Updated June 2, 2019 23:45 GMT
Noteworthy changes
- 10 new Classic & Basic cards announced last week are now live in the game, with Vanish and Mind Blast now in the Hall of Fame
- Dark Bargain, Cleave, Multi-Shot and Forked Lightning can now be casted even if there is only one viable target on the board
- Matchmaking has been improved for players who are new to Arena mode. These players will be matched against other new players with the same number of wins
- Rafaam's Scheme and Dreamway Guardians can no longer be played if your board is full
- Shrink Ray and Equality will now behave in a way that’s consistent with Sunkeeper Tarim in regards to stat-buffing aura effects, such as Stormwind Champion
- Hunting Party will now generate golden cards if it is copying a golden minion
- Cards generated by Shadowcaster and Sonya Shadowdancer will now receive the bonuses from Magic Carpet
- Duel! can no longer be cast if both sides of the board are full
- Wilfred Fizzlebang's cost reduction now works with all card-drawing hero powers
- Shudderwock now randomly resolves any Discover spells cast by Drustvar Horror
- Pilfer is now updated to match their recent changes to other burgle cards
- Old text: Add a random card to your hand (from your opponent's class)
- New text: Add a random card from another class to your hand
Saviors of Uldum Pre-Order Bundles
The preorder bundles for Saviors of Uldum are now available, don't miss our Saviors of Uldum Preview posted earlier today!
Tavern Brawl downtime update
Quote from BlizzardDowntime for Tavern Brawls has been reduced to 1 hour per week. Tavern Brawls will now begin every week on Wednesday at 9:00 AM PDT and end the following Wednesday at 8:00 AM PDT (times and dates will vary by region)
Card art updates
The following cards have received new card art:
- Bite
- Eviscerate
- Headcrack
- Deadly Shot
- Secretkeeper
- Windfury Harpy
- Succubus (now named Felstalker)
- Mistress of Pain (now named Queen of Pain)
Bug fixes
Quote from Blizzard
- Fixed an issue where Summoning Portal and Reckless Experimenter's effects were being applied at different timings than other similar cost modification effects.
- Fixed an issue where losing your internet connection while in the middle of editing a deck would sometimes not save the deck changes after you reconnected to the internet.
- Creating Zayle and Whizbang decks should now properly show the card's deck header art instead of the class art.
- [Mobile] Fixed an issue that could cause a blank page to appear if you changed regions while on the sign-in page.
- [Dalaran Heist] Spirit of the Tiger now summons tigers with correct attack and health values while fighting in the Underbelly.
- [Dalaran Heist] Cursed! cards from The Hand of Rafaam will now trigger their visual effects properly.
- [Dalaran Heist] Hero cards that are transformed by Golden Candle will no longer retain their hero power tooltip.
- [Dalaran Heist] Fixed an animation issue related to replaying minions affected by Bribery after they were destroyed.
Update:
Blizzard also announced a (partial) fix for the Psychic Scream bug via a Reddit comment:
Quote from BlizzardThis issue is actually resolved in this patch. Sorry it wasn't included in the patch notes!
Note that we were only able to get a partial fix in for this release, so you might see a little visual weirdness when this happens (but no more invisible cards). Expect that weirdness to be cleaned up with the Saviors of Uldum patch.
Dalaran Heist updates
Quote from BlizzardToday we will be applying the following adjustments to the The Dalaran Heist solo adventure:
General
- Moved some Normal and Heroic bosses to different difficulty tiers.
Adjusted the contents of the following starting decks:
- Skulker (Captain Eudora)
- Removed Stolen Steel and Unidentified Contract
- Added Deadly Fork and Eviscerate- Dead Man’s Tale (Captain Eudora)
- Removed Violet Haze and Southsea Squidface
- Added Buccaneer and Violet Illusionist- Kobold’s Desire (Captain Eudora)
- Removed Daring Escape and Shadowcaster
- Added Dark Iron Skulker and Pogo-hopper- Boomin’ (Mr. Chu)
- Removed Dr. Boom’s Scheme
- Added Piloted Shredder- Disciplined (Kriziki)
- Removed Lightspawn
- Added Kabal Talonpriest- Shadows (Kriziki)
- Removed Mind Blast, Shadow Word: Pain, and Shadowbomber
- Added Crystallizer, Spirit Lash, and Shadow Word: Death- Visions (Kriziki)
- Removed Lazul’s Scheme
- Added Resurrect
Normal
- Decreased the cost of Whirt the All-Knowing’s Prediction Hero Power to (1)
- Decreased the power of Archmage Vargoth’s deck.
