Ok look at the past people said that shaku sucks and no one will play it shaku sees play. People said sherzin corpse flower will not see play but it saw a lot of play. Then people said the caverns below is sucks it was so broken that blizzard nerfed it. So give it time recently people said rogue legendaries sucks but it turns out to be actually good in practice.
I don't think its so much the legendaries because they are decent. Valeera the Hollow is a card that can be played late game in most rogue deck, unfortunately none of the rogue card really help the class get to the late game with out Gadgetzan, and if you are going to run Auctioneer then there is no reason to not run the rest of the miracle package. Unfortunately, none of the KTF cards are that great or much of game changers for rogue. Blizzard has this whole agenda of making rogue a class that takes cards from the other class but all that does is generate inconsistency, similar to the discard mechanic in warlock. The classes that are the most powerful at the moment are the ones that have a straight forward game plan like Jade and Pirates, and the ones that have powerful discover options like paladin, priest and mage.
Murlock Holmes hands down. Flavor, and effect are amazing, and its balanced. Honestly I want that card in the game its looks like a ton of fun to play.
That quest reward is terrible. The 6 non rogue cards is cool and makes sense but the reward is too crappy. Plus its lazy design, by simply not making a unique reward for rogue.
Also I think that they will give priest some more support when it comes to resurrecting minions and playing deathrattle cards. At the moment there just aren't a lot of great death rattle minions in standard once sylvanas leaves. Also its foolish to speculate on how good or bad the card is when we have no idea what the set is gonna look like. From a design perspective it looks really fun and cool, so its worth playing for sure.
Freeing design space is useless if you don't capitalize on it. They used this very same reasoning when nerfing/destroying things like Blade Flurry so they could "free design space" into printing more and better Rogue weapons. Where are they? Nowhere.
Lessening and removing cards and deck archetypes from the game is only good if NEW good cards and deck archetypes come in replacement as well. If all decks we'll see are more Jade, more stupid brainless playstyles like Pirates and more filler cards like Greaser Worgen then the game will stay just as shitty, "freed" design space or not.
Just cause they didn't make use of it immediately doesn't mean its not a problem. Can you imagine blade flurry and deadly poison combo in rogue in standard? it would literally shit on aggro, which is what keeps rogue in check for the most part.
Jade Idol is not the problem. IMO Jade Idol seems op b/c of the ridiculous card draw that Druid has at its disposal from Auctioneer and Drakes. Blizzard advocated for less can-trip in Druid when they nerfed Ancient of Lore, yet Druid feels like miracle rogue b/c of the two aforementioned cards.
The team may pay their players bonuses for winning but mostly its for traveling to events since you freely endorse their brand. I'm sure there is more monetary compensation in some form. There may be more reasons but thats all im aware of atm.
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Correct me if I'm but I think her hate for necromancers is a shout out to Liliana Vess, a necromancer in MTG.
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Murlock Holmes hands down. Flavor, and effect are amazing, and its balanced. Honestly I want that card in the game its looks like a ton of fun to play.
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That quest reward is terrible. The 6 non rogue cards is cool and makes sense but the reward is too crappy. Plus its lazy design, by simply not making a unique reward for rogue.
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They might be orphans. So nobody will miss them anyway.
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Quests aren't part of the diet
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yes
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Also I think that they will give priest some more support when it comes to resurrecting minions and playing deathrattle cards. At the moment there just aren't a lot of great death rattle minions in standard once sylvanas leaves. Also its foolish to speculate on how good or bad the card is when we have no idea what the set is gonna look like. From a design perspective it looks really fun and cool, so its worth playing for sure.
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Madame Goya for the memes!!!
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RIP one of the most iconic cards in HS history. Really hope they re-imagine her like Rag the light lord.
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Jade Idol is not the problem. IMO Jade Idol seems op b/c of the ridiculous card draw that Druid has at its disposal from Auctioneer and Drakes. Blizzard advocated for less can-trip in Druid when they nerfed Ancient of Lore, yet Druid feels like miracle rogue b/c of the two aforementioned cards.
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G2 are the favorites here no doubt. Any tourney they get to play in together they excel.
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The team may pay their players bonuses for winning but mostly its for traveling to events since you freely endorse their brand. I'm sure there is more monetary compensation in some form. There may be more reasons but thats all im aware of atm.
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but will they refund the entire classic collection?