How can so many people not like Tomb Pillager, it's a 3 mana 5/4 as well as a combo enabler, I don't see what's wrong with it.
It's 4 mana.
That "shredder is the best 4 drop and other suck" mentality.. annoys me.. this card is amazing. and people are just like MEH to it.. once I get LOE's last wing I am going to play DR rogue again it was really missing in the first time around.
SO WHAT it's NOT better than shredder shredder is a brkneo(so broken it destroyed the word broken) card other cards are still playable and this card is AMAZING specially in rogue as a combo enabler.. not to mention it returns to you one mana so it's 3 mana 5/4 (better than a 4/5 as it's a DEATHRATTLE!) this card is great for cycle rogue,some kind of miracle rogue, and the deathrattle rogue.. I think this card will see a LOT of play.. and people are just in "hurr durr it's not shredder"
It's 4 mana.... Lol. You get the coin after it dies. Still costs 4 mana to play. And I said nothing about the card itself other than its cost, the guy before me said it was 3 mana, I corrected him.
Really not a fan of the 2x Secretkeeper in here. Anybody have a suggestion for replacements? I say this because most of the secrets *in this deck* besides Noble Sacrifice and Avenge are 1-of's, and Secretkeeper only gains anything when you (or your opponent) play a secret from hand, meaning it often thins out your pool of available secrets that the Mysterious Challenger calls from. If you decide to not use them, you essentially have a few bricks sitting in your hand for a while.
He won't see a lot of competitive play. He is easily stolen by priests, and immediately becomes a high-value target that your opponent will likely want to remove/silence ASAP. This does not mean he's not incredibly fun to play, though.
If it's on curve, it's not instant. Most of the time, Justicar is played with the knowledge that it will be removed almost immediately. Only next turn does value come from it. If it's played turn 8, or under reduced mana on turn 7 because you managed to drop ET on curve at turn 6, it still is easy to remove at 3 health.
Any replacement for Unstable Ghoul? Across the 20 matchups I've recorded, he has been utterly useless. Otherwise, everything else about the deck is consistent.
I don't think anyone's going to go out of their way to prove you wrong. His deck was featured in its own Deck Spotlight post - He doesn't need to pat himself on the back with an alt account. The fact that you creeped into his profile makes you look dumb and sound like an ass, more so than if he actually did what you accuse him of.
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Sounds like you're completely reliant on netdecking to even get to Rank 12. Netdeck a better deck then, nub. "10/10 lose" cause bad
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Tried and failed 4 times with the Mage options. Used this deck and won on the first try. GG
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Glad it worked for you!
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Need a replacement for Sideshow Spelleater, used up the dust I had crafting Twisting Nether... For the time being, replaced her with another excellent 6-drop, Sylvanas Windrunner
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Really not a fan of the 2x Secretkeeper in here. Anybody have a suggestion for replacements? I say this because most of the secrets *in this deck* besides Noble Sacrifice and Avenge are 1-of's, and Secretkeeper only gains anything when you (or your opponent) play a secret from hand, meaning it often thins out your pool of available secrets that the Mysterious Challenger calls from. If you decide to not use them, you essentially have a few bricks sitting in your hand for a while.
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Poll results are in and we can conclude: OP is just a bitch!
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No worries, I applaud the effort! It worked for many others. I had an easier time with the featured Priest deck, though. Thanks!
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Yep I'm finding this to be the most inconsistent one, 4 times in a row lol
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He won't see a lot of competitive play. He is easily stolen by priests, and immediately becomes a high-value target that your opponent will likely want to remove/silence ASAP. This does not mean he's not incredibly fun to play, though.
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If it's on curve, it's not instant. Most of the time, Justicar is played with the knowledge that it will be removed almost immediately. Only next turn does value come from it. If it's played turn 8, or under reduced mana on turn 7 because you managed to drop ET on curve at turn 6, it still is easy to remove at 3 health.
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Any replacement for Unstable Ghoul? Across the 20 matchups I've recorded, he has been utterly useless. Otherwise, everything else about the deck is consistent.
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I don't think anyone's going to go out of their way to prove you wrong. His deck was featured in its own Deck Spotlight post - He doesn't need to pat himself on the back with an alt account. The fact that you creeped into his profile makes you look dumb and sound like an ass, more so than if he actually did what you accuse him of.