• 0

    posted a message on Legendary Tier List & Crafting Guide
    Quote from Huinker >>

    I currently have Hadronox, Kathrena Winterwisp, Lynessa Sunsorrow, Dragon Soul, Geosculptor Yip, King Mukla, Moroes, Prince Taldaram, Illidan Stormrage and a golden Onyxia and I want to disenchant all. Should I do it?

     personally i'd keep at least Kathrena and Yip, but you could disenchant them all if you are not interested in their respective archetypes
    edit: keep all the legends from this expac so u dont get them again
    Posted in: Card Discussion
  • 0

    posted a message on I don't like what this game has become
    Quote from retoxidi >>

    I'm sort of a new player to Hearthstone, entering the game only at Un'Goro. I'd like to take a moment and discuss the game itself. Not the state of the game so much. For a better insight on my gaming habits, I come from Fantasy Flight Games LCGs (and to be precise mainly Conquest, which has already been cancelled).

    At first I really loved the game and learning all that new stuff seemed like this game had some depth to it. But I've come to realize this is not a great competetive game. "Boohoo crybaby go away then". Yes, you're right in saying that but I want to have a discussion on WHY so many threads like this constantly pops up and "nerf this", "the game is broken" etc.

    This game is absolutely gorgeus with a technical team ala Blizzard, and the playerbase is so vast I can always find a game in seconds. Game time is short, and everything seems solid and interesting on the surface. So we (competetive players) trick ourselves in wanting this game to be more. It has all the promise to be something huge! But it falls short. I've understood that the goal of the designers is having a close to 50% winrate with as many decks as possible. That is strike number one for me. I absolutely love a game where good players win +80% of the time. And when they lose, they can track a misplay during the game, not just a bad dice roll.

    Hearthstone shows it's age in having a linear mana system and one card a turn drawing system, in addition having only one win condition (fatigue is clearly not supported enough, and imo it shouldn't because it's quite unfun). This leads to super draw dependant games where the one who gets a better start has such a huge upperhand that the outcome feels decided during the first two rounds. When aggro is also supported so much with the laddering system as is, it leads to a flooded aggro-ladder where luck of the draw is the main way to win. For  me that is not enjoyable.

    I still play daily, cause I'm addicted (lol) and I strive to come up with an original deck to rule them all! And I do enjoy the game to a degree for sure, but I hate that it's not what it could be :'(

    So why don't I move on to another game? That's the question! I have no idea what that game is. I installed Gwent on my Xbox and I find that one much deeper than Hearthstone, but it's not yet available to mobile devices so there's that. I find Hearthstone to be such a Juggernaut in the industry that it takes away from the competition and there is less room for smaller games to rise against this behemoth. And that yet again makes me sad that this already so well established game is not what I want it to be!

    Why I find these salt threads interesting, is the fact that we can actually learn from these. We can identify the problems and start innovating new systems. I am a board game enthusiast and a published board game designer (one children's game, but still!) so I take every notion into account and brew ideas that a good and enjoyable game needs. I have actually started prototyping a new competetive card game system already and while I think I don't have a great chance in ever getting through to the wide audience, I've still tried and put my ideas forward! :)

    Game on!

     i like what you are saying and i do hope u can extract something out of these threads although i dont believe this is a salty thread myself. I am merely stating my impressions and all i wanted is that others think about what this game is and why they are playing, i guess i'm addicted too and that may be a reason why i have played for a while without really enjoying it, and because i have already spent money on the game so it can feel like a waste to not play.
    but if it's not fun then it is truly a waste
    gl with your game designs
    Posted in: General Discussion
  • 3

    posted a message on I don't like what this game has become
    Quote from rRaiser >>

    To all the persons who say: bye bye, see you in april, etc...:

    i've been playing from beggining and, this game has become bo-ring, just that. Its same boring stuff with diferent card names.

    The random of getting better or worst draws, and "we try to keep you at 50% w/r" (Ben brode), make the game boring, im a legend player and i get rank 5 easy, then up 10 stars, and followed by a lose streak of 10, HOW IS THAT POSSIBLE? not happened to me only once. No make sense to get legend anymore, already have the card back.

