I don't see any cards anymore, just the endless price tags.
- orange77penguin
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Member for 10 years, 5 months, and 4 days
Last active Wed, Dec, 15 2021 20:05:15 -
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Iron_Coin posted a message on New Mercenaries Bundles, Battlegrounds Bundle & Edwin BundlesPosted in: News -
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Thanatos2k posted a message on Mercenaries: Exploit Fixes - BG: Toki Fixed - Patch Notes Coming This WeekPosted in: NewsOh, so if I lose 2 mercenaries and it looks like I'm losing the match, I can just concede and make sure no one gets rewards?
SMART MOVE, Blizzard. Surely, there will be no unanticipated fallout from this change.
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RolandofGilead posted a message on 21.4.4 Patch Notes - Battlegrounds Updates - Omega Buster Change - Bug FixesPosted in: NewsI understand your point about respecting others' experiences & opinions, but if you're questioning the need for a balance change when you're playing at levels where balance doesn't at all matter, then your question does in fact become invalid.
How do we know you're playing at those levels? Because you're not aware that these nerfed units were imbalanced.
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Beatsz posted a message on 21.4.4 Patch Notes - Battlegrounds Updates - Omega Buster Change - Bug FixesPosted in: NewsOmega Buster Mechs is the best performing build in the game right now.
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RolandofGilead posted a message on 21.4.4 Patch Notes - Battlegrounds Updates - Omega Buster Change - Bug FixesPosted in: News2,500 rating?
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JoshoPrime posted a message on 21.4.4 Patch Notes - Battlegrounds Updates - Omega Buster Change - Bug FixesPosted in: NewsRecycling Wraith is basicaly a Millhouse Manastorm nerf
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BroF1sT posted a message on Mercenaries Day 1 - The Most OP Comp EverPosted in: Mercenaries1) "I'am gonna have fun farming" Yea.. like nobody EVER would see these sorts of videos and prepare for the mode making YOU the Unicorn of the entire Universe.
2) and it seems you have missed the point of Mercs oh so beautiful matchmaking algorithm, their whole point is to AVOID Whales matching Free players, so ENJOY YOUR MIRROR MATCHUP's I guess...
3) Mercs. *yikes* Can those threads stop already ? Thank You SO, SO much (in Jaina's voice)
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redwings13400 posted a message on Millhouse the worst hero ever?Posted in: BattlegroundsHe's not amazing, but he's not that bad, I've had decent success with him.
I think he relies a ton on getting a token turn 1 though, which lets you sell the tokens on turn 2 and turn 4 to have an even amount of mana both those turns. If you do that, he can tier up to 2 on 2, then have six tier 2 units and tier up to 3 by turn 5. When he highrolls, he's actually really strong.
Personally, I think he should be changed to start with a coin in his hand, which would let him tier up on 2 every time, and make him much more consistent at getting out of the gate. He really suffers when you don't get a token on turn 1, because his late game is bad, and he needs a pretty big early game edge in order to be viable.
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Liam3Bucks posted a message on Tier 6 in BattlegroundsPosted in: BattlegroundsQuote from BrokenCycle >>Faceless manipulator should not be in the game, I think faceless shambler might be fine at 6.
I actually think Plaguebringer would be an interesting tier 6 minion as a "create your own Maexna",
I like the Plaguebringer idea, but I feel like they might as well remove Maexxna if they did this
Nobody wants to see a Hydra or Foe Reaper with poisonous.
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DNAwesom_e posted a message on Millhouse the worst hero ever?Posted in: BattlegroundsHow to play Millhouse:
Buy a minion on turn 1
Sell it on turn 2 and upgrade to tier 2
On turn 3 you are with 4 gold, buy 2 tier 2 units.
GG - you are at least top 3, gurenteed from experience
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Real surprised that I got 12 with this. Forgot to take screenshots so here is the list.
### Arena 26-06 07:03
# Class: Paladin
# Format: Standard
# Year of the Raven
#
# 1x (1) Adaptation
# 1x (1) Light's Justice
# 1x (1) Noble Sacrifice
# 1x (2) Volatile Elemental
# 1x (2) Wild Pyromancer
# 1x (3) Benevolent Djinn
# 1x (3) Ironfur Grizzly
# 1x (3) Mind Control Tech
# 1x (3) Unidentified Maul
# 2x (4) Arrogant Crusader
# 1x (4) Fire Plume Phoenix
# 2x (4) Hammer of Wrath
# 1x (4) Twilight Drake
# 1x (5) Nesting Roc
# 1x (6) Bone Drake
# 1x (6) Frost Elemental
# 2x (6) Spikeridged Steed
# 1x (8) Gilnean Royal Guard
#
AAECAZ8FFP8CgATIBN4F9geNCJ4JrMIC2cICtMQC2McCx8sC1uUCsukCiewCh40DxY4D/44Dj48Dt48DBfoBiMcC3ssC6o4D+44DAA==
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
# Generated by HDT - https://hsdecktracker.net
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Neat. Works well for aggro I think. They don't want to kill it because it will armor you up but if they don't kill it then you can keep pushing face. The only problem is I'm not sure aggro warrior has a place for it.
Will do wonders for warrior in arena.
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aoe is king. Maelstrom portal is pretty good.
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I would say none of the legendaries you listed are going to make your deck hands down better. They could be fun but i played around with N'zoth Paladin a lot during Old Gods and Gadgetzan and most of the big legendaries are too slow. Chillmaw can be good but often its just clunky to play with, either killing your own stuff, or including enough dragons to make him consistent hurts the overall deck quality. I like Piloted Sky Golem a little better than sneed's old shredder since it can be played either sooner or with other stuff. Also there are a lot of really poor quality or battlecry dependent legendaries that are just way underwhelming coming out of shredder. I don't have White Eyes so I can't really speak to him and I haven't really tried N'Zoth Shaman.
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If N'Zoth is your goal then Tyrion Fordring is a must have for Paladin. The fact that he has taunt is really what makes it clutch. Deathwing Dragonlord is usually too slow to really make a difference and same can be said for Cairne though he is a little better in that regard. Often playing either one is the same as just passing the turn and they just kill you. Also your mention of Sylvanas makes me think you play in wild? If you don't have the naxxramas cards yet make sure to make a couple of sludge belchers for your deck. They will really save you vs aggro.
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I love that when it comes to something like this Blizzard is greedy but when a new expansion drops and the servers are laggy then everyone gets mad. Can't really have it both ways. Having different servers helps release the strain on those servers.
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Huh. I will never understand that logic. Blizzard designs a card that is already pretty low on the power level and then makes it even worse by allowing it to change into a 1/1 minion or a 1/1 weapon respectively. They have shown they can filter out cards from the pool, that is what standard kind of is in a way, a filtering out of older cards. So why allow a card to become itself. Its not like it would be confusing to new players because I would think the default logic would be that they are changing into something other then themselves.
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So I am using Molten Blade in arena. Its not a very good card but my other choices were even worse. And one turn my molten blade turns into...molten blade. I did not think it included itself in its morph picks. Can Shifter Zerus become Shifter Zerus? If so that is just silly.
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Well it shows that Quest Rogue is one of the stronger Ungoro premades but not much beyond that. Aggro decks still beat Quest Rogue on ladder and so can other decks if they can Dirty Rat out one of the rogues important pieces. Its a strong deck, no doubt, but it has counters. Also as the meta continues to stabilize then more counters will be found as other lists get refined.