Fun Decks For This Weeks Tavern Brawl!
Are you having fun in Tavern Brawl this week? We are! With a guaranteed curve, some of those rare combo's you normally only see Kripp's opponent pull off are now much easier to achieve! Here are a couple fun ones to try.
Have you encountered or made a cool deck? Tell us in the comments!
The Ancient One Rogue
The goal of this deck is to combo Barnes with Brann Bronzebeard to pull out a double Blood of The Ancient One to instantly form The Ancient One. Your opponent better have an answer ready!
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Ability (24)
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Alarm-o-Bot Paladin
This one doesn't come cheap! For a mere 26060 dust you can show off your Legendary collection with this Wallet Paladin! Use Alarm-o-Bot to pull out some fatties early and then copy them with Faceless Shambler and Faceless Manipulator! You might need to get a little lucky, but unless you're Reynad that should happen eventually right?
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Minion (28)
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Astral Communion Druid
While not as expensive as the previous deck, a proper Astral Communion deck definitely doesn't come cheap either. Have you ever used it and ended up drawing dead cards like Innervate the following turn? No more! With a guaranteed Nourish on turn 5 you'll get those fatties you need.
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That's an awful lotta orange...
you can play free but not freely
good luck winning a single fucking game with these decks
some of those rare combo's you normally only see Kripp's opponent pull off are now much easier to achieve!
There is a Pilfered Power variant of the AC Druid that is more reliable. I modified it to ditch Reno, add more taunt, and go with some defense from 4-6 in case they take out the minions. What I notice is that decks that aren't a ramp can't keep up with it because they inevitably draw down curve while all you draw is giants. Don't give up, even a 1 or 2 ramp is enough to close out most things if you can last till 7.
Meh, no Cthun druid here
Had some really fun games with a homebrew Reno Mage, did very well then started 2 see the same decks over and over, meh...
The ancient one is not fun at all. Why would anyone play that. You either get the combo and they have no answer or they do. Might as well flip a coin.
The point of Tavern Brawl is to have fun. Come up with weird new decks yourself!
Sheesh. How low does your self-esteem have to be to run a terrible deck like that?
Sorry. I farm fun, not gold.
Plus I'm 8 and 2 against ancient one decks with a far superior mage deck that I made all in my own without the need for someone else to tell me what deck to build. (I actually enjoyed sheeping their 30/30, or even more fun, flamewake, coin, arcane missiles to kill stealthed Brann)
I'm just salty because this site is encouraging morons to be morons.
Are you seriously arguing that Flamewaker is fun?
Kettle, meet pot.
All I see is: $_$!
Only pirate 1 drops, only 2 drop is gang up, only 3 drop is southsea captain, have patches in deck, pray not to draw him, get to turn 3?? I've been winning with it.
Why not Elise Druid? Opening hand needs to be 2 Innervates (Or 1 with the coin), and Elise. Elise needs to be the only 4 mana card, and you must have 0 2 mana cards, since the Map is a 2 mana card. Rest of the deck doesn't matter. Guaranteed full Legendary deck on turn 4 if you pull it off.
Maybe because you are asking for 3 cards in your starting hand, that will happen like once in 20 games?
More like 5 out of 20 games. The dream is still real!
Or you could just throw in 30 legendaries if that's your fancy. Elise is meant to supplement a deck by removing dead cards. Getting it out on turn 1 is pointless.
Dude, count the odds, not your optimism. 3 specific cards in starting hand!!
Cultist is so you can play commuion turn 4, then smash into something so you can draw and play a fatty that turn. Nourish in this list is likewise pretty dumb, you need to play fat on turn 5 and every other turn or aggro will run you over. And yes you need piles of taunts, onxiya, baron geddon, deathwing etc. but they will take care of most aggro. In that this list looks kind of garbage.
Sooo where's Renounce Warlock?