I actually regret that i didn´t bought a blizzcon ticket... golden Marin would be sick since i forgot that the cards he gives would be also golden
- Wrenus
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Member for 6 years, 10 months, and 3 days
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V_enom posted a message on Hearthstone Patch 9.4 - Marin the Fox, Kobolds Pre-Order, New Brawl Cards, Nemsy TrayPosted in: News -
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user-27298175 posted a message on R5 to LEGEND Unique Token Paladin (32-9, 78% winrate)Posted in: R5 to LEGEND Unique Token Paladin (32-9, 78% winrate)-1 Stand against darkness +1 Lightfused stegodon
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Shadeblight posted a message on [MetaBreaker] Skeleeggroadin, breaking some shells !!Posted in: [MetaBreaker] Skeleeggroadin, breaking some shells !!Quote from SmartCardTerminal >>Worst deck i've played so far... don't really see how you are supposed to do anything with this unless you draw perfectly.
Man that's a bit harsh, I do well with it and most of people here too :D If you had bad RNG don't complain here please.. I ask for constructive feedback, not comments like this which give me nothing to work on ! What's more we're mostly here for fun, if you want more competitivity play all the decks everyone else plays... -
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Shadeblight posted a message on [MetaBreaker] Skeleeggroadin, breaking some shells !!Posted in: [MetaBreaker] Skeleeggroadin, breaking some shells !!Quote from SmartCardTerminal >>Getting rekt by aggro.
Thank you for your feedback. Against which decks do you loose, can you detail this fact more ? Other people don't seem to experience this ! :D -
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user-100144253 posted a message on KOTFT Noblord's 75% legend Midrange PaladinPosted in: KOTFT Noblord's 75% legend Midrange PaladinSo after exactly 8 days and 200 wins (Im sick, so staying at home helped) I reached legend on EU with this deck for the first time, all the way from rank 25 (Im a returning player)
This deck has an explosive start, nice board control if you trade smart and can hold its own in late game. As a way of giving back to the community I have decided to write a short guide cause its still missing and I have spent a lot of time with the deck.
Remember that even when the RNG can sometimes bite you, every deck is only as good as the player. Trade smart, plan ahead, know important matchups and most importantly bait your opponent into mistakes.
First thing you wanna do is - 2x Skelemancer - The Lich King, + 2x Grimscale Chum, + The Curator
Skelemancer is an awesome card which tries to help with the tough matchups (read priest and shaman) but the only way to defeat priest is to kill him before turn 6, in which Grimscale Chum is much more useful. The Lich King generaly lives for one turn and thats it. The Curator has a solid body and draws us two cards. As much as i like undead Arhas, we are here to win so save him for another deck .
As of right now according to http://metastats.net/archetypedecks/Midrange-Paladin/ version with The Lich King has 52% winrate, version with Grimscale Chum and The Curator has 56% winrate (dont mind the decks with less than 3k played, as they tend to be very niche).
It may not seem like much but if you are serious about climbing the ladder, every bit helps and you will definitely feel the extra % and after 5 its a lot less played games.
Mulligan:
We are aiming for an agressive start with cards like : Grimscale Chum , Murloc Tidecaller , Rockpool Hunter, Murloc Warleader
Always keep: Grimscale Chum , Murloc Tidecaller , Rockpool Hunter , Vilefin Inquisitor Righteous Protector
Sometimes keep: Hydrologist, Murloc Warleader if you have a decent 1 and 2 mana drops, Rallying Blade
Never keep: Anything that is 4+ mana
Matchups:
Warrior
If its control you win.
Pirate: Dont try to match his tempo, your plan is just to survive. If you make it to turn 6 without him totally dominating the board, you win. Always keep Rallying Blade as you need to keep his board in check, even at the cost of your own HP. The card youre aiming to destroy is Southsea Captain. Always keep Righteous Protector, Vilefin Inquisitor Rockpool Hunter as they can usually trade for two of his minions. Maybe keep even Stonehill Defender if you have some solid 1 and 2 drops. after 6 Spikeridged Steed anything you have on board and win.
