• 2

    posted a message on 29.2.1 Patch Notes - Small Adjustment to Quest Requirements - Armor Changes for Battlegrounds & Bug Fixes

    Balancing their quests like they are balancing their game.

    Posted in: News
  • 8

    posted a message on Hearthstone Quest Update - Big Increase in Requirements and Lower Increase in Rewards

    Maybe balance the game first, so playing standard is actually fun? A$$holes

    Posted in: News
  • 4

    posted a message on New Hearthstone Expansion: Whizbang's Workshop!

    You discover the minion, not summon it. You will still need to pay 4 mana to play it..

    Posted in: News
  • 0

    posted a message on 28.4 Patch Notes - Mini-Set, Arena & Twist Updates, & More!

    It's minions on board, in hand, and in deck. The wording isn't very clear, but it does make sense.

    Posted in: News
  • 0

    posted a message on New Neutral Legendary Card Revealed - Maruut Stonebinder

    This will be best in Highlander Paladin as Lightray and Living Horizon are the only class options so far. With Lightray, you can even pick another elemental to summon and play the Lightray for 0.

    With Spirit of the Badlands, the deck is also based around value and a bit of tempo.

    Posted in: News
  • 2

    posted a message on OMG! Prismatic Beam is awesome in Wild!
    Quote from DaShadowPriest >>

    Paladin can easily swarm a board. So its pretty easy for them to use Prismatic Beam.
    - cheap since they always can easily put sticky minions on the board.
    - deal 3 damage to enemy minions (while their minions take no damage).

    I would even argue it makes an overpowered class even more powerful.
    I hope it gets nerfed in the next round.

    Cheers.
    A salty Priest

     Prismatic beam doesn't get discounted by your own minions. Only by enemy minions. Reading cards is important.

    Posted in: Card Discussion
  • 0

    posted a message on Congratulations Team 5
    Quote from Rradogs >>

    Playing standard currently is very frustrating mainly because of 3 classes: Paladin, DH Nagas and Hunter.

    It doesn't matter if you have 30 health because in one turn he can easily die. This week is very tedious.

     How does paladin kill you from 30 HP in one turn?

    Or are you just salty about an aggro deck that already existed in the previous expansion?

    Posted in: General Discussion
  • 0

    posted a message on This is gonna be the worst meta of all time.
    Quote from RendInFriend >>

    The snake is a strong card, but excavate warlock loses to dragon Druid, aggro DH and pure pally. If you want to beat warlock, try one of those decks. Highlander decks are a big miss, so are shaman and mage. The meta is still developing, but if you’re counting on dirty rat, you should try a different deck.

     Pure pally? You mean a list that uses the weapon and attack buff? Because minion-based pure pally loses consistently I feel like. Warlocks have insane removal

    Posted in: General Discussion
  • 6

    posted a message on Way to nerf the Azerite snake without killing it

    Go ahead and kill it already. My launch experience has been facing: Warlock, Warlock, Warlock, Warlock, Druid, Warrior, Warlock, Warlock, Warlock, DK, Warlock, Warlock, Warlock.

    Utterly ridiculous card and just insanely toxic. Not only is the card stupid broken, warlock also got the best excavate cards in the game and they have insane removal to back it up.

    Posted in: General Discussion
  • 2

    posted a message on New Paladin Legendary Card Revealed - Spirit of the Badlands

    Paladin doesn't have a lot of draw in standard tho. Mostly it's just cycle 1 card. You won't be running The Purator in a highlander deck either.

    This "draws" a card each turn. If you get this online early in the game, it is incredible value and versatility.

    I dont know of paladin will be a good highlander class or not. But if it fails, it wont be because of this card.

    Posted in: News
  • 6

    posted a message on New Paladin Legendary Card Revealed - The Badlands Bandits

    I am really wondering what the point of this card is. Why is it even being released?

    It's obviously that this is just a bad card in the current game. The effect, the cost, the minion's stats. It makes no sense.

    There is currently no archetype that this card fits in. Maybe Blizzard forgot the read the 'Silver' in Silver Hand Paladin and thought a Hand paladin was actually a deck...

    There is absolutely no Paladin flavor to it. Paladins are the exact opposite of bandits. Starlight Groove is also a bad card but I don't mind it, because at least it makes sense in a paladin deck. This doesn't, at all.

    Was there even a group called The Badlands Bandits in WoW? Is there some lore I don't know about?

    So many questions, so much disappointment. Blizz has outdone themselves again :) Sorry for the rant, but come on dude...

    Posted in: News
  • 1

    posted a message on Multiple New Paladin Cards Revealed

    They are all solid but none of them are overtuned in today's hearthstone.

    Posted in: News
  • 0

    posted a message on Multiple New Paladin Cards Revealed

    @Wipeout Best to wait for the Neutral legendary before making any assumptions like that. The card could be nuts and be auto-include in any highlander deck. Zephrys was so good, that even non-highlander classes went highlander just to run this one card. If this is the case, the highlander classes will just have their class legendary as the cherry on top.

    Posted in: News
  • 4

    posted a message on New Paladin Legendary Card Revealed - Spirit of the Badlands

    That's a lot of value! In highlander, the minions in your deck will be more random and will probably not work towards a synergetic goal (like earthen). But I still expect this to be a very very good card. Getting 2nd copy of tech cards, getting 2nd copy of neutral highlander legendary, ... It's like permanently drawing an extra card each turn, but you dont go into fatigue as fast.

    It also cant be destroyed by kurtrus or patchwork, which is a good bonus!

    I love it!

    Posted in: News
  • 1

    posted a message on Wasted legendary cards in Badlands expansion

    I love highlander purely for the fact it makes you utilize cards that never saw play and you actually need to think about building your deck. Other decks just have the standard package blizz creates for them and you throw in two copies of the highest winrate cards.

    The payoff cards for now: druid, DH, hunter are strong.

    Priest one seems weak.

    Posted in: General Discussion
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