Heroic
- Decreased the appearance rate of Haro Setting-Sun.
- Decreased the power of the following bosses’ decks: Carousel Gryphon, Applebough, Linzi Redgrin, Captain Hannigan, Xur’ios, Disidra Stormglory, Chomper, Anarii Duskgrove, Zuramat, Jepetto Joybuzz, Vas’No, Ranger Ar’ha, Tala Stonerage, and Kara Stamper.
- Increased the power of the following bosses’ decks: Dalaran Fountain Golem, Lieutenant Sinclari, Flightmaster Belnaara, Nozari, Dagg Cruelmight, Sharky McFin, Queen Wagtoggle, Dazzik “Hellscream”, Draemus, and Madam Goya
- Increased the cost of Applebough’s Apple Toss Hero Power to (3)
- Increased the cost of Captain Hannigan’s Raise the Alarm Hero Power to (1)
- Increased the cost of Chomper’s Chomp Hero Power to (3)
- Decreased the Attack reduction on Haro Setting-Sun’s Darken Hero Power from -2 to -1
- Decreased the cost of Whirt the All-Knowing’s Prediction Hero Power to (1).
- Decreased the cost of Ol’Toomba’s Tales of Fortune Hero Power to (1).
Lame AF
Sad
Each card has different voice lines for each language. Why not have these card art changes just for the Chinese version? It can't be that hard seeing what they've already done.
I actually overall enjoy the new art for the cards. My only issue is the unnecessary nature of it. Unless of course they plan to lower the game's rating E10 or something along those lines.
PS. If they go that route, they'll have to remove Aldor Peacekeeper's "Damn it!" on death sound too.
Is that sn4p golden ledenary gone? I have to craft it now??
How was EVI art reworked?
The removed blood
Ok, beside the censorship thing, I'm wondering if Blizz is planning to add another Succubi minions in the future or they have just been removed forever from the game? I think they are an important part of the Warlock identity, just like blood, fantasy violence and alcohol references are part of the Warcraft universe (which HS is part of).
I fear that they are removed forever, because they removed all art featuring a succubus because it is deemed too risky. Hope they don't change that in WoW.
Let's talk about how perfect this response is for ever and ever
How does it make sense to use a nightelf demonhunter for Mistress of pain art? demonhunters and warlocks are different classes! plus demon hunters are humanoid not demon as the card is flagged! #ok
blizzard has no artistic integrity cutting T&A blood and demons from the game is just the start to make chaina happy #slippery slope #don't you guys have phones
And based on what you decided that she is Night Elf Demon hunter at all? At best case scenario we can talk about blood elf, but most likely you don't know what is difference.
based on blizzard deleted the only other succubus in the game? based on she looks exactly like a night elf demonhunter when you zoom into a high resolution picture of the card? based on her having purple hair which is more common with night elves?
blood or a night wasn't the point of the post was it, point was it looks like they used demonhunter artwork for a warlock card, but sure will wait for a source of the full resolution image if someones has it?
On theory if you have naked woman demon hunter, she will look as succubus. And I hope that you are not talking about hearthstone, but warcraft. Succubus has pointy ears, wing and horns. Actually after transformation elves start to look as demons. Color of the hair has nothing to do with it. Nowhere in the lore is stated that succubus can only have black hair. If they have it, because we had only 1 model for it, it doesn't mean that by some reason succubus can't have purple. On theory when Warlock summon demon, he summon some existing demon, not creating new one. So actually he may summon succubus with purple hair. As I said, of course in WoW you have only 1, because it is game and has no other model. So this can absolutely be art of succubus.
Well at least they nerfed Haro, Setting Sun. Holy crap, I faced him like 8 times with different decks and never won once. I literally built my deck to counter him before too and still lost. Almost smashed my computer once when I literally built a big warrior deck with only things above 8 mana which is like the only way to beat him, and her turn 1 plays Psionic Probe then steals my EVIL Propaganda which he played on turn 7 because I discounted it by 3 from bartender bob. Stole a board of 5 8+ drops from me, then next turn I actually managed to clear them because I had the rush power and the "your cards cost half" power, and this mofo spellstone revives them all turn 8.... Blizz should learn from this boss how disgusting and unfun big priest is to play against because that's what his deck is basically
I wrote a blog post a while ago about why I f***ing hate video games. Because this is what it does, it appeals like the male fantasy!
You alright buddy?
Here, here!
It's a meme you dip.
It`s funny that so many people don`t understand this meme... they must be new on the internet.
Can anyone explain this change to me? Maybe I'm reading it wrong, but it sounds like it's treating Tarim as an aura, when that's not how the card works.