Hearthstone Patch 5314.
A wild patch has appeared! It will be available for download soon. Changes are below.
Card Changes
As previously mentioned, Unleash the Hounds is being nerfed.
Quote from Blizzard
- Unleash the Hounds (Hunter) now costs 3 (up from 2)
String Changes - AFK Time, Mobile Account Creation
A create account button has been added after the tutorial has been completed for iPad, there are some new Secret related strings, and an AFK timer has been implemented for Battle.net Friends lists.
Quote from HearthPwnTutorial
- TUTORIAL_MOBILE_CREATE_ACCOUNT - Create Account
Global
- GLOBAL_DATETIME_AFK_SECONDS - Away for less than a minute
- GLOBAL_DATETIME_AFK_MINUTES - Away for {0} |4(minute,minutes)
- GLOBAL_DATETIME_AFK_HOURS - Away for {0} |4(hour,hours)
- GLOBAL_DATETIME_AFK_DAYS - Away for {0} |4(day,days)
- GLOBAL_DATETIME_AFK_WEEKS - Away for {0} |4(week,weeks)
- GLOBAL_DATETIME_AFK_MONTH - Away for more than a month
Gameplay
- GAMEPLAY_SECRET_NAME_PALADIN - Paladin Secret
- GAMEPLAY_SECRET_NAME_MAGE - Mage Secret
- GAMEPLAY_SECRET_NAME_HUNTER - Hunter Secret
Yeah it seems the concept of nerf seems to have trimmed the people who didn't like hunter but played it anyway
Nerf the classes I never play and we will be friends, Blizzard.
I see your 3 mana UTH and raise you Multishot doing 4 DMG to two minions. Also, in the future allow us to choose a hero power from three different specs. I.e. for hunter it would be beastmaster, marksman, and survival.
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Unleash isn't the problem, buzzards always was. God.
A huge draw engine isn't the problem. You might as well start complaining about Gadgetzan Auctioneer and Miracle Rogues then.
I think a better fix would have been to buff Buzzard back up to 2/2 and have it read: "Draw a card for the FIRST beast you play each turn."
Starving Buzzard &/or Hunter's Mark would've been more appropriate nerfs in my opinion.
Wow no nerf to Carnie even with a big Deathrattle patch coming?
Carnie is being taken out of decks (Ramp Druid/Warrior) now as he is proving to be too slow. No need to nerf.
Hmm I didn't think UTH was that problematic to deal with at the moment as most players seem to have adapted to the format to play around it (don't play more than 3 units at a time so hunter can't flood and buff his side with hounds). I thought Leeroy Jenkins would have gotten a nerf in some way or form due to it being used nearly as much as tinkmaster was before it's nerf and it becoming a central feature of most decks now.
Enrage mechanics.
The timer is meant to inform you when your friends last logged on. Which the game already does. It's not for matches, because, you know, being AFK for a month would kinda suck. I'd get sleepy.
The cards announced have already buffed priest. Unless you fancy dealing with Shade of Naxxramas WITHOUT Mass Dispel.
The problem is a card advantage with a combo UTH + Buzzard, not a doges.
The problem is a Buzzard. All classes have a basic card with widespread destruction. Mage = Flamestrike, Paladin = Consecration, Priest = Holy Nova... and Hunter? UTH?
Did you forget about explosive trap which is only common but still and a explosive shot can be good at times also.
Understand, but they are still few cards close to other classes.
Thus, it will be very difficult to see Hunter running on the new format, unless some new letter come in the expansion of this style.
About time. Will the cost change really make that much of a difference? Isn't it just an extra turn?
An extra turn. And extra two turns with double UtH combos. It will make a big difference. An extra turn for an aggro deck is a big deal, especially when they rely on not making it to late turns.
Makes sense, thanks. I hope to see the change later today.