New Warrior Card Reveal: Unidentified Shield
A new Warrior card has been revealed by ArmaTeam!
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wow! common card like epic. give me two!
Only Spiked Shield and Runed Shield is even with the mana cost (5 armor is worth 1 mana, a 5/5 is worth 4.5 mana, 5/2 weapon is 5 mana). The other two are bad at 6 mana.
Won't see play. Should have been 5 mana cost. Don't see why it wasn't, not game breaking in the least at 5 mana.
I disagree. Holy Fire sees play in some Priests, and Serrated Shield + Shield Slam kills (for instance) Yshaarj. 6 mana 15 armor is certainly the low roll, but for a control warrior, it's still pretty good, especially if we get more armor synergy. But even supposing we won't, it still synergizes with Dead Man's Hand, because you can make sure that only the good roll remains. And as the nest guy says, Medivh synergizes well with this. Heck, a lot of the new cards do. Warrior doesn't have enormous spells, and a 6 mana gain 15 armor is better than Spikeridged Steed in a lot of matchups.
Definitely the best "unidentified" card so far. Might be playable if a Medivh version of big-boy warrior shows up, probably garbage after he rotates. Still a decent addition to a yogg pool most of the time.
If CW becomes viable. This is really good.
soo you get 2 tower shields and you can leave
i am not really sure if this is good or not. i think the weapon is the worst thing you could get in CW, most of the time we are not hurting for a weapon. the 15 armor is insanely good,, the 5/5 is pretty amazing and the 5 damage is really good as well, you get to remove a threat and gain armor.
Somehow this sounds a bit expensive for 6 mana.
I like it! I know that in part is rng, but there is more than one bonus effect that can be use
Just remember guys, Dead Man's Hand puts the cards in your HAND back in your deck. So if you put this back into your deck it will ALREADY be identified and won't change effect again.
I really don't like these random bonus effects at all..
Imo a 6 mana card has a big impact on the futher game. Mostly it it decides whether or not you are in a position you are going to lose or not. A weapon against an aggro matchup loses you the game. Same if you just gain armor for 6 mana against a value matchup. I'm really cheerless bc of all these rng cards I have no control about the outcome... It makes thinking about next turns meaningless, even if I draw this card I won't know the effect for sure.
Carddraw is rng enough imo... cards like these are pure slotmachines and ruin the gaming experience...
I rlly don't like this card...
We can already say 5 armor worths 1 mana exactly. So, the other effects must all be worth the other 5 mana attached to this card's cost.
+10 armor is worth another 2 mana, let's say it's worth 4, since we're playing it all in one card... Not good enough...
Dealing 5 damage for 5 mana is not very good at all, warrior have cheaper removal than that.
The 5/2 weapon or the 5/5 body for 5 mana are the closest, IMHO, to gain some value back for those 5 manas ( since you're getting an Arcanite Reaper+ the armor or a Shieldmaiden for it's normal cost), but still it's not good enough and it'll happen only half the time.
I want CW to be back as much as everyone else interested in the archetype, but I dont think this card will get the job done... sadly...
Iron Hide combined with a overcosted random effect. Maybe if it was 5 mana this would be playable considering its random effect but as it is there is no reason to run it over any card with effects similar to the unidentifined ones (shield maiden, pit fighter or cobalt scalebane, arcanite reaper, bring it on etc.). It's probably worse than Ironforge Portal if you want to run this card as armor gain.
Kind of meh honestly. Since this is random and not chosen, it should have been a lower mana cost.
CW comeback. Heh Greetings!
If they want to make random effect viable.
It must be overvalue so it worth the randomness
Oh nice, a lite version of Ultimate Infestation
Eh. Armor Big Warrior confirmed.
Value on this card is insane, and adds more armor cards to the set.
With Dead Man's Hand, Warrior is more and more capable in the fatigue strategy...