin, heal paladin, 1 hp paladin, divine shield paladin, spell paladin , mech paladin... and now its back to 1hp paladin.
The last 4 cards have 1 heath, 5 cards if you count the bees.
Hero power:
give all minion with one health divine shield
i can sense
or the Quest could be "Play 6-one health minions" reward is new hero power, "Give your minions DS"
quest paladin reward : give your 1-health minions reborn
Forgot the "be advanced cancer". Or the :"when you finish the quest your opponent gets with 2 tumors randomly". Gonna be very annoying face pala...
Steward of Darkshire
jesus whats up with these new paladin cards, cant we get control paladin support? token/aggro paladin is like the most boring archetype and the most annoying to play against