This deck is so fun. Welcomed fun in the current meta. Horrible odd pally matchup though. I subbed in violet wurm and had a slightly better matchup. Cheers on the deck!
CCGs are generally very expensive. It's been said before but this doesn't hold a candle (hehe) to the costs for something like MTG. You could spend $500 per expansion easily there. Literally have no problem spending $150-$200 per expansion on something I spend 10+ hours a week playing. I really hate the bitching about money in this game. If it's too expensive, don't play the game. Blizzard is a for-profit company.
To the OP, it's impressive how cheap you got your packs down to. I have a feeling if I did this analysis, that I'd be at like $1.20/pack.
Since the nerf, I've been playing a ton of aggro priest. I got completely run over by an aggro priest and was hooked to try to figure out what just happened and how I could do that to my opponents. It's got some really nice advantages since machine gun priest is pretty prominent in the meta right now. Opponents never mulligan correctly for the game.
The decks can consistently wins games on turn 5/6 and can snowball quickly with all the cheap buffs. Probably most surprisingly, it also seems to have a positive win-rate v. pirates and face hunter.
So my question: is it crazy to think a priest aggro build could actually be a Tier 1/2 deck in the coming months?
So I've been flirting a TON recently with aggro priest. There's so many awesome cards that got added Shadow Ascendant, Cobalt Scalebane, and the 2/1 that gives +1/+1 to help priest go aggro. The meta is great for it as well. People assume you are machine gun or control priest and mulligan greedy.
With regards to your deck, the healing aspect and heal-required minions are probably not good (kvaldir, blademaster, happy ghoul, circle of healing). If you are using your hero power/wasting a card slot on 0 mana heal spell, you are giving away tempo which is what is going to win you the game on turn 5/6. Additionally, you have to be faster than other fast decks such as face hunter and pirate warrior. This one seems to just run into problems there. I think you struggle against aggro and against control you aren't going to win that matchup many times if they have a board clear or two. I think priest can realistically finish games on turn 5-6 and can be faster than hunter/pirate warrior.
Here's a standard list (could definitely add some fun wild stuff to it though) that I've been playing with to a decent bit of success. It's be no means locked down but its really aggressive and fun.
So, I've realized that stealing opponent's class cards mechanic is probably my favorite in Hearthstone from a pure fun standpoint. I love playing Rogue decks that heavily utilize the mechanic. I call them Burgle Rogue decks even if they don't necessarily have Burgle (considering how bad it is). I've got a couple versions of the deck that I play on the Wild/Standard Ladders with like almost no success (rank 11 max). One such below:
I was curious if anyone else had a similar deck they'd recommend playing that is a ton of fun and adds some RNG aspects to each game. Obviously these decks are Tier 1 (or 4 for that matter) but they are really fun and keep the game interesting for me. I'd love to see any other versions of this deck. I realize I can search the decks with key cards but tough to gauge if any are good and there's not a 'burgle rogue' genre to search in.
Two other similar decks I love playing are using the 'add a random beast' hunter mechanic and 'add a card from your opponents deck' priest mechanic. If you got a deck that feels different everytime, I'd love to give it a run.
Awesome! I stopped playing this one after getting too frustrated with control matchups crushing it. Let me know how it goes for you! It definitely ROFLstomps some decks!
2
This deck is so fun. Welcomed fun in the current meta. Horrible odd pally matchup though. I subbed in violet wurm and had a slightly better matchup. Cheers on the deck!
0
Jaina is my favorite DK so I'd say she's worth crafting. She also works in pretty much every Mage control deck.
3
Bragging about how little you’ve paid while stating how many hours you’ve played isn’t a brag at all.
0
CCGs are generally very expensive. It's been said before but this doesn't hold a candle (hehe) to the costs for something like MTG. You could spend $500 per expansion easily there. Literally have no problem spending $150-$200 per expansion on something I spend 10+ hours a week playing. I really hate the bitching about money in this game. If it's too expensive, don't play the game. Blizzard is a for-profit company.
To the OP, it's impressive how cheap you got your packs down to. I have a feeling if I did this analysis, that I'd be at like $1.20/pack.
0
0
Since the nerf, I've been playing a ton of aggro priest. I got completely run over by an aggro priest and was hooked to try to figure out what just happened and how I could do that to my opponents. It's got some really nice advantages since machine gun priest is pretty prominent in the meta right now. Opponents never mulligan correctly for the game.
New tools that are fueling this deck: Cobalt Scalebane, Shadow Ascendant, Acherus Veteran
My current deck:
I took 'spinalogaman' deck as Inspiration for my build:
The decks can consistently wins games on turn 5/6 and can snowball quickly with all the cheap buffs. Probably most surprisingly, it also seems to have a positive win-rate v. pirates and face hunter.
So my question: is it crazy to think a priest aggro build could actually be a Tier 1/2 deck in the coming months?
0
So I've been flirting a TON recently with aggro priest. There's so many awesome cards that got added Shadow Ascendant, Cobalt Scalebane, and the 2/1 that gives +1/+1 to help priest go aggro. The meta is great for it as well. People assume you are machine gun or control priest and mulligan greedy.
With regards to your deck, the healing aspect and heal-required minions are probably not good (kvaldir, blademaster, happy ghoul, circle of healing). If you are using your hero power/wasting a card slot on 0 mana heal spell, you are giving away tempo which is what is going to win you the game on turn 5/6. Additionally, you have to be faster than other fast decks such as face hunter and pirate warrior. This one seems to just run into problems there. I think you struggle against aggro and against control you aren't going to win that matchup many times if they have a board clear or two. I think priest can realistically finish games on turn 5-6 and can be faster than hunter/pirate warrior.
Here's a standard list (could definitely add some fun wild stuff to it though) that I've been playing with to a decent bit of success. It's be no means locked down but its really aggressive and fun.
0
I've always wondered who the jackass playing pirate warrior in MSG and Un'goro on casual mode was... now I know.
I literally have a running joke with my wife based around "who the f**k plays pirate warrior in casual mode?!"
1
Tirion is clearly the move. Dus him for that guy!
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220 today and we'll see moving forward
50 from pre-order and 20 from gold
The rest is $$$
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These are awesome! Thanks!!
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So, I've realized that stealing opponent's class cards mechanic is probably my favorite in Hearthstone from a pure fun standpoint. I love playing Rogue decks that heavily utilize the mechanic. I call them Burgle Rogue decks even if they don't necessarily have Burgle (considering how bad it is). I've got a couple versions of the deck that I play on the Wild/Standard Ladders with like almost no success (rank 11 max). One such below:
I was curious if anyone else had a similar deck they'd recommend playing that is a ton of fun and adds some RNG aspects to each game. Obviously these decks are Tier 1 (or 4 for that matter) but they are really fun and keep the game interesting for me. I'd love to see any other versions of this deck. I realize I can search the decks with key cards but tough to gauge if any are good and there's not a 'burgle rogue' genre to search in.
Two other similar decks I love playing are using the 'add a random beast' hunter mechanic and 'add a card from your opponents deck' priest mechanic. If you got a deck that feels different everytime, I'd love to give it a run.
0
Awesome! I stopped playing this one after getting too frustrated with control matchups crushing it. Let me know how it goes for you! It definitely ROFLstomps some decks!
0
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