Edit: Somehow i thought the revived Undatakah would keep enchantments, but thats not the case, which makes this combo kinda useless, because people can just ingore your Undatakah and kill you.
First, i haven't read through all 8 pages here, so excuse me if i repeat stuff.
I have watched quiet the amount of Artifact gameplay over the last days, because i thought about buying it. And i came to the conclusion that i won't. I'd check it out if it would be free to play, but i'm not willing to pay 20€ upfront to get a game i don't even enjoy watching.
It's terribly slow and following all that's happening in all three lanes is just tedious. The whole gameplay is insanely slow, matches take ages. The minion (or creep) combat is awful. I saw clips where people would have won a game on the spot, just to have both their high attack champions being blocked by one creep, because those dudes decided to attack in a weird way. I thought Artifact was supposed to have little to no rng elements and then the attacks of minions, a core of the game are nothing but rng.
Then the monetization. Having to pay for tickets is awful in my opinion. And the changes are weird too. Artifact has a market, where you are supposed to be able to buy 'cheap' cards. Am i wrong or is the ticket thing just ruining that completely? Why would you even sell your cards if scrapping them for tickets is the way to go ?
Artifact just has too many things that bother me to pay money upfront to try it out. Like i said, i'd try it out, like i basically try out every new TGC/CCG, but the whole thing just is a huge turnoff.
Shortly after an expansion drops aggro decks are always at the op. They are waaay easier to build. Jam aggro stuff in, you're good to go. Control on the other hand has to find the perfect answers for said aggro stuff, the decks have to be more refined AND you need to know how to best use your ressources.
27
Every Vagina Is Lovely.
2
Will try it asap, seems great.
Edit: Somehow i thought the revived Undatakah would keep enchantments, but thats not the case, which makes this combo kinda useless, because people can just ingore your Undatakah and kill you.
7
Good with everything that has lifesteal, a 3/4 Crystalsmith Kangor looks pretty spicy in my eyes :>
1
I'd mount that.
5
Of course you can. You use this with Elekk on board to shuffle your other copies of Elekk and Plot Twist into your deck. Rinse and repeat.
7
We have seen every lackey. Here: https://hearthstone.gamepedia.com/EVIL_Miscreant
6
First, i haven't read through all 8 pages here, so excuse me if i repeat stuff.
I have watched quiet the amount of Artifact gameplay over the last days, because i thought about buying it. And i came to the conclusion that i won't. I'd check it out if it would be free to play, but i'm not willing to pay 20€ upfront to get a game i don't even enjoy watching.
It's terribly slow and following all that's happening in all three lanes is just tedious. The whole gameplay is insanely slow, matches take ages. The minion (or creep) combat is awful. I saw clips where people would have won a game on the spot, just to have both their high attack champions being blocked by one creep, because those dudes decided to attack in a weird way. I thought Artifact was supposed to have little to no rng elements and then the attacks of minions, a core of the game are nothing but rng.
Then the monetization. Having to pay for tickets is awful in my opinion. And the changes are weird too. Artifact has a market, where you are supposed to be able to buy 'cheap' cards. Am i wrong or is the ticket thing just ruining that completely? Why would you even sell your cards if scrapping them for tickets is the way to go ?
Artifact just has too many things that bother me to pay money upfront to try it out. Like i said, i'd try it out, like i basically try out every new TGC/CCG, but the whole thing just is a huge turnoff.
0
My first game (Warlock Mirror) went straight to the turn limit. Boardclear -> Gul'dan _> Boarclear -> Gul'dan.
3
But, Elven Minstrel basically draws exactly those minions.
0
What's the Cristalizer for ? Damaging yourself only makes sense with healing synergies, which you don't have.
3
Shortly after an expansion drops aggro decks are always at the op. They are waaay easier to build. Jam aggro stuff in, you're good to go. Control on the other hand has to find the perfect answers for said aggro stuff, the decks have to be more refined AND you need to know how to best use your ressources.
1
Nah.
Afaik, they said Cataclysm would the last card they release to support this archetype :)
1
The 'can't attack face' thingy is part of the battlecry.
So, just when you play it from hand it can't go face this turn, if summoned, it can, because the battlecry did not get activated.
-3
Healing is what Control Paladin lacks right now, maybe this card is enough :>
0
Hmmkay.