You might get your account banned with this "turn reset exploit"... It happened already to a lot of players.
I don't play this stuff, but if you ban me for not being able to code your fuckin game correctly I am bringing the lawyers in for a game I spent money on. Fix your game instead of punishing people for exploiting the mistakes in your work.
If you meet the morons that play that garbage Solitaire deck you are just unlucky, but probably if you are playing control you have an easier time than them on ladder, because they get stomped very hard by aggro. It doesn't really need nerfs. Face is the place.
If anything, Secret Mage is braindead retarded, and much more popular. I think Kabal Crystal Runner (Make it like Thing from Below), Explosive Runes (reduce damage to 5) and/or Arcanologist (make it a 1/3) need a nerf (mild ones as I suggested, to open for more counterplay but without killing it).
And yes, Mecha'cthun is very strong. If the meta slows down and it becomes popular I swear I will at least try Saboteur Quest Shaman ahahah. CATACLYSM!
Right now Wild is in such a better state than Standard, there are so many viable and fun decks, the healthy aggro decks cured the Big Priest cancer that now infests Standard with Deathrattle Rogue.
My guess is you didn't play Tempo Galakrond Warrior. Playing vs Hunter is like playing tutorial. Please give me your hunters opponents, and take goddamned anubisath rogues away from me.
Apothecary needs a nerf. It is in Barnes territory, and it's double copy. It has also better stats for survivability and follow up with Necrium Vial. If they don't nerf it, we will soon regret the Shaman meta. People don't want to run 26 cards decks to include oozes and spellbreakers. I for sure don't.
And I am not biased, I crafted 2x Apothecary and Sneed to play Big Rogue in Wild.
Except Undertaker Hunter was the most broken deck ever. Unnerfed Grim Patron would also walk all over it.
Shaman has way more counterplay than expected and I don't even play it. Honestly I struggle a lot more vs Deathrattle Rogue, now that is unfair crap. It is so strong THEY RUN WISP. WISP. W I S P. I hope they sneaky nerf Necrium Apothecary to 5 or even 6 mana along with Shaman stuff.
CAN WE HAVE THE RESURRECT MECHANIC ERASED FROM THE GAME? OR VARGOTH?
If you are playing big priest I sincerely hope your family enters your room while you are masturbating to clown porn. We all know you love it, you are playing big priest after all!
I am living the dream climbing with Octo-Senpai, but I only put the combo in a Renolock deck. It is not as meme, it is hard to pull off, but it really wins you some match-ups that would not be possible to win (Control Warrior/Reno Mage)
There is plenty of cheap aggro decks to play in wild.
The only thing is that if you like to play more control/value.... the most fun decks are quite dust intensive. Unless you can buy the adventures (is it still possible?) Naxxramas and League of Explorers have a lot of useful cards especially. You can skip Karazhan and Blackrock (craft Thaurissan if you like combo decks)
This is the list I currently came up with. Rise of Shadows gave Shaman an amazing control (Hagatha's Scheme) and a great tempo/value/combo card (Muckmorpher)
At the moment the list is running quite smooth, but I am playing at low ranks, so it does not count too much I guess, but I think there is potential. It is really really fun to play, it is quite unexpected and the plays you can pull with Reincarnate are insane.
I am really liking a lot Muckmorpher, I am wondering if it might be a good idea to craft and put a second one. Is Da Undatakah too greedy (he can win games with a Reincarnate play, but in a progressed stage of the game, it takes away a slot in the hand for a while and does not have synergy with Muckmorpher)?
Yes it is, it wins a lot of games that you cannot win if you lose the board (vs zoo or token for example) and gives you a chance against controllier decks. But definitely you want to play Bloodlust instead of Swampqueen, I don't see this deck working without a clear finisher like that
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Could you please change my nickname to MadameLaRoux? Tried also to change from the Twitch account but it does not work!
Thanks in advance :)
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I don't play this stuff, but if you ban me for not being able to code your fuckin game correctly I am bringing the lawyers in for a game I spent money on. Fix your game instead of punishing people for exploiting the mistakes in your work.
