New Card Reveals: Jade Idol, Devolve
A new Druid spell has been revealed by Thijs and Polygon has revealed a new Shaman spell.
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Discuss this Card
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looking forward to jade idol, Fatigue Druid
This card confirms that blizzard have no idea what they're doing.A card that guarantees a 80 percent winrate against a certain deck type(control) is fucking IDIOTIC.This is irrefutably the worse designed card they've made.If they manage to gain a few brain cells,expect a nerf in by December.
Adding lorewalker cho to all my decks your time will come
WHERE is new card??????
Eh? Maybe. You can still be fatigued. Rogue mill is a great example of this. They can draw/mill you over 12 cards in one turn easy when they have reno out. Plus, they can fill your hand and you might accidentally get this milled when ur hand is full. So it's an OK. card. But once you have this going vs a non-mill deck, no one really wins? Maybe you if you both have nothing left on the field so your opponent fatigues out. But if they have at least something out and you just have these left, you will probably lose.
True, Mill Rogue meta, KAPPA
Which is what I've been seeing a lot of lately. Now, it will change, but that's what I'm seeing rn.
@Hartspoon and @Sundet
Yes. But you're only drawing one card per turn. I'm not saying this is a bad card, but I'm not sure it's going to be a game shattering card. I expect it to be played around with A LOT. I know I will be doing so. But competitively, I don't think this will be the win all.
I simply liking the next expansion, even with all the hatred on new mechanics.
Seems fine.
Make it easier and add Fandral to it.
How? Fandral costs the rest of your mana after the Goblin...
(Yeah, yeah, Thaurissan / living a turn shenanigans. Miles less likely then! ;) )
It's not that strong. For example in late game your hand is empty and you draw one of these (thinking you chose the second effect before), i would rather draw something like Swipe or anything that could save you.
I really hope this isnt the final text of jade idol. Imagine gang up with choose one effect, adding "shuffle 3 copies of the spell itself to your deck"? Well, this is even better. what the actual f? Is this tavern brawl card or something? Considering the mana price, what jade golem is, and the effect, this card is simply bonkerz. The level of brokenness is way to high. Its perpetuum mobile. Designers must stop getting high while working.
Devolve is nasty but getting revealed at the same time with jade nonsense card it cant make any impressionss to me atm.
it's gonna be exploited by midshamans, if warlock is any relevant this card will eat trough them like butter
Devolve, interesting tech card. Perhaps not that usefull for ladder right now (but hi dragon priest), but as a hardcounter tech card, it could see play depending on the meta. Worst case scenario you degrade a big minion, and I assume almost any 7-drop would be prefered over Ragnaros running wild.
I like that this expansion set has giving us ways to counteract opponent's lack of interaction like Combo decks and Grinder decks. Warriors no longer be able to sit ideally spamming Tank Up until you at fatigue because you will keep dropping two 1 mana 30/30 Jade Golems eventually.
I'm kinda glad they nerfed Yogg now...