I play a lot less because most of the content creators of hearthstone don't play anymore. so I get less inclined to play ex: amaz, kripp (BG's not arena or constructed), forsen etc.
I'm here just trying to have some fun and complete these damn Achievements, and can not stand the fact that in order to do so, I have to play sub par decks on the ladder sacrificing my rank.
Come on Blizzard. Stop forcing ranked play. There is zero reason game play Achievements can't be completed in casual.
I've been playing many times vs warrior and I seem to always lose. Is there any tips how to beat control warrior type decks? I was playing mostly highlander hunter and some aggro demon hunter.
That feelsgoodman when your homemade deck have 68% winrate and kill every shaman , rogue , and big priest deck in wild. im expecting lot of salt here from these guys today :D ( i shuffled 47 nzoth´s back to my deck :D )
There's a pepper thread for good vibes, look it up on hearthpwn
Evolve shaman is really naughty this year and need a fucking nerf
like anything, weapon at 3 attack would be a good start but I would prefer 6 mana.
Thanks you Santa!
Honestly, I think neither attack nor mana of the weapon is the problem with evolve shaman. The evolve mechanic is meant to be high variance and should be balanced accordingly. The actual problem with evolve shaman is it being waaayyyy too consistent. This has two reasons:
1) Cagematch custodian. This card allows shamans to consistently have at least one copy of the knuckles on curve, which is bad for the balance. It should never have been released during the same rotation as the weapon.
2) Boggspine knuckles affecting the whole friendly side of the board. Since the deck can quite easily vomit 7 minions on the board, you can easily evolve 7 minions with it. And at that point, the variance isn't that much of a problem anymore. There will be some nice evolutions almost all of the time. The weapon should affect 3 random friendly minions, 4 tops. Then the variance would still be quite high. Allowing really good and really bad turns. Also, the shamans would need some additional plans and considerations regarding the rest of their board space, making it a more interesting deck overall.
At least one of those two problems need to be adressed by the developers. In general, I'm not a fan of balance updates that only change mana costs and stats. If an effect seems to be overtuned you might want to adjust the effect itself...
I mostly have problems with Animated Broomstick, its like skip your opponents turn for 1 mana.
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I regret crafting Shifter Zerus in golden because trump said it was OP
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Silvermoon Guardian is crying in a corner.
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Why is restore on its own line?
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I play a lot less because most of the content creators of hearthstone don't play anymore. so I get less inclined to play ex: amaz, kripp (BG's not arena or constructed), forsen etc.
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Can we get old forsen since it's 2014 every day now?
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They will just play meta decks in casual too.
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This game I played against mage was such horseshit
First of all, he gets Flame Ward turn 3, not even off a tutor card,
He plays Apexis Blast then gets Earth Elemental off it
Then he gets a Counterspell created by Evocation, created by Ring Toss. Should of played around it.
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I've been playing many times vs warrior and I seem to always lose. Is there any tips how to beat control warrior type decks? I was playing mostly highlander hunter and some aggro demon hunter.
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This is the exact shit that makes me want to stop playing for the day
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That feeling when you have Acidic Swamp Ooze when the Evolve Shaman plays his Boggspine Knuckles turn 5 and passes his turn.
4
"Laptops, all of you!"
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There's a pepper thread for good vibes, look it up on hearthpwn
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I mostly have problems with Animated Broomstick, its like skip your opponents turn for 1 mana.
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Can rogues stop drawing more than 50% of their deck by turn 6?
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Can this FUCKY fraud card go to hell already, same goes for backstab, HOF.