• 4

    posted a message on Theotar & Ice Revenant Nerf Leaks Confirmed - Coming With Expansion Patch 25.0

    They have a design theory of is it fun to play against? If no it shouldn't be commonly played and should be niche or off meta. 
    I do not agree with that design theory but over the years at blizzcon ect I get similar answers all the time. 

    Posted in: News
  • 4

    posted a message on Elekk Mount

    Spikeridged Steed lives again.

    Posted in: Elekk Mount
  • 2

    posted a message on New Warlock Legendary Card Revealed - Deck of Chaos

    Buffs in the past haven't changed the weapon. It would be cool if they changed the code to do so, but then it might also be too easy to have a really op weapon.

    Posted in: News
  • 3

    posted a message on Fall Reveal Stream Teaser #2

    It is hard to tell they symbolism is really just out there at times. Watch it be like "Rotating sets didn't you see the card rotate."

    Posted in: News
  • 0

    posted a message on Fatigue Warrior

    Yeah like for this deck to pop up now it is definitely because of the youtube videos of Admirable playing it. I mean Bulwark warrior has been around way before that but this is definitely his version too with Corsair Cache instead of Plague of Wrath and Shield Block instead of EVIL Quartermaster

    Eventually people just switched to bomb warrior which is why the shell of the deck is so similar.

    Posted in: Fatigue Warrior
  • 3

    posted a message on Expansion Teaser - Announcement Tomorrow July 14

    Yeah image looks pretty legit. While name transferred student looks strange Scholomance does roughly translate to psychic academy and even the English version of the dungeon has units called Scholomance Students.  So Looks pretty good.

    Just copy and pasting the hero information for battlegrounds from the reddit.

    Battleground:

    • new hero: Tess Greymane
      - hero power: ? mana, refresh tavern, minions will be the minions of your last opponent

    • return hero: Brann Bronzebeard
      <code class="_34q3PgLsx9zIU5BiSOjFoM"> - hero power: 1 mana, refresh tavern and all minions will be minions with battlecry </code>

    • return hero: Mukla
      <code class="_34q3PgLsx9zIU5BiSOjFoM"> - hero power: 1 mana, get 2 bananas, everyone else will get 1 banana at the end of your turn. </code>

    • new minion: Mega Amalgam(?) Tier 6
      <code class="_34q3PgLsx9zIU5BiSOjFoM"> - Adapt for each different type minion you own</code>

    Posted in: News
  • 2

    posted a message on Year of the Phoenix Expansion Speculation!

    Some pretty good guesses but I think The Twilight definitely need to be added to the list.

    Posted in: News
  • 0

    posted a message on Battlegrounds suggestions

    I like the beast changes switching the two and the alchemist. My main concern would be raid leader it would have to be something i played with to see for sure but here are my thoughts. We all seen how powerful Deathwings hero power is with tokens this would be a unit offering something similar but one sided now it could always get sniped. Like I said maybe its requiring too much purchasing power early on to rely on and wont be as big as a problem with rat moved to 3 so i might be fine with it. Would have to be something I played with.

    Posted in: Battlegrounds
  • 6

    posted a message on Demon Hunter OTK

    Metamorphosis isn't attack its a targeted deal 5 damage like mage hero power. It will work.

    Posted in: Demon Hunter OTK
  • 2

    posted a message on Fourth place and lost 85 MMR

    Or if you're at like 10k you will lose mmr also because your average opponent is lower mmr than you. I guess it could happen at other mmr's with bad luck and lack of people queuing at your mmr.

    Posted in: Battlegrounds
  • 0

    posted a message on Rank 5 to Legend

    Edit: Just noticed this said wild oops

    I know a lot less about wild.
    Sn1p Sn4p warlock is best overall deck only weak to secret mage but theres a ton of it and odd pally less of that.
    Secret Mage has a bunch of favorable match ups besides odd pally and reno decks and hunter.
    Odd paladin is surprisingly just pretty close to 50 50 every match up

    Posted in: Wild Format
  • 0

    posted a message on New Legendary Priest Card - Galakrond, the Unspeakable
    Quote from Muzz82 >>

    His hero power is to destroy a random enemy creature, two and three

     That is the text on the card and is 1, 2, 4 minions and third stage also equips a 5/2 claw.
    https://www.hearthstonetopdecks.com/cards/galakrond-the-unspeakable/

    Posted in: Card Discussion
  • 0

    posted a message on New Legendary Priest Card - Galakrond, the Unspeakable

    Thanks for keeping an eye out. We already knew about that one, its hero power is add a random priest minion to your hand. But valiant effort keep on soldier.

    Posted in: Card Discussion
  • 0

    posted a message on New Legendary Hero Card - Galakrond, the Nightmare (Rogue Version)
    Quote from Nodense >>

    Priest's Galakrond hero power: add a random priest minion to you hand - is that true??

     

     Yes sadly

    Posted in: Card Discussion
  • 1

    posted a message on What is the purpose of casual?

    It's a no pressure place to play in case you're doing something that you might have to leave at a moments notice even during a game or you want to test techs. Its not a great set up but people would complain if there wasn't a place to do quest without hurting rank or play without being competitive ect.

    Tbh if you wanted to change something i would more want a change to how wild standard works. Make wild a version that has rotating sets like 3 at a time that change monthly, not just all sets then make another play mode called unlimited that has all sets available but might as well just make it casual because that mode is already a mess lol.

    Posted in: General Discussion
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