Hello I am a casual player who occasionally buys packs but I want to save some money want to know some advice on what to craft. My primary mode I play is brawl and wondering which cards should I craft first. I enjoy fun and wacky decks the most playing a Deck of Wonders deck for the majority of this weeks brawl. I crafted the Deck of Wonders. My problem usually is that I can't build the most enjoyable and interesting decks. What should my priorities be? Only standard cards? Only legendaries?
I feel they still will have PVE content. Aren’t adventures just PVE content with a price tag, I feel that they will do it like KFT where they give you packs instead of cards and maybe a lagendary or 2
This brawl is actually one of my favorites because you need to work with the other player. I feel to anyone who plays brawl past the first day are actually mostly casual players rank 20 and do not understand all the mechanics.
i feel even if your board is cleared you can still win with chip damage. I feel priest has the most control and can carry if you don’t swap hands on key turns.
I finished 2 classes, Druid was pretty easy with jades against azari. Warlock was fun with the quest, just picked all the discard and out valued the darkness. His hero power was easy with infinite imps and queen lanatha helped with healing. Struggling with mage just keep running into anti spell bosses
I honestly love about the game are the cards that are there for fun. I love trying to play Aggro priest or astral Druid. So many fun cards, I play tavern brawl the most and love the brawls that team you up or play as some bosses. Also the art and flavor text is a +
I have many, only boom and kt do nothing on the turn they are played. All other cards either clear the board or are taunts. Can you give me some examples to improve?
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Hello I am a casual player who occasionally buys packs but I want to save some money want to know some advice on what to craft. My primary mode I play is brawl and wondering which cards should I craft first. I enjoy fun and wacky decks the most playing a Deck of Wonders deck for the majority of this weeks brawl. I crafted the Deck of Wonders. My problem usually is that I can't build the most enjoyable and interesting decks. What should my priorities be? Only standard cards? Only legendaries?
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Reno Jackson
A card that heals you back to full life
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Grove Tender
minion that benefits both players
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Interesting I like it
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I feel they still will have PVE content. Aren’t adventures just PVE content with a price tag, I feel that they will do it like KFT where they give you packs instead of cards and maybe a lagendary or 2
0
This brawl is actually one of my favorites because you need to work with the other player. I feel to anyone who plays brawl past the first day are actually mostly casual players rank 20 and do not understand all the mechanics.
i feel even if your board is cleared you can still win with chip damage. I feel priest has the most control and can carry if you don’t swap hands on key turns.
0
I finished 2 classes, Druid was pretty easy with jades against azari. Warlock was fun with the quest, just picked all the discard and out valued the darkness. His hero power was easy with infinite imps and queen lanatha helped with healing. Struggling with mage just keep running into anti spell bosses
0
I honestly love about the game are the cards that are there for fun. I love trying to play Aggro priest or astral Druid. So many fun cards, I play tavern brawl the most and love the brawls that team you up or play as some bosses. Also the art and flavor text is a +
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Yes but Reno decks don’t run any doubles And so does prince decks. It is just too inconsistent to run even 1 minion.
5
Isn’t this just shenjin with one extra life. Seems pretty bad to pay to have just 3 armor to attack.
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3
Seems great maybe control warrior is coming back
10
Good for control mage? I mean just play it with a board clear and get 6 or 7 armor
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Just played astral Druid for both bosses and it was an easy kill with deathwing and primordial drakes. Just have kt with a taunt and build a wall
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I have many, only boom and kt do nothing on the turn they are played. All other cards either clear the board or are taunts. Can you give me some examples to improve?