Bloodreaver Gul'dan isn't necessary but it's there so you stand a chance if you don't blow them up on the early-mid game but it definitely helps. If you wanna take him out I suppose its best to go all in with the aggro and add Doomguard or Leeroy Jenkins maybe? In which case you may as well replace the demons if you want too. Maybe add silence
This deck is so much fun to play even if its not top tier. Seeing card after card float away from your opponent's hand is glorious. Only struggle I have is sometimes what to mulligan for
4 mana sounds reasonable. 5 mana is too much though, Rogue and mage have a fair amount of single minion removal. Rogue barely uses Assassinate and Mage can get away with 1 copy of Polymorph. Shaman needs Hex, but maybe it should overload by 1.
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It should just become the regular one, since its the original one.
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Bloodreaver Gul'dan isn't necessary but it's there so you stand a chance if you don't blow them up on the early-mid game but it definitely helps. If you wanna take him out I suppose its best to go all in with the aggro and add Doomguard or Leeroy Jenkins maybe? In which case you may as well replace the demons if you want too. Maybe add silence
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This deck is so much fun to play even if its not top tier. Seeing card after card float away from your opponent's hand is glorious. Only struggle I have is sometimes what to mulligan for
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Im trying so hard to make druid's quest work, but I just can't no matter how many different decks I try.
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Best flavour!
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Thanks for not going face
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Ive yet to see a windfure minion on ladder
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lol honestly they should have just revealed the quest first and tyrantus later!
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Indeed. There are SO many taunt minions this expansion!
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4 mana sounds reasonable. 5 mana is too much though, Rogue and mage have a fair amount of single minion removal. Rogue barely uses Assassinate and Mage can get away with 1 copy of Polymorph. Shaman needs Hex, but maybe it should overload by 1.