• 27

    posted a message on What does E.V.I.L stand for?

    Every Vagina Is Lovely.

    Posted in: General Discussion
  • 2

    posted a message on MasterPlan

    Will try it asap, seems great.

    Edit: Somehow i thought the revived Undatakah would keep enchantments, but thats  not the case, which makes this combo kinda useless, because people can just ingore your Undatakah and kill you.

    Posted in: MasterPlan
  • 7

    posted a message on New Paladin Card - Call to Adventure

    Good with everything that has lifesteal, a 3/4 Crystalsmith Kangor looks pretty spicy in my eyes :>

    Posted in: News
  • 5

    posted a message on New Warlock Card - Plot Twist

    Of course you can. You use this with Elekk on board to shuffle your other copies of Elekk and Plot Twist into your deck. Rinse and repeat.

    Posted in: News
  • 7

    posted a message on New Shaman Card - Sludge Slurper

    We have seen every lackey. Here: https://hearthstone.gamepedia.com/EVIL_Miscreant

    Posted in: News
  • 9

    posted a message on Rise of Shadows Card Reveal Kickoff Livestream

    They did not remove any people from the dev team.

    Posted in: News
  • 6

    posted a message on Artifact

    First, i haven't read through all 8 pages here, so excuse me if i repeat stuff.

    I have watched quiet the amount of Artifact gameplay over the last days, because i thought about buying it. And i came to the conclusion that i won't. I'd check it out if it would be free to play, but i'm not willing to pay 20€ upfront to get a game i don't even enjoy watching.

    It's terribly slow and following all that's happening in all three lanes is just tedious. The whole gameplay is insanely slow, matches take ages. The minion (or creep) combat is awful.  I saw clips where people would have won a game on the spot, just to have both their high attack champions being blocked by one creep, because those dudes decided to attack in a weird way. I thought Artifact was supposed to have little to no rng elements and then the attacks of minions, a core of the game are nothing but rng.

    Then the monetization. Having to pay for tickets is awful in my opinion. And the changes are weird too. Artifact has a market, where you are supposed to be able to buy 'cheap' cards. Am i wrong or is the ticket thing just ruining that completely? Why would you even sell your cards if scrapping them for tickets is the way to go ?

    Artifact just has too many things that bother me to pay money upfront to try it out. Like i said, i'd try it out, like i basically try out every new TGC/CCG, but the whole thing just is a huge turnoff.

     

    Posted in: Other Games
  • 4

    posted a message on The Rastakhan's Rumble Information Panel From BlizzCon 2018

    Seems really strong against Combo Decks. Haven't drawn your stuff until turn 8? Well, just concede.

    Posted in: News
  • 3

    posted a message on [Legend] Malygos Rogue 61.5% WR - Blizzard's Off-Meta Deck Spotlight

    But, Elven Minstrel basically draws exactly those minions.

    Posted in: [Legend] Malygos Rogue 61.5% WR - Blizzard's Off-Meta Deck Spotlight
  • 3

    posted a message on The Most Popular, Successful, and Worst Cards of The Boomsday Project

    Shortly after an expansion drops aggro decks are always at the op. They are waaay easier to build. Jam aggro stuff in, you're good to go. Control on the other hand has to find the perfect answers for said aggro stuff, the decks have to be more refined AND you need to know how to best use your ressources.

    Posted in: News
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