Hey, that was really fun to watch! I'm glad you enjoyed playing it :)
- ronin2x
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Member for 8 years, 7 months, and 28 days
Last active Fri, Dec, 25 2020 12:31:26 -
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KingCarnage posted a message on Catrina's Curse (Hakkar)Posted in: Catrina's Curse (Hakkar)good trade since SF is kind a win more card in this deck with exception of being used on taunts with a spirit up. I dont play this a game a whole outside of just completing quests because its stale af but i do recall using one omega medic instead of one SF.
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Nerfstone posted a message on 5 Great Decks for for the Post-Nerf MetaPosted in: NewsHonestly these deck are trash lol. Nothing will beat CW, Mech/Mid Hunter or Mage abusing Conjuers bullshit
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RaptorWithWings posted a message on New Priest Legendary Card - Catrina MuertePosted in: NewsAt the end of the year, replace a friendly resurrect card that left this rotation.
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Karfhud posted a message on Rogue Card Reveal - Togwaggle's SchemePosted in: NewsStupid f*!@ mill rogues.
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Dunscot posted a message on Upcoming Hearthstone Rule Changes - Copy Cards, Transform, Shadowboxer Nerf & MorePosted in: NewsIt may sound silly, but in case of Shifter Zerus and Molten Blade and Shifting Scroll, a refund would be warranted. Ghostly Charger, I agree, is not really that relevant, but the others are to some extend, I'd say. Ghostly Charger should belong to an "Undead" type, that I have been kind of waiting for since Naxxramas, but different story... maybe someday.
While it's not exactly part of any utilized strategy, giving these cards buffs while they are in hand or in the deck adds to their strength, and gives their unpredictable flexibility a clear upside. Shifter Zerus can be improved with effects such as Smuggler's Run or Prince Keleseth, and from there is a random minion +1/+1 or higher. This makes it easier for the card to turn into something a player may find useful in a given situation. Instead of waiting for a minion with a good or even fitting effect, you may also wait for a minion with a helpful statline, and these effects contribute to that.
Same with Molten Blade: Effects from Hobart Grapplehammer or Grimestreet Pawnbroker make it easier for the transformation to suit your needs, and add to the potential of the card itself.
What matters for Shifting Scroll is especially the option to discover it from Primordial Glyph. When other options are less inteteresting, the Scroll can be any random spell with a 2 mana discount. With this change, picking the scroll is almost always the worst choice since you are giving up on the discount that Glyph should provide.
Since the buffs will no longer carry over to whatever these cards transform, they lose some of their utility and power, and are thus worse versions.
As for the Elemental/Mech considerations: I think it's kind of silly to say that The Curator is a mech for some reason and Arcane Golem and Arcane Giant are not, because they don't look mechanical enough. Not only do I disagree on the latter (Arcane Golem certainly does look like a mech to me), but it would also obviously contribute to consistency, which is the point of this entire update. I can understand that War Golem is feeling different enough (though a tribal tag would give the card at least some kind of upside), but when The Curator and the other two cards look like they belong to the same type, make them the same type as well.
Regarding plantlife not counting as Elementals: I can see that in some cases, it might have gameplay implications to change all plantlike creatures into Elementals. Rogues may find use for Servant of Kalimos, when there's a good chance they might discover another Vilespine Slayer. Aside from Slayer being a ridiculously overstatted card: Would it be so bad to add this to the game? Would it cause so much confusion by telling players that living trees and flowers count as elementals in the Warcraft universe?
It's ok when Hearthstone tries to be more intuitive, and thus takes a step away from what Warcraft lore states, but drawing a line here is not really convincing me to be for the better.
And if you make up special rules as with Bogshaper, at least make it consistent with Fen Creeper and Bog Creeper. Maybe you don't want ALL plantbased minions to be Elementals, but when you say that bog beasts are for some reason, I think it would be better to follow up on it with cards that also look very similar.
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Kovachut posted a message on New Shaman Minion - Windshear StormcallerPosted in: Card DiscussionPffff , idea stolen from Power Rangers.
Wasn't that Captain Planet?*cough* I mean -
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wisp341 posted a message on Ben Brode's Second Dinner Funded, New Office, Working On Marvel TitlePosted in: News -
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Deck_Fiend posted a message on Ben Brode's Second Dinner Funded, New Office, Working On Marvel TitlePosted in: Newsyep, and he ended up leaving marvel heroes as well. and not long after gazillion went bankrupt.
was a great game as well. if they'd not diverted all their resources to the console version it may have been OK.
I remember though the last pre order was never even finished and no one on PC could get any kind of refunds. The xbox players got all their money back though, was BS. -
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MrKrinkle posted a message on Rastakhan's Rumble Run - A Hearthstone Single Player ExperiencePosted in: Rumble Runneeds a way to retire the run faster. so i can actually play with the shrine i want. Or ya know, let us just pick it from the beginning.
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Priest typically struggle with new rotation. I wouldn't be overcome with despair just yet.
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Totally a recruit card. Secret call back?
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So this is why Power of the Wild got new art.
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New Power of the Wild art Hype!
Edit: Also Rogues getting more discover any card in the game cards is annoying. There was a reason they limited it to your opponents class.
All they needed was a way to change their hero to one from another class to fix the mirror.
Rogue looks poised to strike. More cards like hench-clan burglar and we could have a real problem deck. Hopefully I'm wrong.
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I feel ya man.
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I like the rapid nerfs. keep shaking things up blizz.
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we might do something or we might not is exactly the kind of news i want. If the devs are thinking of changing something about the game and are willing to tell us about it, i want to see it here.
I don't think it's bad that hearthpwn runs an article for SD, only begrudge them for finding this newsworthy, but Iksar and Donais are not.
the Iksar interview/ama was covered by Hearthstone Topdecks here.
And Mike Donais interview on Newsweek.com about Dealing with Problematic Cards (giggling was at the forefront of everyone's mind at the time)
Hearthpwn never mentioned either of these things having taken place to my knowledge. And the Iksar one was most enlightening given the most recent balance changes happened only days afterward.
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So Iksar or Mike Donais do an interview about the state of the game and even hinting at upcoming changes and hearthpwn doesn't run it. But Ben Brode's new game is hearthstone news worthy? I miss Brode as much as the next but this isn't what hearthpwn is supposed to be for. I love this site as its where I want to go to get all my hearthstone news. I dislike it when the devs have something to say and I can't find it here.
Like iksar having a reddit ama where he basically hinted at druid and odd pally changes. Or Mike Donais for the changes before that on I believe PC gamer or some such site? They might not be as popular but they still are a couple of the main faces we have now. Don't ignore them.
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Really don't like that you can't pick your class. Pretty much every fight revolves around "Can you keep their shrine down all game. If not you're probably dead."
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Reload all your secrets. Fill your board with tons of animal companions. Possibly even kill your opponents board. This feels like Shudderwock 2.0 and possibly the most powerful battlecry we've seen.
At the very least secret hunter/Spell hunter will love this.