New Card Revealed: Tomb Lurker
Navi00t has revealed a new card!
Reveal Video
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You can rig it to, like say... "Only Savannah Highmane has been died.. uh so far"
I am really excited to try out deathrattle decks in wild right now.
Honestly me and others like me have made keywords that are basically this "Recover" mechanic. Hopefully we see more of these kinds of cards in the future :D
Remember this includes your opponents deathrattles too. That can be really good or really bad.
Blizzard really love these stats on a Card, this is the 3rd Card this expansion with 5/3 stats.
Dont think its that good, maybe will find a spot in a Questpriest?
I tied a lot of combinations with the priest quest. You can in a way compare it with Shifting Shade. You play it in quest priest not because it's good. You play it because the other options are worse. 3 health is horrible. Many 2 cards can easily remove it. A 5/3 card is even worse. It made more sense to print a 5 mana deathrattle minion. But if the meta is similar to the one now, you can't play a 3 health minion at turn 5.
Constructed: Terrible card
Arena: most of the time you got 5 mana 5/3 and loss tempo, but it may be useful in really late late game. I don't like it in arena tho.
In theory its good, but you dont play any deathrattles before turn 5.and later in the game you might as well just be playing getaway kodo.
Lots of mana,bad stats and a bad battlecry in my opinion...Maybe in wild can comboed with brann and have a good synergie with low-cost deathrattles like leper gnome..I believe it's a mediocre card overall.
For science?
I feel icky!
No random pls. For that mana cost and bad stats why we don't get to discover? This won't see play.
RIP Dovahkiin
NaviOOT seemed so salty about his reveal lol.
Too random. It'd be OK if you could (partly) build your deck around it, so you could control which minion it gives you, but it's not "FRIENDLY Deathrattle minion" so it'll draw from your opponent's Deathrattle minions as well. Combined with the terrible stats, that makes it unplayable since you can't even use it for the gimmick purpose.
What's with this weird stat lines with most of the cards of expansion? 1-5, 5-3, 1-6 etc....
i think the 5/3 is there attempt to make jungle druid a thing and the cheap 1-5 and 1-6 is to check aggro a bit. push us to a or mid game meta
....
it's not a deathrattle minion though,.
See we've got cards like this and that 3 mana 3/1 that was introduced on announcement of the set. These are weak cards with theoretically powerful "refill with deathrattles" effects, but are dependent on powerful new deathrattle minions being added to the set to be pulled from this pool. Well we're half way into the reveals, and so far we've got the deathrattle generation cards... now where the powerful deathrattle minions at? Like how many /new/ cards do I really want to get off of these? The druid epic is cool, but it's also a 5 mana 5/3. And the Druid Legendary could be cool to get in other classes, but still dependent on taunts. Idk, they hyped Deathrattle as one of the major themes of this expansion, but it seems kind of lack luster so far. The best deathrattle cards are still classics and N'Zoth.