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    posted a message on The HearthPwn Tavern Is Closing Its Doors

    My favourite Hearthpwn memory was all the discussion around match rigging. In particular one user who claimed, seemingly straight faced, that Blizzard game designers were some kind of evil and that all us players should rise up against in them in a trading card revolution. Don't think I'll ever forget that!

     

    Edit for a quick joke - Hearthpwn got Mecha'thuned!

    Posted in: News
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    posted a message on Nerfs are not the solution- Buffs are.

    Buffing up some meme cards to allow them to make some viable decks is an excellent idea.

    Posted in: General Discussion
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    posted a message on How will Blizzard inevitably nerf rogue?
    Quote from beppe946 >>

    If they will implement nerfs, they will probably be completely different (both targets and changes) from the ones everyone would like to see. Just wait and see instead of raging between each other on nothing certain.

     Yes indeed, they'd probably nerf the hero power to 3 mana or something crazy like that, or the poison weapon card.

    Posted in: General Discussion
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    posted a message on How will Blizzard nerf Warriror?
    Quote from Shuei >>
    Quote from PAH >>
    Quote from Anton_ >>

    no nerfs pls either all dk's or no dk's

     I agree with this (though it's hero cards, not DKs). The problem is that Dr Boom (and Hagatha, but less so) are just INCREDIBLY powerful considering no other class has these kinds of late game value monsters. Not only is Dr Boom's hero power (potentially) INSANE -- there is absolutely no way to play against 5 or 6 Omega Devastators (with rush) in one game -- but Omega Assembly also drawing Zilliax and Omega Devastators. And now so many great mechs and megnatic... it's just all too much. If other classes had late game value generators (Valeera, Rexxar, Jaina) then the meta wouldn't feel so lopsided.

    You either be aggro/tempo or play warrior.

     

    I have to agree with this. I don't understand why some classes have gotten another hero card and the others haven't. Zul'jin is also a very powerful game turning card, just like Boom.

    About warrior, the problem in my humble opinion is that he is stacking way too much board control in addition to the mech synergy. To make it more obvious how control mech warrior has become overpowered compared to other control archetypes, I like to compare warrior's control options with mage's ones, that is:

    • Dyn-o-matic is a Cinderstorm that can precisely focus minions, destroying solo big minions as well as multiple small minions, with a 3/4 mech body that can be re-used with magnetic
    • Omega Devastator is a minion-focused Pyroblast for 4 with a 4/5 mech body that can be re-used with magnetic
    • Omega Assembly is a better Astral Rift for 1 that gives you 3 mechs, and very likely Dyn-o-matic, Omega Devastator, or even a second Zilliax
    • Warpath is an incredibly flexible card that can be used either as Arcane Explosion, or as a 4 mana Blizzard without frost, or as an 8 mana Flamestrike. It also damages your own minions and can be used to proc "on-hit" effects to draw cards, gain armor, summon 2/3 taunts, etc.
    • Dr Boom can deal Frostbolt damage with hero power, or summon 3 1/1 rush mechs, or gain armor almost equal to Ice barrier (7 vs 8, but 2 mana and doesn't cost a card spot in the deck) or act as another Arcane Explosion. Also discovers rush mechs and again, can get you Dyn-o-matic or Omega Devastator.

    These are the examples that come to my head, but as you can see, the tools warrior got lately have made him an incredibly powerful control class compared to other classes that can or could once play control decks. And I don't think any class is supposed to have such a great package stacking mechanics, no matter if they're control, aggro, or mid.

     I think this is absolutely spot on. If you play against Warrior today and the game goes on for a while, you can't go wide, you can't go big and you can't out value them. You can't really wear them down due to regaining 7 armour regularly. That leaves hoping to fatigue them by making them run out of resources (slim chance due to infinite hero power minion generation), but that doesn't work either, even if you cleared the bombs from your deck. My experience, as a low ranked player is that it's really very difficult to beat Warrior today unless you have a fast deck. Choose a slower, control deck and be crushed.

    Posted in: General Discussion
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    posted a message on Where is DR BOOM :(

    He's behind you!!!

    Posted in: General Discussion
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    posted a message on First time Legend ! (Finally... !)

    Very well done!

    Posted in: General Discussion
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    posted a message on Will Druid ever recover from this?

    . But who would play a two card, three Mana removal when you can play a one card, one Mana removal? 

    Who wants to play a 2 card single target removal anyway? That's really expensive!!

    Posted in: General Discussion
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    posted a message on When is Blizzard going to ban the bots in Wild?

    You've told people to go to the salt thread yourself and told them to stop whining, need I remind you ;-)

    Posted in: General Discussion
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    posted a message on When is Blizzard going to ban the bots in Wild?

    If only it did, but alas, some people will defend them with completely bizarre arguments and foolish comparisons. My guess is that this silliness will continue because, guess what, people are using them and don't want to feel bad about it.

    Posted in: General Discussion
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