    And now what? where is the fun of hs? reached legend and what? play new decks because... fun? mm... but aggro decks crush fun decks... mm...

    lol? for new players who wants to spent money the game is pretty nice and surprising: first YOLO YOGG, memorable moment... insane top decks... but for the old players who knows how to play the game correctly and seeing al the %? its a random permaboring game. Waste of time. :(

    I still playing but just to do Quests and taking rank 5 for free infinite hs (if blizz dont downrate drops or invent something to kill free players). And if u need to get legend you dont need to spent any more money for legendaries. Just go with best aggro decks and play a lot of hours. At the end u will become legend if u wont get frustated like me.

    Conclusion: A game is frustating ppl cause good draw ez win? where is the fun?? game = having fun. When no fun = not a game, just a frustation, or waste of time and dont even enjoing.

    GL HF!

     I really agree, i just wanna have som fun maybe try to make some fun not-tier1-decks and try them in casual, and there i meet all the same decks as ranked. I actually think it would be cool if you couldn't do quest or make gold in causal, making it a place to have fun and not to farm. just an idea though, many people would surely disagree
    Posted in: General Discussion
  • 1

    posted a message on I don't like what this game has become

    i dont have a problem losing against Patches per se, the problem is that all decks look the same these days. geez i sound like a grandpa or something lol

    Posted in: General Discussion
  • 1

    posted a message on I don't like what this game has become
    Quote from frankimahri >>

    Patches? Have seen a lot of highlander priest, tempo mage, big warriors, zoo pallys, warlocks, spell hunters, dragon priests, tempo rogues and big/infinite druids on ladder. In the +-30 games i played after kobolds i might have seen patches only once or twice.

    You should quit forever cause i dont think the meta will ever be as diverse as it is now. 7/9 classes seem to have viable decks, so...uh... bye?

    this dude sums it up quite nicely
    Posted in: General Discussion
  • 1

    posted a message on I don't like what this game has become

    thanks, probably more witcher 3 lol

    Posted in: General Discussion
  • 8

    posted a message on I don't like what this game has become

    I have played this game since the beginning and this has become quite something else, the meta has never been so stale as the last few months and this just shows the lack of competence the design team possess. I do get that it might be hard to see what will become strong and not, but thing that baffels me is the Hearthstone team's lack of ability to interfere in time or at all. Just how long did it take to see the nerf for The Caverns Below ? That thing ruined the game for way too long before they intervened. Other archetypes too have been a nuance like pirates and jades. Well im tired of it and im not going to bother playing this game as long as Patches the Pirate remains the way he is. im out.

    Posted in: General Discussion
  • 0

    posted a message on The joys of HS...are they still there?

    join the wild side, then ;)

    Posted in: General Discussion
  • 0

    posted a message on Which deck are you most excited to build first?

    Weapon Rouge, Miracle Rouge, Elemental Shaman, Big Mage and Buffadin

    Posted in: General Deck Building
  • 0

    posted a message on New Neutral Minion - Shimmering Courser

    Hexproof, i greet you!

    Posted in: Card Discussion
  • 1

    posted a message on what are you excited for in Kobolds & Catacombs?

    what do they say about the cards which cards? haven't watched them this time but they usually predict wrong alot lol

    Posted in: General Discussion
  • 0

    posted a message on New Druid Minion - Greedy Sprite

    i'd prefer the wild growth for spell synergy tho

    Posted in: Card Discussion
  • 0

    posted a message on New Warlock Spell - Cataclysm

    cataclysm and deathwing are worded differently, and i wonder if the reason was to underline that minions will be destroyed first, so imp won't trigger

    Posted in: Card Discussion
  • 0

    posted a message on New Warlock Legendary - Rin, the First Disciple

    a buff to Kazakus, right?

    Posted in: Card Discussion
  • 1

    posted a message on New Paladin Legendary - Lynessa Sunsorrow

    I can see the trolden play already, doppling gangster into thrall into 3 1/1s

    Posted in: Card Discussion
  • To post a comment, please login or register a new account.