someone on this thread said the exact same thing and got 5 downvotes compared to your 5 upvotes lmao. weird. maybe they're just hating cuz he basically copied your comment. shrug
honestly bro i have no idea lol. i'm 100% on board with everything you say. standard is and always has been boring. it's not like magic, where you have more cards and standard makes more sense because everything thing else is a lot more expensive. and there's the shake right there. the only reason to play standard is if you're starting out and can't afford to get all the old cards. but it shouldn't take long to get all the cards you want out of wild even if you're free to play.
first of all, i'd replace any instances or randomness aka targeting and replace it with non targeting. such as taking out hot spring guardian for antique healbot. or take out fire elemental and put it in kalimos and perhaps another elemental or two to help with triggers, maybe even servant of kalimos.
the jade package is small as well, being as it's a reno deck, which is usually pointless for a jade deck, but i'm guessing that infinite shudderwocks helps with that. other than that looks good! there's so many options!
now that i think about it, wasn't the light sister similar to this for way better stats? healing doesn't seem like it will be that much more available than buffs were. even if there are more cards to synergize with this now, i doubt it will see much competitive play since the sister didn't see much.
paladin honestly has more than enough healing to make this work. gonna be a pesky minion to deal with outside of spot removal, aside from shadow words, and there isn't a ton of that going around right now. still, it just doesn't seem that legendary.
1
someone on this thread said the exact same thing and got 5 downvotes compared to your 5 upvotes lmao. weird. maybe they're just hating cuz he basically copied your comment. shrug
0
well it might finally start seeing some play next month. mech hunter looks like it's shaping up to be pretty decent in wild anyway.
0
man, you really got some hate just for liking the animation lol. it's def not great but it's not that bad. it's got a nice voltron feel to it.
1
pretty meh. i could probably get better results with unstable evolution tbh. for seven mana you need to be doing a lot more than this imo
1
i'll def be trying this in my wild murloc deck. seems like a perfect fit there what with murlocs being cheap and anyfin costing ten.
0
lol yes, that's why i said it. smh
0
this just reminds me how much i hate combo decks.
-2
yeah but garr is farr better. and unplayable.
1
0
honestly bro i have no idea lol. i'm 100% on board with everything you say. standard is and always has been boring. it's not like magic, where you have more cards and standard makes more sense because everything thing else is a lot more expensive. and there's the shake right there. the only reason to play standard is if you're starting out and can't afford to get all the old cards. but it shouldn't take long to get all the cards you want out of wild even if you're free to play.
2
first of all, i'd replace any instances or randomness aka targeting and replace it with non targeting. such as taking out hot spring guardian for antique healbot. or take out fire elemental and put it in kalimos and perhaps another elemental or two to help with triggers, maybe even servant of kalimos.
the jade package is small as well, being as it's a reno deck, which is usually pointless for a jade deck, but i'm guessing that infinite shudderwocks helps with that. other than that looks good! there's so many options!
3
hello, my queen. welcome to the wild side of things, not that you ever left lol
0
you would think so, but you never know with the way blizzard words their cards...
0
now that i think about it, wasn't the light sister similar to this for way better stats? healing doesn't seem like it will be that much more available than buffs were. even if there are more cards to synergize with this now, i doubt it will see much competitive play since the sister didn't see much.
0
paladin honestly has more than enough healing to make this work. gonna be a pesky minion to deal with outside of spot removal, aside from shadow words, and there isn't a ton of that going around right now. still, it just doesn't seem that legendary.