Shaman
With priest, our toughest match. Trade smart and bring it to late game! Do your best to keep the board clean as if he evolves his board and devolves yours, youre usually screwed. Smartly played Finja, the Flying Star can swing the board back into your favor.
Rogue
Aim for an agressive start as usual as he can almost never outtrade you. Rogues dont tend to be very explosive, so you can afford to keep Sunkeeper Tarim in your hand. We use him to counter Questing Adventurer and Edwin van cleef Generally an easy match up as if he uses Vanish you can usually refill your board pretty easily.
Paladin
These days only Midrange paladin is played so may the better hand win. Your key cards are Sunkeeper Tarim , as he can get you out of unfavorable position and Finja, the Flying Star which can do pretty much the same. Usually the first one to Spikeridged Steed wins.
Hunter
Not many hunters at rank 5+. Trade smart early and if you feel like you can control the board comfortably, just SMORc him.
Druid
Jade: OK all of you guys are waiting for this. We are strongly favored here. Start by trading the board smartly and forget about the late game. At some point in the game which is really hard to define, comes from experience, you stop trading and start going face because you really need to end this match in turn 8-11 which this deck does best.
Buffing one ( you know what im talking about): We play this game the same as we play with Shaman, its all about board control. You dont need total domination on board, when you feel you are comfortable, start going face. Try to keep your minions healthy as you need to play around Swipe
Warlock
You wont encounter many warlocks these days. If its Zoo you just outtrade him, if its Handlock Sunkeeper Tarim is the real MVP here . We can trade so well with this deck that you can even win by fatiguing him. (Yes)
Mage
The kings of board control. But we really need our board presence to win. After many lost games I can proudly say I figured out a cheese tactic to beat em. The MVP here is Hydrologist so you better mulligan hard for her. You will usually get the choice of Eye for an Eye secret. Pick it up and never look back. With our deck we can easily bring the mage to his first Ice Block after which we usually loose. But here comes the Eye for an Eye ! There is no need to really pop the Ice Block but do your absolute best to bring him down to 1hp. Then play Eye for an Eye and you can go watch TV and skip turns as he will never win, even if he has his second Ice Block , infinite fireballs and turns your board to dust.
Priest
Ok no tacticts here. Our ultimate nemesis. Pray to our lord RNGesus and finish him before turn 6. Otherwise there is nothing you can do. But its worth to absolutely suck against 1 class if you can beat the other 8 :)
Tips and tricks
Hydrologist can really win you games. If you are fighting for board control play Noble Sacrifice. If its a close match up or you are vs. Mage, play Eye for an Eye. If you have Righteous Protector on board, use Redemption. He will come back alive with his divine shield. Thats pain in the ass for the opponent. If you fight controll decks, save Repentace for late game turns.
Dont forget you can use your hero power, play Vilefin Inquisitor and use your hero power again.
Gentle Megasaur adapts: If you need to bring someone down fast, use windfury or +3 attack. If you fight for board control use +3 health or divine shield. Note: divine shield is a nice way to protect you from swipe. Sometimes the deathrattle: Summon 2 1/1s can win you games when combined with Sunkeeper Tarim
Always do your favorable trades before you play Sunkeeper Tarim
I believe thats all, hope I helped you guys, this is my first time writing a guide.
Feel free to ask questins and good luck climbing. This deck is worth it.
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LessThanTybo posted a message on Saronite Chain GangPosted in: Saronite Chain GangI was thinking a non agressive token druid could finally be viable. but then again the other druid cards are absolute trash
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LessThanTybo posted a message on Saronite Chain GangPosted in: Saronite Chain Gangbut feral is better cause it's a spell and because it has that overload. Because handling overload is an advantage rather than a setback since cards like tunnel trogg exist nowadays.
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Its working pretty well for me right now so it might just be you.
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Correction: Always at the bottom of the deck, when you need it most.
The opponent has done and divine inner fired? Have two consecrations. What's that? An aggro murloc deck? Have fun with some aldor peacekeepers and big game hunters