I have played the dragon control warrior, from which I know that you need at least 3 big dragon to make the deck consistent. So replace argus with some big dragons.
here is my opinion: Do not try to treat it as a healing only. Say, you are playing against agro deck (face hunter), you may become 15-20 in turn 5. Of course, you do not heal immediately. But, playing it as a solid 5 drop, you can keep the board and may get 7 health. That is great. So, there is definitely a room for it in a control paladin, which is not a thing now.
Compared to the normal control warrior, this deck is stronger at mid-game. Because you have two corrupters, you can control the mid-game, that is why you do not need Baron and Rag at all. I do not like Rag because it is so random that you something get negative impact, like matchup against handlock. Nefarian always have benefits no matter how random.
I did believe that Chromaggus is better. However, Nefarian turn out to be better. Why?
First, both of them win the game if the opponent can't get rid of them. However, in most case they will be got rid anyway. So, in most case Nefarian give you 2 cards. But, chromaggus gives you nothing, it is actually a taunt. Facing some aggro deck, they do not even pay attention to it, because it has only 6 attack.
To be honest, this deck is not better than the original mid-range paladin. Today I use this deck and lose almost any matchup. Maybe I draw too bad today. Then I switch to the dragon paladin constructed by Strifecro and the original mid-range paladin. This is when I start to win.
Strifecro's list is more aggro, but it has more ability to come back. Generally I find that this deck is a weak version of original mid-range paladin. So I asked myself why would I use this deck if it is not better compared to the original one. It is only good to face midrange and slow deck like druid and priest. But, the original deck is not that bad against these two deck if you know how to play. On the other hand, it worse against hunter and aggro deck because you have less healing. Today, my hungry dragon give my opponent the worse cards I can predict every single time that I want to punch the screen!!! It is bad four drop if you are not lucky enough.
Ok, complain is over. I want to say something constructive. This deck is a variant of the "muster battle" mid-range paladin. So it has to be better otherwise it is meaningless. The original deck has some weakness
1. bad against face hunter, because it is not more aggro then face hunter and it does not have much healing like warrior. this deck does not change this weakness.
2. bad against patron warrior. The deck seems to be better.
3. not that good against zoo, because now zoo become more slow and stronger. This deck is even worse if your hungry dragon fuck you. Pilot is much better. At least it give you something. 3-3-5 is not that good. If you are not luck enough, you only get 2-4.
4. poor to end the game. This deck also does not change this, sadly.
The dragon control warrior only change 5 cards in the original control warrior but make it more stronger, because it has a very good turn-5 corruptor. The demon-handlock does not shift a lot compared to handlock. So, maybe we do not have to change many cards. We may only need to some few dragon to make the original paladin better.
-1
I have played the dragon control warrior, from which I know that you need at least 3 big dragon to make the deck consistent. So replace argus with some big dragons.
0
here is my opinion: Do not try to treat it as a healing only. Say, you are playing against agro deck (face hunter), you may become 15-20 in turn 5. Of course, you do not heal immediately. But, playing it as a solid 5 drop, you can keep the board and may get 7 health. That is great. So, there is definitely a room for it in a control paladin, which is not a thing now.
0
Blizzard is trying to make taunt warrior a thing. Sorry for hunter.
0
wtf, this is only a paladin card.
0
It is 2
0
Confirmed. It is true.
1
Yes, this is true. It is confirmed in a China hearthstone event.
5
a shit card. At least there is no room for it in the current warrior decks.
0
This card is true.
0
This card is revealed in a China event
6/4/4: The cards you draw by the hero power cost (0).
Yes, 0 Jaraxxus is not a dream.
2
Whirlwind is a tech card, actually.
0
Compared to the normal control warrior, this deck is stronger at mid-game. Because you have two corrupters, you can control the mid-game, that is why you do not need Baron and Rag at all. I do not like Rag because it is so random that you something get negative impact, like matchup against handlock. Nefarian always have benefits no matter how random.
0
I did believe that Chromaggus is better. However, Nefarian turn out to be better. Why?
First, both of them win the game if the opponent can't get rid of them. However, in most case they will be got rid anyway. So, in most case Nefarian give you 2 cards. But, chromaggus gives you nothing, it is actually a taunt. Facing some aggro deck, they do not even pay attention to it, because it has only 6 attack.
2
Very Great deck. Sjow also used this deck and it worked very well.
5
To be honest, this deck is not better than the original mid-range paladin. Today I use this deck and lose almost any matchup. Maybe I draw too bad today. Then I switch to the dragon paladin constructed by Strifecro and the original mid-range paladin. This is when I start to win.
Strifecro's list is more aggro, but it has more ability to come back. Generally I find that this deck is a weak version of original mid-range paladin. So I asked myself why would I use this deck if it is not better compared to the original one. It is only good to face midrange and slow deck like druid and priest. But, the original deck is not that bad against these two deck if you know how to play. On the other hand, it worse against hunter and aggro deck because you have less healing. Today, my hungry dragon give my opponent the worse cards I can predict every single time that I want to punch the screen!!! It is bad four drop if you are not lucky enough.
Ok, complain is over. I want to say something constructive. This deck is a variant of the "muster battle" mid-range paladin. So it has to be better otherwise it is meaningless. The original deck has some weakness
1. bad against face hunter, because it is not more aggro then face hunter and it does not have much healing like warrior. this deck does not change this weakness.
2. bad against patron warrior. The deck seems to be better.
3. not that good against zoo, because now zoo become more slow and stronger. This deck is even worse if your hungry dragon fuck you. Pilot is much better. At least it give you something. 3-3-5 is not that good. If you are not luck enough, you only get 2-4.
4. poor to end the game. This deck also does not change this, sadly.
The dragon control warrior only change 5 cards in the original control warrior but make it more stronger, because it has a very good turn-5 corruptor. The demon-handlock does not shift a lot compared to handlock. So, maybe we do not have to change many cards. We may only need to some few dragon to make the original paladin better.