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The Amazing Reno is coming to rain on the Gallery parade soon as well, I guess it is one of the reasons Resurrect Priest avoided the nerf bat.
2
If you meet the morons that play that garbage Solitaire deck you are just unlucky, but probably if you are playing control you have an easier time than them on ladder, because they get stomped very hard by aggro. It doesn't really need nerfs. Face is the place.
If anything, Secret Mage is braindead retarded, and much more popular.
I think Kabal Crystal Runner (Make it like Thing from Below), Explosive Runes (reduce damage to 5) and/or Arcanologist (make it a 1/3) need a nerf (mild ones as I suggested, to open for more counterplay but without killing it).
And yes, Mecha'cthun is very strong. If the meta slows down and it becomes popular I swear I will at least try Saboteur Quest Shaman ahahah. CATACLYSM!
Right now Wild is in such a better state than Standard, there are so many viable and fun decks, the healthy aggro decks cured the Big Priest cancer that now infests Standard with Deathrattle Rogue.
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My guess is you didn't play Tempo Galakrond Warrior. Playing vs Hunter is like playing tutorial.
Please give me your hunters opponents, and take goddamned anubisath rogues away from me.
EDIT: (I meant to quote Scorpyon)
1
Apothecary needs a nerf. It is in Barnes territory, and it's double copy. It has also better stats for survivability and follow up with Necrium Vial. If they don't nerf it, we will soon regret the Shaman meta. People don't want to run 26 cards decks to include oozes and spellbreakers. I for sure don't.
And I am not biased, I crafted 2x Apothecary and Sneed to play Big Rogue in Wild.
1
Except Undertaker Hunter was the most broken deck ever. Unnerfed Grim Patron would also walk all over it.
Shaman has way more counterplay than expected and I don't even play it. Honestly I struggle a lot more vs Deathrattle Rogue, now that is unfair crap. It is so strong THEY RUN WISP. WISP. W I S P. I hope they sneaky nerf Necrium Apothecary to 5 or even 6 mana along with Shaman stuff.
1
How do I counter this abomination? I can beat Shamans, but this.... is Big Priest in Standard.
2
CAN WE HAVE THE RESURRECT MECHANIC ERASED FROM THE GAME? OR VARGOTH?
If you are playing big priest I sincerely hope your family enters your room while you are masturbating to clown porn. We all know you love it, you are playing big priest after all!
3
I am living the dream climbing with Octo-Senpai, but I only put the combo in a Renolock deck. It is not as meme, it is hard to pull off, but it really wins you some match-ups that would not be possible to win (Control Warrior/Reno Mage)
0
There is plenty of cheap aggro decks to play in wild.
The only thing is that if you like to play more control/value.... the most fun decks are quite dust intensive. Unless you can buy the adventures (is it still possible?)
Naxxramas and League of Explorers have a lot of useful cards especially. You can skip Karazhan and Blackrock (craft Thaurissan if you like combo decks)
0
This is the list I currently came up with.
Rise of Shadows gave Shaman an amazing control (Hagatha's Scheme) and a great tempo/value/combo card (Muckmorpher)
At the moment the list is running quite smooth, but I am playing at low ranks, so it does not count too much I guess, but I think there is potential. It is really really fun to play, it is quite unexpected and the plays you can pull with Reincarnate are insane.
I am wondering how to improve the quality of the deck, there are cards that are definitely interesting to consider (Walking Fountain, Sludge Belcher, Rotten Applebaum[/card, [card]Lava Shock])
I am really liking a lot Muckmorpher, I am wondering if it might be a good idea to craft and put a second one. Is Da Undatakah too greedy (he can win games with a Reincarnate play, but in a progressed stage of the game, it takes away a slot in the hand for a while and does not have synergy with Muckmorpher)?
Any thoughts?
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Yes it is, it wins a lot of games that you cannot win if you lose the board (vs zoo or token for example) and gives you a chance against controllier decks.
But definitely you want to play Bloodlust instead of Swampqueen, I don't see this deck working without a clear finisher like that
0
I see some kind of Dr Morrigan, Thaddius or Krul shenanigans. I'm intrigued
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Ah, I did not read spell. Oh well, that means Starfall only